| Name | ||
|---|---|---|
| School | Casting Time | Source Book |
| Save - Res | Level | Comps |
| Dur | Range | Recharge |
| Description | ||
| Acid Storm (M) | ||
| SPC | ||
| Sor/Wiz 6 | ||
| General | ||
Deals 1d6/level acid damage in 20-ft radius. |
||
| Acidic Curse | ||
| BoEM | ||
| Sor/Wiz 1 | ||
| General | ||
See Text |
||
| Aganazzar's Scorcher | ||
| FR | ||
| Sor/Wiz 2 | ||
| General | ||
Deal 1d8/2 levels (max 5d8) fire damage to a line. |
||
| Alicorn Lance | ||
| Silver March Web | ||
| Arc 2, Clr 2, Drd 2 | ||
| General | ||
Gain a unicorn's horn that can be a ranged touch attack to strike a foe once as a free action for 3d6 force damage. |
||
| Amber Sarcophagus (M) | ||
| Book of Exalted Deeds | ||
| Sor/Wiz 7 | ||
| General | ||
Trap target in stasis sphere w/ hardness 5 and 10 hp/caster level. |
||
| Anger of the Noonday Sun | ||
| SPC | ||
| Arc 6, Drd 6, Shu 6 | ||
| General | ||
Blinds creatures within 20 ft. |
||
| Arcane Bolt | ||
| Spellbook Archive | ||
| Sor/Wiz 1 | ||
| General | ||
Launch force bolts (1 + 1/two levels above 1st) at targets for 1d6 + 1 each. |
||
| Assassin's Darkness | ||
| CS | ||
| Asn 4 | ||
| General | ||
Globe of pure darkness blocks all sight but your own. |
||
| Ayailla's Radiant Burst | ||
| Book of Exalted Deeds | ||
| Sanctified 2 | ||
| General | ||
Blind evil creatures and do 1d6/2 levels damage (max 5d6) |
||
| Ball Lightning | ||
| SPC | ||
| Sor/Wiz 5 | ||
| General | ||
Energy ball deals 1d6/level electricity damage. |
||
| Battering Ram | ||
| SPC | ||
| Sor/Wiz 2 | ||
| General | ||
| Battlefield Illumination | ||
| HoB | ||
| Arc 4, Clr 4, Drd 4, Pal 4 | ||
| General | ||
Improve light in 80-ft.-radius cylinder |
||
| Bigby's Striking Fist | ||
| PHBII | ||
| Duskblade 2, Sor/Wiz 2 | ||
| General | ||
Hand deals 1d6 nonlethal damage/2 levels (max 5d6) and knocks subject back. |
||
| Bigby's Tripping Hand | ||
| PHBII | ||
| Duskblade 1, Sor/Wiz 1 | ||
| General | ||
Hand trips subject. |
||
| Bind Item | ||
| BoEM | ||
| Sor/Wiz 4 | ||
| 1 hour | ||
See Text |
||
| Binding Winds | ||
| SPC | ||
| Arc 2, Drd 2, Weather 5 | ||
| General | ||
Sound cannot penetrate to or from target and -2 on ranged attacks. |
||
| Black Lightning | ||
| Evocation [Electricity] [Negative] [Death] [Evil] | 1 standard action | seankreynolds.com |
| Reflex half - Yes | Sor/Wiz 2 | V, S, M |
| Instant | Close | General |
Ray that deals 1d6/2 levels (Max 10d6) damage, half of which is Electrical energy and the other half is Negative energy. |
||
| Blacklight | ||
| Evocation [Darkness] | 1 standard action | SRD |
| Will negates or none (object) - Yes or no (object) | Darkness 3, Sor/Wiz 3 | V, S, M |
| 1 round/level (D) | Close | General |
Creates a 20-ft. radius of supernatural darkness you can see through. |
||
| Blade Barrier | ||
| Evocation [Force] | 1 standard action | SRD |
| Reflex half or Reflex negates; see text - Yes | Arc 6, Artificer 6, Clr 6, Good 6, Metal 6, War 6, Wmg 6 | V, S |
| 1 min./level (D) | Medium | General |
Wall of blades deals 1d6/level damage. |
||
| Blade of Pain and Fear | ||
| SPC | ||
| Arc 3, Asn 2, Blk 2, Clr 3, Deathbound 2, Sor/Wiz 3 | ||
| General | ||
Creates blade of gnashing teeth. |
||
| Blasphemy | ||
| Evocation [Sonic] [Evil] | 1 standard action | SRD |
| None or Will negates; see text - Yes | Arc 7, Clr 7, DrgBlw 7, Evil 7, Hatred 7, Mysticism 7, Orc 7 | V |
| Instant | 40 ft. | General |
| Blast of Force | ||
| SPC | ||
| Force 3, Sor/Wiz 2 | ||
| General | ||
Ray deals 1d6 damage/2 caster levels (max 5d6). |
||
| Blast Rod | ||
| MoE | ||
| Artificer 3 | ||
| General | ||
Infused rod stores 1d8/level destructive energy. |
||
| Blaze of Light | ||
| HoB | ||
| Arc 1, Drd 2, Pal 1 | ||
| General | ||
60ft. cone of light dazzles creatures. |
||
| Blistering Radiance | ||
| SPC | ||
| Arc 5, Clr 5, Sor/Wiz 4 | ||
| General | ||
Dazzles sighted creatures and causes 2d6 fire damage/round. |
||
| Blood Sirocco | ||
| SPC | ||
| Arc 6, Drd 6 | ||
| General | ||
Wind bowls over foes and draws away their blood. |
||
| Blood Wind | ||
| SPC | ||
| Arc 1, Clr 1, Sor/Wiz 1 | ||
| General | ||
Subject uses natural weapons as thrown weapons. |
||
| Bloodbriars | ||
| LostEmpiresOfFaerun | ||
| Arc 4, Drd 4, Sor/Wiz 4 | ||
| General | ||
Wraps target in invisible briars that deal 1d8 points of damage per round if movement is attempted. |
||
| Body Blaze | ||
| Sandstorm | ||
| Sor/Wiz 3 | ||
| General | ||
Cause a miniature wall of fire to rise from where you tread. |
||
| Bolt of Glory | ||
| Evocation [Positive] [Good] | 1 standard action | SRD |
| None - Yes | Arc 6, Clr 6, Exalted Arcanist 6, Glory 6 | V, S, DF |
| Instant | Close | General |
Positive energy ray deals extra damage to evil outsiders and undead. |
||
| Boreal Wind | ||
| Frostburn | ||
| Arc 5, Brd 5, Clr 5, Drd 4, Sor/Wiz 5 | ||
| General | ||
Gust of cold wind deals 1d4 cold damage/level and knocks creatures back. |
||
| Brilliant Emanation | ||
| Book of Exalted Deeds | ||
| Sanctified 3 | ||
| General | ||
Make evil creatures blind or suffer -1 to attacks. |
||
| Buoyant Lifting | ||
| SPC | ||
| Arc 1, Drd 1 | ||
| 1 hour | ||
Underwater creatures rise to surface. |
||
| Burning Hands | ||
| Evocation [Fire] | 1 standard action | SRD |
| Reflex half - Yes | Adp 1, Arc 1, Blg 1, Duskblade 1, Fire 1, Shu 1, Sor/Wiz 1, Wmg 1 | V, S |
| Instant | 15 ft. | General |
1d4/level fire damage (max 5d4). |
||
| Burning Sword | ||
| SPC | ||
| Sor/Wiz 2 | ||
| 5 minutes | ||
Weapon gains flaming burst special ability. |
||
| Cacophonic Burst | ||
| SPC | ||
| Brd 5, Sor/Wiz 5 | ||
| General | ||
A burst of low noise which deals sonic damage. |
||
| Cacophonic Shield | ||
| SPC | ||
| Brd 4, Sor/Wiz 5 | ||
| 5 minutes | ||
Immobile shield blocks sound, deflects missiles, deals 1d6+1/level and deafens intruders. |
||
| Caligarde's Claw | ||
| Sor/Wiz 4 | ||
| General | ||
Claw of force attacks opponent or guards area |
||
| Call Avalanche | ||
| Frostburn | ||
| Arc 5, Drd 5 | ||
| General | ||
Avalanche of ice and snow falls from the sky, burying subjects. |
||
| Call Lightning | ||
| Evocation [Electricity] | 1 round | SRD |
| Reflex half - Yes | Arc 3, Drd 3, Shu 3, Storm 3, Weather 3 | V, S |
| 1 min./level | Medium | General |
Calls down lightning bolts (3d6 per bolt) from sky. |
||
| Call Lightning Storm | ||
| Evocation [Electricity] | 1 round | SRD |
| Reflex half - Yes | Arc 5, Drd 5, Storm 6 | V, S |
| 1 min./level | Long | General |
As call lightning, but 5d6 damage per bolt. |
||
| Candlelight | ||
| Ghostwalk Web | ||
| Arc 0, Brd 0, Clr 0, Drd 0, Sor/Wiz 0 | ||
| 6 hours | ||
Cast a 5-foot radius light from the point touched. |
||
| Capricious Zephyr | ||
| SPC | ||
| Arc 3, Drd 3, Sor/Wiz 3 | ||
| General | ||
| Castigate | ||
| SPC | ||
| Arc 4, Clr 4, Pal 4, Purification 4 | ||
| General | ||
Verbal rebuke damages those whose alignment differs from yours. |
||
| Chain Contingency (F) | ||
| Tome and Blood | ||
| Sor/Wiz 9 | ||
| General | ||
As contingency except up to three spells. |
||
| Chain Lightning | ||
| Evocation [Electricity] | 1 standard action | SRD |
| Reflex half - Yes | Air 6, Arc 7, Duskblade 5, Shu 7, Sor/Wiz 6, Wmg 6 | V, S, F |
| Instant | Long | General |
1d6/level damage; 1 secondary bolt/level each deals half damage. |
||
| Chain Missile | ||
| SPC | ||
| Sor/Wiz 3 | ||
| General | ||
1d4+1/2 levels damage; 1d4+1 damage to 1 secondary target/2 levels. |
||
| Chains of Vengeance | ||
| BoEM | ||
| Sor/Wiz 4 | ||
| General | ||
See Text |
||
| Channeled Pyroburst | ||
| PHBII | ||
| Duskblade 4, Sor/Wiz 4 | ||
| General | ||
Deal fire damage, amount and radius based on casting time. |
||
| Chaos Hammer | ||
| Evocation [Chaotic] | 1 standard action | SRD |
| Will partial; see text - Yes | Chaos 4 | V, S |
| Instant (1d6 rounds); see text | Medium | General |
Damages and staggers lawful creatures. |
||
| Checkmate's Light | ||
| SPC | ||
| Arc 3, Clr 3, Pal 2 | ||
| General | ||
Grants a weapon +1 enhancement bonus, +1 moral bonus to all within its light*, and is axiomatic. |
||
| Circle of Nausea | ||
| Book of Vile Darkness | ||
| Arc 3, Clr 3, Drd 2 | ||
| 30 minutes | ||
Foes are denied all actions or take -2 penalty on attacks, saving throws, and skill checks. |
||
| City Lights | ||
| RoD | ||
| City 2, Sor/Wiz 2 | ||
| General | ||
Absorb nearby light to release as blinding flare. |
||
| Clenched Fist | ||
| Evocation [Force] | 1 standard action | SRD |
| None - Yes | Duskblade 5, Sor/Wiz 8, Strength 8 | V, S, F/DF |
| 1 round/level (D) | Medium | General |
| Cloud of Bewilderment | ||
| SPC | ||
| Brd 2, Sor/Wiz 2 | ||
| General | ||
Generates a nauseating 10-ft. cone. |
||
| Cloud Spear | ||
| Far Corners of the World | ||
| Arc 4, Drd 4 | ||
| General | ||
Cloud spear deals 1d8 +1/2 levels piercing damage and may inflict a gaseous form effect. |
||
| Cloudburst | ||
| SPC | ||
| Arc 1, Drd 1 | ||
| 1 hour | ||
Rain obscures vision, extinguishes fires, and hampers missiles. |
||
| Coldscream | ||
| BoEM | ||
| Sor/Wiz 4 | ||
| General | ||
Deal 1d6/level (max 10d6) sonic and cold (half each) damage in a cone. |
||
| Combust | ||
| SPC | ||
| Sor/Wiz 2 | ||
| General | ||
Target takes 1d8/level (max 10d8) fire damage. |
||
| Conditional Spell | ||
| BoEM | ||
| Sor/Wiz 6 | ||
| 12 hours | ||
See Text |
||
| Cone of Cold | ||
| Evocation [Cold] | 1 standard action | SRD |
| Reflex half - Yes | Cold 6, Sor/Wiz 5, Water 6, Wmg 5, Wuj 5 | V, S, M/DF |
| Instant | 60 ft. | General |
1d6/level cold damage. |
||
| Consecrate (M) | ||
| Evocation [Positive] [Good] | 1 standard action | SRD |
| None - No | APeace 2, Arc 2, Celestial 2, Clr 2, Deathless 2, Exalted Arcanist 2, KotC 2 | V, S, M, DF |
| 2 hours/level | Close | 30 minutes |
Fills area with positive energy, making undead weaker. |
||
| Consecrate Battlefield (M) | ||
| HoB | ||
| Arc 6, Clr 6 | ||
| General | ||
Fills large area with positive energy, making undead weaker. |
||
| Constricting Chains (F) | ||
| Book of Exalted Deeds | ||
| Sanctified 7 | ||
| General | ||
Chains (AC 20 hp 5/level (max 100), DR 10/magic, energy immune) entangle target and deal 3d6 nonlethal damage. Strength check DC 32 break or Escape Artist DC 40 (1 minute) to get free. |
||
| Contingency (F) | ||
| Evocation | 10 minutes; see text | SRD |
| - | Arc 6, Shu 6, Sor/Wiz 6, Time 6 | V, S, M, F |
| 1 day/level or until discharged (D) | Personal | General |
Sets trigger condition for another spell. |
||
| Continual Flame (M) | ||
| Evocation [Light] | 1 standard action | SRD |
| None - No | Adp 3, Arc 3, Clr 3, HotD 2, Sor/Wiz 2, Wmg 2 | V, S, M |
| Permanent | Touch | General |
Makes a permanent, heatless torch. |
||
| Corona of Cold | ||
| SPC | ||
| Arc 3, Clr 3, Drd 3 | ||
| General | ||
Aura of cold protects you, damages others. |
||
| Crack Ice (M) | ||
| Frostburn | ||
| Sor/Wiz 3 | ||
| General | ||
Shatters ice structures or ice creatures. |
||
| Creeping Darkness | ||
| Complete Arcane | ||
| Wuj 4 | ||
| General | ||
Create a mobile darkness and silence effect. |
||
| Crescendo | ||
| Song and Silence | ||
| Brd 2 | ||
| General | ||
Grants increasing bonus on attack rolls. |
||
| Cross of Lightning | ||
| BoEM | ||
| Sor/Wiz 5 | ||
| General | ||
As lightning bolt, except four lightning bolts that lauch 90 degrees apart from each other. |
||
| Crown of Brilliance (M) | ||
| Book of Exalted Deeds | ||
| Arc 6, Clr 6 | ||
| General | ||
Holy light blinds or dazzles foes, repels light-sensitive creatures, and damages undead. |
||
| Crown of Flame | ||
| Book of Exalted Deeds | ||
| Arc 5, Clr 5, Exalted Arcanist 5 | ||
| 30 minutes | ||
Aura burns evil outsiders, undead, and fey for 2d6 points of damage/round. |
||
| Crown Of Glory (M) | ||
| Evocation | 1 round | SRD |
| Will negates - Yes | Glory 8, Herald 8 | V, S, M, DF |
| 1 min./level | 120 ft. | General |
You gain +4 Charisma and enthrall those who hear you. |
||
| Crushing Fist of Spite (M) | ||
| Book of Vile Darkness | ||
| Sor/Wiz 9 | ||
| General | ||
Fist deals 1d6 damage/level each round. |
||
| Crushing Hand | ||
| Evocation [Force] | 1 standard action | SRD |
| None - Yes | Force 9, Sor/Wiz 9, Strength 9 | V, S, M, F/DF |
| 1 round/level (D) | Medium | General |
Large hand provides cover, pushes, or crushes your foes. |
||
| Crushing Sphere | ||
| LostEmpiresOfFaerun | ||
| Sor/Wiz 6 | ||
| General | ||
Force globe traps and crushes subject for 3d6 points of nonlethal damage per round. |
||
| Curtain of Light | ||
| Book of Exalted Deeds | ||
| Sanctified 5 | ||
| General | ||
Shapable curtain of light does 2d4 damage/round to evil creatures and 2d6 damage +1/level (max +20) to evil creatures passing through (double for undead). |
||
| Cyclonic Blast | ||
| SPC | ||
| Sor/Wiz 5 | ||
| General | ||
Horizontal cyclone deals 1d6/level (max 15d6) damage and initiates a bull rush. |
||
| Damning Darkness | ||
| Lords | ||
| Arc 4, Clr 4, Sor/Wiz 4, VDarkness 4 | ||
| General | ||
Darkness deals either 2d6 or 1d6 damage per round. |
||
| Dancing Lights | ||
| Evocation [Light] | 1 standard action | SRD |
| None - No | Arc 0, Beguiler 0, Brd 0, Duskblade 0, Shu 0, Sor/Wiz 0, Wuj 0 | V, S |
| 1 min. (D) | Medium | General |
Creates torches or other lights. |
||
| Dancing Web | ||
| Book of Exalted Deeds | ||
| Arc 5, Clr 5, Drd 5, Sor/Wiz 4 | ||
| General | ||
1d6 points/level of nonlethal damage and if save fails, evil creatures are entangled (half speed, -2 att, -4 Dex, Concentration DC 15 + level). |
||
| Darkness Darkbolt | ||
| SPC | ||
| Darkness 5 | ||
| General | ||
You hurl one/two levels beams of darkness dealing 2d8 damage/round and may daze target for 1 round. |
||
| Vile Darkbolt | ||
| Book of Vile Darkness | ||
| Arc 2, Clr 2, Sor/Wiz 2, VDarkness 2 | ||
| General | ||
Deals 1d8 damage/2 levels and stuns 1 round. |
||
| Darkfire | ||
| SPC | ||
| Arc 3, Clr 3 | ||
| General | ||
As produce flame, but dark flames visible with darkvision. |
||
| Darkflame Arrow (M) | ||
| CR | ||
| Arc 3, Asn 3, Rgr 3 | ||
| General | ||
Masterwork arrow or bolt deals normal damage plus 1d6 damage each round for 3 rounds. |
||
| Darkliqht | ||
| Book of Vile Darkness | ||
| Asn 2, Sor/Wiz 1 | ||
| 30 minutes | ||
Creates 5-ft.-radius area where all can see without light. |
||
| Darkness | ||
| Evocation [Darkness] | 1 standard action | SRD |
| None - No | Adp 2, Arc 2, Asn 2, Blg 2, Blk 2, Brd 2, Cavern 2, Clr 2, HB 2, Shadow 2, Slayer of Domiel 2, Sor/Wiz 2 | V, M/DF |
| 10 min./level (D) | Touch | 4 hours |
20-ft. radius of supernatural shadow. |
||
| Dawn Shroud | ||
| CV | ||
| Arc 5, Clr 5, Drd 5 | ||
| General | ||
In addition to acting as a daylight* spell, the light is harmful to oozes and undead. |
||
| Daylight | ||
| Evocation [Light] | 1 standard action | SRD |
| None - No | Adp 3, Arc 3, Brd 3, ChamGwyn 3, Clr 3, Drd 3, EmBarachiel 3, HotD 3, Pal 3, Shu 3, Sor/Wiz 3 | V, S |
| 10 min./level (D) | Touch | 4 hours |
60-ft. radius of bright light. |
||
| Deeper Darkness | ||
| Evocation [Darkness] | 1 standard action | SRD |
| None - No | Adp 3, Arc 3, Asn 3, Blg 3, Blk 3, Clr 3, Shadow 3, Slayer of Domiel 3, VDarkness 3 | V, M/DF |
| 1 day/level (D) | Touch | 24 hours |
Object sheds supernatural shadow in 60-ft. radius. |
||
| Defenestrating Sphere (F) | ||
| SPC | ||
| Sor/Wiz 4 | ||
| General | ||
Cloudy gray sphere knocks enemies prone, hurls them upward for subsequent falling damage. |
||
| Defile Snow and Ice | ||
| Frostburn | ||
| Arc 3, Clr 3 | ||
| General | ||
Grants undead a +4 profane bonus |
||
| Delayed Blast Fireball | ||
| Evocation [Fire] | 1 standard action | SRD |
| Reflex half - Yes | Sor/Wiz 7, Wmg 7, Wuj 7 | V, S, M |
| 5 rounds or less; see text | Long | General |
1d6/level fire damage; you can postpone blast for 5 rounds. |
||
| Depthsurge | ||
| Stormwrack | ||
| Arc 8, Drd 8, Seafolk 8, Sor/Wiz 8 | ||
| General | ||
Water slam deals 2d6 + 1/level damage to all within 20-ft. radius, pushes targets back, sinks ships. |
||
| Desecrate (M) | ||
| Evocation [Negative] [Evil] | 1 standard action | SRD |
| None - Yes | Arc 2, Blg 3, Clr 2, Evil 2, Undeath 2 | V, S, M, DF |
| 2 hours/level | Close | 30 minutes |
Fills area with negative energy, making undead stronger. |
||
| Desecrate Battlefield (M) | ||
| HoB | ||
| Arc 6, Clr 6 | ||
| General | ||
Fills large area with negative energy, making undead stronger. |
||
| Desert Burial | ||
| Dragon 331 | ||
| Arc 4, Drd 4, Sor/Wiz 4 | ||
| General | ||
Buries targets up to their necks in sand. |
||
| Diamond Spray (M) | ||
| Book of Exalted Deeds | ||
| Sanctified 4 | ||
| General | ||
Dazzle evil creature for 2d6 rounds (no save) and do 1d6 damage/level (max 10d6). |
||
| Dictum | ||
| Evocation [Sonic] [Lawful] | 1 standard action | SRD |
| None or Will negates; see text - Yes | Arc 7, Clr 7, Dwarf 7, Inquisition 7, Law 7 | V |
| Instant | 40 ft. | General |
Kills, paralyzes, slows, or deafens nonlawful subjects. |
||
| Dinosaur Stampede | ||
| SPC | ||
| Arc 6, Drd 6 | ||
| General | ||
Spectral dinosaurs deal 1d12 damage +1/level. |
||
| Dirge | ||
| SPC | ||
| Brd 6 | ||
| General | ||
Enemies suffer 2 points of Str and Dex damage per round. |
||
| Disarm | ||
| Magic Books of Faerun | ||
| Sor/Wiz 1 | ||
| General | ||
Disarm a foe or push an object with an unseen force. |
||
| Dissonant Chord | ||
| SPC | ||
| Brd 3 | ||
| General | ||
Deal 1d8/2 levels sonic damage in 10-ft. burst. |
||
| Distracting Shadows | ||
| MoE | ||
| Brd 1, Sor/Wiz 1 | ||
| General | ||
-5 penalty on Spot and Search checks in a 10-ft.-radius spread. |
||
| Divine Favor | ||
| Evocation | 1 standard action | SRD |
| - | Arc 1, ChamGwyn 1, Clr 1, KotC 1, Mysticism 1, Nobility 1, Pal 1, Slayer of Domiel 1, Vassal of Bahamut 1 | V, S, DF |
| 1 min. | Personal | 5 minutes |
You gain +1 per three levels on attack and damage rolls. |
||
| Divine Power | ||
| Evocation | 1 standard action | SRD |
| - | Arc 4, Clr 4, Competition 4, Orc 4, Sin-P 4, Vassal of Bahamut 4, War 4 | V, S, DF |
| 1 round/level | Personal | 5 minutes |
You gain attack bonus, +6 to Str, and 1 hp/level. |
||
| Divine Sacrifice | ||
| SPC | ||
| Arc 1, Blk 1, ChamGwyn 1, Pal 1 | ||
| General | ||
You sacrifice hit points to deal extra damage. |
||
| Divine Storm | ||
| DotF | ||
| Arc 4, Clr 4 | ||
| General | ||
Whirling disk of weapons, dealing 1d6 + 2/level (max +20) in a plane. |
||
| Dolor | ||
| Dragon 336 | ||
| Sor/Wiz 5 | ||
| General | ||
Cause a creature trapped in a planar binding pain, compelling it to agree to some service. |
||
| Downdraft | ||
| SPC | ||
| Arc 3, Clr 3, Drd 3 | ||
| General | ||
Force flying creatures to fall 100 feet or knock landborne people prone. |
||
| Dragon Breath | ||
| SPC | ||
| Arc 5, Clr 5, Shu 5, Sor/Wiz 4 | ||
| General | ||
You choose a dragon type and mimic its breath weapon. |
||
| Dread Word | ||
| Book of Vile Darkness | ||
| Dem 3, Sor/Wiz 3 | ||
| General | ||
1d3 Cha drain on one target. |
||
| Dweomer of Transference | ||
| Evocation | 1 minute | SRD |
| Will negates (harmless) - Yes (harmless) | Arc 4, Clr 4, Sor/Wiz 4 | V, S |
| 1 round/level | Close | 1 hour |
Convert spellcasting into psionic power points. |
||
| Early Twilight | ||
| HoB | ||
| Arc 4, Clr 4, HB 4, Sor/Wiz 4 | ||
| General | ||
Reduce light in 80-ft.-radius cylinder. |
||
| Earthbolt | ||
| Complete Arcane | ||
| Wuj 3 | ||
| General | ||
Deal 1d6 damage/level (max 10d6) on an earth bound line. |
||
| Earthquake | ||
| Evocation [Earth] | 1 standard action | SRD |
| See text - No | Arc 8, Blg 7, Cavern 8, Clr 8, Destruction 8, Drd 8, Earth 7, Shu 8, Wmg 7, Wuj 8 | V, S, DF |
| 1 round | Long | 12 hours |
Intense tremor shakes 5-ft./level radius. |
||
| Electric Jolt | ||
| SPC | ||
| Sor/Wiz 0 | ||
| General | ||
Ray deals 1d3 electricity damage. |
||
| Electric Loop | ||
| SPC | ||
| Sor/Wiz 2 | ||
| General | ||
Deals 1d6/two levels electricity damage plus stunning to a single creature. |
||
| Electrical Deluge | ||
| BoEM | ||
| Sor/Wiz 6 | ||
| General | ||
See Text |
||
| Elemental Burst | ||
| Complete Arcane | ||
| Wuj 1 | ||
| General | ||
Deal elemental damage in a burst. |
||
| Emerald Burst (M) | ||
| Book of Exalted Deeds | ||
| Sor/Wiz 5 | ||
| General | ||
20-ft.-radius burst dazes neutral creatures for 1 round, stuns evil creatures for 1d4 rounds. |
||
| Emerald Flame Fist | ||
| SPC | ||
| Sor/Wiz 7 | ||
| General | ||
You can transfer a burning aura to a subject dealing 3d6 +1/level (max +20) fire damage per round. |
||
| Emerald Planes | ||
| Dragon 323 | ||
| Sor/Wiz 2 | ||
| 5 minutes | ||
Creates up to five 5-foot squares that hold 100 lb./level. |
||
| Energy Spheres | ||
| SPC | ||
| Sor/Wiz 4 | ||
| General | ||
Five colored spheres attack with or negate acid, cold, electricity, fire, and sonic damage. |
||
| Energy Vortex | ||
| SPC | ||
| Arc 3, Clr 3, Drd 3, Shu 5 | ||
| General | ||
Burst of energy centered on you damages nearby creatures. |
||
| Entomb (M) | ||
| Frostburn | ||
| Arc 6, Drd 6, Sor/Wiz 6 | ||
| General | ||
Captures subjects in blocks of ice, suffocating them. |
||
| Enveloping Cocoon (M) | ||
| Complete Divine | ||
| Arc 6, Drd 6 | ||
| General | ||
Entraps target creature and denies save for attached spell. |
||
| Ethereal Chamber | ||
| SPC | ||
| Sor/Wiz 2 | ||
| 5 minutes | ||
Crystalline force chamber is incapable of planar travel away from the Ethereal Plane and normal movement. |
||
| Exalted Fury | ||
| Book of Exalted Deeds | ||
| Sanctified 9 | ||
| General | ||
All creatures within 40 ft. take damage equal to 50 + your current hp, and you die. |
||
| Explosive Cascade | ||
| SPC | ||
| Sor/Wiz 4 | ||
| General | ||
Bouncing flame ball deals 1d6/level fire damage. |
||
| Faerie Fire | ||
| Evocation [Light] | 1 standard action | SRD |
| None - Yes | Arc 1, Drd 1, Fey 1, Moon 1, Shu 1 | V, S, DF |
| 1 min./level (D) | Long | General |
Outlines subjects with light, canceling blur, concealment, and the like. |
||
| Fanfare | ||
| Song and Silence | ||
| Brd 6 | ||
| General | ||
Stuns and deafens targets; deals 4d6 damage to creatures and 2d6 damage to objects. |
||
| Fatal Flame | ||
| CS | ||
| Sor/Wiz 2 | ||
| General | ||
Target's body bursts into flame upon its death. |
||
| Favorable Wind | ||
| Stormwrack | ||
| Arc 3, Drd 3, Sor/Wiz 3 | ||
| 1 hour | ||
Produces a strong wind that lasts 10 min./level. |
||
| Field Of Icy Razors (F) | ||
| SPC | ||
| Sor/Wiz 8 | ||
| General | ||
Creatures in area take normal and cold damage, might be slowed. |
||
| Fiery Eyes | ||
| Complete Arcane | ||
| Wuj 1 | ||
| General | ||
Laser eyes cause fires after focusing for a full round action. |
||
| Fire Breath | ||
| Complete Arcane | ||
| Wuj 5 | ||
| General | ||
You can breath a ray of fire dealing 1d8/2 levels (max 10d8). |
||
| Fire Dance | ||
| Far Corners of the World | ||
| Brd 4 | ||
| General | ||
Perform (dance) DC 15 + 2/round, gain fire immunity, cast off light. End dance with ray of heat or personal healing 1d6/level. Failure results in fatigue and no ray of heat or healing. |
||
| Fire Flash | ||
| Evocation [Fire] | 1 standard action | seankreynolds.com |
| None - Yes | Sor/Wiz 0 | V, S |
| Instant | Close | General |
Energy missile deals 1d3 fire damage. |
||
| Fire Hand | ||
| Evocation [Fire] | 1 standard action | seankreynolds.com |
| None - Yes | Sor/Wiz 0 | V, S |
| Instant | Touch | General |
Touch attack deals 1d6 fire damage. |
||
| Fire Shield | ||
| Evocation [Cold] [Fire] | 1 standard action | SRD |
| - | Arc 4, Duskblade 4, Fire 5, Retribution 4, Shu 4, Sor/Wiz 4, Sun 4, Wmg 3, Wuj 4 | V, S, M/DF |
| 1 round/level (D) | Personal | General |
Creatures attacking you take fire damage; you're protected from heat or cold. |
||
| Mass Fire Shield | ||
| SPC | ||
| Sor/Wiz 5, Wmg 5 | ||
| General | ||
Creatures attacking allies take damage; allies are protected from fire or cold. |
||
| Fire Shuriken (M) | ||
| SPC | ||
| Asn 2, Wuj 2 | ||
| General | ||
Evoke 1 fire shuriken/3 caster levels (max 6) each deal 3d6 fire damage. |
||
| Fire Storm | ||
| Evocation [Fire] | 1 round | SRD |
| Reflex half - Yes | Arc 8, Blg 7, Clr 8, Drd 7, Fire 7, Shu 7, Wmg 7 | V, S |
| Instant | Medium | General |
Deals 1d6/level fire damage. |
||
| Fireball | ||
| Evocation [Fire] | 1 standard action | SRD |
| Reflex half - Yes | Sor/Wiz 3, Wmg 3, Wuj 3 | V, S, M |
| Instant | Long | General |
1d6 damage per level, 20-ft. radius. |
||
| Firebrand (M) | ||
| SPC | ||
| Sor/Wiz 5 | ||
| General | ||
One 5-ft. burst/level deals 1d6 fire/level plus burning for 1 round. |
||
| Fireburst | ||
| SPC | ||
| Sor/Wiz 2, Wmg 2 | ||
| General | ||
Adjacent subjects take 1d8/level fire damage. |
||
| Greater Fireburst | ||
| SPC | ||
| Sor/Wiz 5, Wmg 5 | ||
| General | ||
Subjects within 15 ft. take 1d10/level fire damage. |
||
| Fires of Purity | ||
| SPC | ||
| Arc 6, Drd 6, Purification 6, Shu 6, Sor/Wiz 6 | ||
| General | ||
Target bursts into magical flame, becoming a dangerous weapon. |
||
| Flame Blade | ||
| Evocation [Fire] | 1 standard action | SRD |
| None - Yes | Arc 2, Drd 2, Shu 2 | V, S, DF |
| 1 min./level (D) | 0 ft. | General |
Touch attack deals 1d8 +1/two levels damage. |
||
| Flame Dagger | ||
| SPC | ||
| Hth 2, Sor/Wiz 2 | ||
| General | ||
As flame blade, but 1d4 +1/level. |
||
| Flame of Faith | ||
| SPC | ||
| Arc 3, Clr 3, Pal 2 | ||
| General | ||
Gives weapon the flaming burst quality. |
||
| Flame Strike | ||
| Evocation [Fire] | 1 standard action | SRD |
| Reflex half - Yes | Arc 5, Blg 4, Clr 5, Drd 4, Shu 5, Sun 5, War 5, Wmg 5 | V, S, DF |
| Instant | Medium | General |
Smite foes with divine fire (1d6/level damage). |
||
| Flaming Corrosion | ||
| BoEM | ||
| Sor/Wiz 4 | ||
| General | ||
See Text |
||
| Flaming Sphere | ||
| Evocation [Fire] | 1 standard action | SRD |
| Reflex negates - Yes | Arc 2, Blg 2, Drd 2, Shu 2, Sor/Wiz 2, Wmg 2 | V, S, M/DF |
| 1 round/level | Medium | General |
Creates rolling ball of fire, 2d6 damage, lasts 1 round/level. |
||
| Flare | ||
| Evocation [Light] | 1 standard action | SRD |
| Fortitude negates - Yes | Arc 0, Blg 0, Brd 0, Drd 0, Duskblade 0, Shu 0, Sor/Wiz 0, Wuj 0 | V |
| Instant | Close | General |
| Flashburst | ||
| SPC | ||
| Hth 3, Sor/Wiz 3 | ||
| General | ||
Blind or dazzle creatures within area. |
||
| Flaywind Burst | ||
| Sandstorm | ||
| Arc 5, Clr 5, Drd 5, Sand 5, Sor/Wiz 5 | ||
| General | ||
Cone blows away and knocks down smaller creatures and deals 1d6 damage/level. |
||
| Flesh Ripper | ||
| Book of Vile Darkness | ||
| Arc 3, Clr 3, MH 3 | ||
| General | ||
Black claw deals 1d8 damage/level and critical hits deal bleeding wounds. |
||
| Floating Disk | ||
| Evocation [Force] | 1 standard action | SRD |
| None - No | Hoard 1, Sor/Wiz 1 | V, S, M |
| 1 hour/level | Close | 6 hours |
Creates 3-ft.-diameter horizontal disk that holds 100 lb./level. |
||
| Greater Floating Disk | ||
| SPC | ||
| Sor/Wiz 4 | ||
| 6 hours | ||
As floating disk, but can move independently of the caster. |
||
| Foebane | ||
| SPC | ||
| Arc 4, Rgr 4 | ||
| General | ||
Enhances a weapon against a favored enemy, giving it +5 magic enhancement and +2d6 bonus damage. |
||
| Force Chest | ||
| SPC | ||
| Sor/Wiz 4 | ||
| 12 hours | ||
Creates 2-foot-cube box of force. |
||
| Force Claw | ||
| SPC | ||
| Sor/Wiz 4 | ||
| General | ||
Claw of force guards an area, making attacks of opportunity. |
||
| Force Hammer | ||
| Sh | ||
| Sor/Wiz 2 | ||
| General | ||
Ray of force deals 1d4/level points of nonlethal damage |
||
| Force Ladder (F) | ||
| SPC | ||
| Sor/Wiz 2 | ||
| 5 minutes | ||
Creates a movable ladder of force. |
||
| Force Missiles | ||
| SPC | ||
| Sor/Wiz 4 | ||
| General | ||
Missiles of force strike foes for 2d6 each (max 4 missiles) |
||
| Forcecage (M) | ||
| Evocation [Force] | 1 standard action | SRD |
| None - No | Craft 8, Force 7, Sor/Wiz 7 | V, S, M |
| 2 hours/level (D) | Close | General |
Cube or cage of force imprisons all inside. |
||
| Forceful Hand | ||
| Evocation [Force] | 1 standard action | SRD |
| None - Yes | Sor/Wiz 6 | V, S, F |
| 1 round/level (D) | Medium | General |
Hand pushes creatures away. |
||
| Forcewave | ||
| SPC | ||
| Sor/Wiz 4 | ||
| General | ||
Bull rushes all creatures within 10 ft. |
||
| Fortissimo | ||
| Song and Silence | ||
| Brd 2 | ||
| General | ||
Doubles volume of sound; +2 on save DCs and +1d6 damage for sonic attacks. |
||
| Freezing Sphere | ||
| Evocation [Cold] | 1 standard action | SRD |
| Reflex half; see text - Yes | Ocean 6, Sor/Wiz 6, Wmg 6 | V, S, F |
| Instant or 1 round/level; see text | Long | General |
| Frost Breath | ||
| SPC | ||
| Arc 2, Clr 2, Drd 2, Sor/Wiz 2 | ||
| General | ||
Icy breath deals 1d4 damage/2 levels. |
||
| Frost Fingers | ||
| Magic Books of Faerun | ||
| Sor/Wiz 1 | ||
| General | ||
Area attack deals 1d4/level (max 5d4) cold damage. Liquids in containers freeze. |
||
| Frost Touch | ||
| Evocation [Cold] | 1 standard action | seankreynolds.com |
| None - Yes | Sor/Wiz 0 | V, S |
| Instant | Touch | General |
Touch attack deals 1d6 cold damage. |
||
| Fugue (F) | ||
| SPC | ||
| Brd 4 | ||
| General | ||
The target is hindered or harmed in a manner dictated by your Perform skill. |
||
| Furnace Within | ||
| RE | ||
| Arc 3, Clr 3, Sor/Wiz 2 | ||
| General | ||
Flame bursts from your body, deals 1d8/2 level (max 5d8) fire damage in 10-ft. radius. |
||
| Gembomb (M) | ||
| SPC | ||
| Gnome 2, Trade 2 | ||
| General | ||
Converts five gems into bombs that deal 1d8 force damage/two levels. |
||
| Geyser | ||
| Dragon 334 | ||
| Arc 3, Drd 3, Sor/Wiz 2 | ||
| General | ||
Creates a line of water that deals 1d6 nonlethal damage +1d6/2 additional levels. |
||
| Ghostly Tail | ||
| RotDrg | ||
| Sor 1 | ||
| 6 hours | ||
Your tail of force can be used to take advantage of an attack of opportunity. |
||
| Glossolalia | ||
| Evocation | 1 standard action | SRD |
| Fortitude partial; see text - Yes | Brd 2 | V |
| Instant | 60 ft. | General |
Cone-shaped shriek distracts smart foes, makes concentrating difficult. |
||
| Glowing Orb (F) | ||
| PGtF | ||
| Arc 4, Clr 4, Sor/Wiz 3 | ||
| 6 hours | ||
Creates permanent magical light; you control brightness. |
||
| Grasping Hand | ||
| Evocation [Force] | 1 standard action | SRD |
| None - Yes | Sor/Wiz 7, Strength 7, Tyranny 7 | V, S, F/DF |
| 1 round/level (D) | Medium | General |
| Great Thunderclap | ||
| SPC | ||
| Sor/Wiz 3 | ||
| General | ||
Loud noise causes stunning, deafness, and knocks prone in a 20-ft.-radius spread. |
||
| Greenfire | ||
| Unapproachable East | ||
| Arc 3, Drd 3 | ||
| General | ||
Each creature in area takes 2d6 acid damage +1/level. |
||
| Guiding Light | ||
| SPC | ||
| Arc 1, Brd 1, Clr 1, Sor/Wiz 1 | ||
| 5 minutes | ||
+2 on ranged attacks against creatures in illuminated area. |
||
| Gust of Wind | ||
| Evocation [Air] | 1 standard action | SRD |
| Fortitude negates - Yes | Arc 2, Drd 2, Shu 3, Sor/Wiz 2, Storm 2, Weather 2, Wmg 3 | V, S |
| 1 round | 60 ft. | General |
Blows away or knocks down smaller creatures. |
||
| Hailstones | ||
| SPC | ||
| Sor/Wiz 3 | ||
| General | ||
Frigid globes deal 5d6 cold damage. |
||
| Hallow (M) | ||
| Evocation [Good] | 1 day | SRD |
| See text - See text | APeace 5, Arc 5, Clr 5, Deathless 5, Drd 5, Exalted Arcanist 5 | V, S, M, DF |
| Instant | Touch | General |
Designates location as holy. |
||
| Hammer of Righteousness | ||
| Book of Exalted Deeds | ||
| Sanctified 3 | ||
| General | ||
Deals 1d6 points of damage per caster level, or 1d8 points of damage per caster level if the target is evil. |
||
| Hand of Divinity | ||
| SPC | ||
| Arc 2, Blk 2, Clr 2, Pal 2 | ||
| 30 minutes | ||
Gives +2 sacred or profane bonus on saving throws to worshiper of your patron. |
||
| Handfire | ||
| Magic of Faerun | ||
| Arc 1, Clr 1, Drd 1, Hrp 1, Hth 1, Rgr 1 | ||
| General | ||
Your hand glows and can make a touch attack dealing 1d4 +1/level, 1d6 +1/level vs undead. |
||
| Heartfire | ||
| SPC | ||
| Arc 2, Brd 2, Drd 2 | ||
| General | ||
Passions of targets ignite as real fire upon the target. |
||
| Heaven's Trumpet (F) | ||
| Book of Exalted Deeds | ||
| Arc 7, Brd 6, Clr 7, EmBarachiel 4 | ||
| General | ||
Blast of music paralyzes foes. |
||
| Heavenly Lightning | ||
| Book of Exalted Deeds | ||
| Celestial 5, Exalted Arcanist 5 | ||
| General | ||
Arcs of radiant lightning deal 3d6 damage to one target per two caster levels. |
||
| Heavenly Lightning Storm | ||
| Book of Exalted Deeds | ||
| Celestial 7, Exalted Arcanist 7 | ||
| General | ||
Arcs of radiant lightning deal 5d6 damage to one target per level. |
||
| Hellfire | ||
| Book of Vile Darkness | ||
| Diabolic 4 | ||
| General | ||
Deal 3d6 diabolic fire damage. |
||
| Hellfire Storm | ||
| Book of Vile Darkness | ||
| Diabolic 7 | ||
| General | ||
Explosion of brimstone deals 5d6 damage in 20-ft. radius. |
||
| Helping Hand | ||
| Evocation | 1 standard action | SRD |
| None - No | APeace 3, Arc 3, Clr 3, Exalted Arcanist 3, Family 3 | V, S, DF |
| 1 hour/level | 5 miles | 6 hours |
Ghostly hand leads subject to you. |
||
| Holy Smite | ||
| Evocation [Good] | 1 standard action | SRD |
| Will partial; see text - Yes | Exalted Arcanist 4, Glory 4, Good 4, KotC 4 | V, S |
| Instant (1 round); see text | Medium | General |
Damages and blinds evil creatures. |
||
| Holy Sword | ||
| Evocation [Good] | 1 standard action | SRD |
| None - No | Arc 4, ChamGwyn 4, Glory 5, Pal 4, Slayer of Domiel 4, Vassal of Bahamut 4 | V, S |
| 1 round/level | Touch | General |
Weapon becomes +5, deals +2d6 damage against evil. |
||
| Holy Word | ||
| Evocation [Sonic] [Good] | 1 standard action | SRD |
| None or Will negates; see text - Yes | Arc 7, Clr 7, Exalted Arcanist 7, Exorcism 7, Good 7, Mysticism 7 | V |
| Instant | 40 ft. | General |
Kills, paralyzes, blinds, or deafens nongood subjects. |
||
| Horizikaul's Boom | ||
| Magic of Faerun | ||
| Sor/Wiz 1 | ||
| General | ||
Target takes 1d4/two levels sonic damage plus deafness. |
||
| Howling Chain (F) | ||
| SPC | ||
| Sor/Wiz 6 | ||
| General | ||
Chain of force entangles and attacks opponent. |
||
| Hymn of Praise | ||
| SPC | ||
| Brd 3 | ||
| General | ||
Grants +2 caster level to good-aligned divine spellcasters. |
||
| Hypothermia | ||
| SPC | ||
| Arc 4, Clr 4, Drd 3 | ||
| General | ||
Causes 1d6 cold damage/level, fatigue. |
||
| Ice Axe | ||
| SPC | ||
| Arc 3, Clr 3 | ||
| General | ||
You create a battleaxe made of ice. |
||
| Ice Blast | ||
| Complete Arcane | ||
| Wuj 2 | ||
| General | ||
Deal 1d6/2 levels (max 10d6) cold damage in a cone. |
||
| Ice Burst | ||
| Tome and Blood | ||
| Sor/Wiz 3 | ||
| General | ||
Chunks of ice deal 1d4 points of cold damage and 1 point of blunt damage/level (max 10d4 + 10). |
||
| Ice Claw | ||
| SPC | ||
| Sor/Wiz 7 | ||
| General | ||
| Ice Claw Prison | ||
| Magic of Faerun | ||
| Sor/Wiz 7 | ||
| General | ||
Ice claw grapples and deals normal and cold damage. |
||
| Ice Dagger | ||
| SPC | ||
| Sor/Wiz 1 | ||
| General | ||
Splash weapon deals target 1d4 cold damage per level, plus area damage. |
||
| Ice Gauntlet | ||
| SPC | ||
| Arc 1, Clr 1 | ||
| General | ||
A spiked gauntlet of ice forms around your fist. |
||
| Ice Rift | ||
| Frostburn | ||
| Arc 6, Clr 6, Drd 6, Sor/Wiz 6 | ||
| General | ||
Intense quake shakes 40-ft. radius spread of ice. |
||
| Ice Storm | ||
| Evocation [Cold] | 1 standard action | SRD |
| None - Yes | Arc 4, Cold 4, Drd 4, Sor/Wiz 4, Storm 5, Water 5, Weather 4, Winter 4, Wmg 3, Wuj 4 | V, S, M/DF |
| 1 full round | Long | General |
Hail deals 5d6 damage in cylinder 40 ft. across. |
||
| Iceberg | ||
| Frostburn | ||
| Sor/Wiz 9 | ||
| General | ||
Block of ice falls from sky, dealing 20d6 damage and burying subjects. |
||
| Icebolt | ||
| BoEM | ||
| Sor/Wiz 2 | ||
| General | ||
Ranged attack against a target with a piercing ice sicle for 2d6 piercing damage +1d6 + 1/level (max +10) cold damage. If a touch attack would hit, deal only the cold damage. |
||
| Illusion Purge | ||
| RE | ||
| Arc 8, Clr 8, Sor/Wiz 8, Truth 7 | ||
| General | ||
Dispels illusions within 5 ft./level. |
||
| Imbue with Spell Ability | ||
| Evocation | 10 minutes | SRD |
| Will negates (harmless) - Yes (harmless) | APeace 4, Arc 4, Clr 4, Family 4, Magic 4, Planning 4 | V, S, DF |
| Permanent until discharged (D) | Touch | General |
Transfer spells to subject. |
||
| Implosion | ||
| Evocation | 1 standard action | SRD |
| Fortitude negates - Yes | Arc 9, Blg 9, Clr 9, Destruction 9, Shu 9, Slime 9, Wmg 9 | V, S |
| Concentration (up to 4 rounds) | Close | General |
Kills one creature/round. |
||
| Infernal Threnody | ||
| SPC | ||
| Brd 3 | ||
| General | ||
Grants +2 caster level to evil-aligned divine spellcasters. |
||
| Instant Refuge (M) (XP) | ||
| SPC | ||
| Sor/Wiz 9 | ||
| General | ||
Enhanced contingency spell teleports you under six possible conditions. |
||
| Internal Fire | ||
| Complete Arcane | ||
| Wuj 9 | ||
| General | ||
Subject dies or takes 6d6 +1 (max +20) fire damage. |
||
| Interplanar Message | ||
| SPC | ||
| Arc 3, Clr 3 | ||
| 6 hours | ||
Send a limited message of 25 words or less to the targeted creature, who may be on another plane. |
||
| Interposing Hand | ||
| Evocation [Force] | 1 standard action | SRD |
| None - Yes | Duskblade 4, Sor/Wiz 5 | V, S, F |
| 1 round/level (D) | Medium | General |
Hand provides cover against one opponent. |
||
| Invisibility Purge | ||
| Evocation | 1 standard action | SRD |
| - | APeace 3, Arc 3, Clr 3, KotC 3 | V, S |
| 1 min./level (D) | Personal | 30 minutes |
Dispels invisibility within 5 ft./level. |
||
| Invoke Magic (M) | ||
| Lords | ||
| Sor/Wiz 9 | ||
| General | ||
Momentarily negate antimagic effects. |
||
| Invoke the Cerulean Sign | ||
| Lords | ||
| Adp 2, APeace 3, Arc 3, Brd 3, Clr 3, Drd 2, HB 2, Hlr 3, Hth 3, Pal 3, Rgr 2, Shu 3, Sor/Wiz 3, Wuj 3 | ||
| General | ||
Aberrations become sickened, nauseated, dazed, or stunned. |
||
| Irian's Light | ||
| RE | ||
| Arc 3, Clr 3 | ||
| General | ||
Ranged touch attack heals 2d8 damage, +1 ray/four levels (max 3). |
||
| Kelgore's Fire Bolt | ||
| PHBII | ||
| Duskblade 1, Sor/Wiz 1 | ||
| General | ||
1d6 fire damage/level (max 5d6), partially ignore SR. |
||
| Knife Spray | ||
| DotF | ||
| Arc 2, Clr 2 | ||
| General | ||
Cone of droplets, 1d6 and +1/level damage (max +5). |
||
| Lantern Light | ||
| Book of Exalted Deeds | ||
| Arc 1, Clr 1, Pal 1, Sor/Wiz 1, Vassal of Bahamut 1 | ||
| General | ||
Ranged touch attack deals 1d6 points of damage. |
||
| Lawful Sword | ||
| SPC | ||
| Arc 4, Pal 4 | ||
| General | ||
Weapon becomes +5 axiomatic weapon and emits Magic Circle against Chaos. |
||
| Leomund's Tiny Igloo | ||
| Frostburn | ||
| Sor/Wiz 2 | ||
| 6 hours | ||
Creates igloo that lasts for 2 hours/level. |
||
| Leonal's Roar | ||
| Book of Exalted Deeds | ||
| Arc 8, Drd 8 | ||
| General | ||
Kills, paralyzes, weakens, or dazes nongood subjects, and deals 2d6 points of sonic damage. |
||
| Light | ||
| Evocation [Light] | 1 standard action | SRD |
| None - No | Adp 0, APeace 0, Arc 0, Artificer 1, Brd 0, Clr 0, Drd 0, HB 1, Hlr 0, Shu 0, Sor/Wiz 0, Wmg 0, Wuj 0 | V, M/DF |
| 10 min./level (D) | Touch | 1 hour |
Object shines like a torch. |
||
| Light of Lunia | ||
| SPC | ||
| Arc 1, Clr 1, Sor/Wiz 1 | ||
| 1 hour | ||
You radiate silvery light, which you can expend as 2 bolts that deal 1d8 damage. |
||
| Light of Mercuria | ||
| SPC | ||
| Arc 2, Clr 2, Sor/Wiz 2 | ||
| 1 hour | ||
You radiate golden light, which you can expend as 2 bolts that deal 2d6 damage, 4d6 against undead and evil outsiders. |
||
| Light of Venya | ||
| SPC | ||
| Arc 3, Clr 3 | ||
| 1 hour | ||
You radiate silvery light, which you can expend as 2 bolts that either deal 6d6 against evil outsiders and undead or heal 1d6 points of damage. |
||
| Lightning Blade | ||
| Complete Arcane | ||
| Wuj 2 | ||
| General | ||
Electrical long sword deals 1d6/level (max 10d6) in touch attacks or range touch attacks (30 ft.) each attack using up dice from the limit. |
||
| Lightning Bolt | ||
| Evocation [Electricity] | 1 standard action | SRD |
| Reflex half - Yes | Adp 3, Arc 3, Shu 4, Sor/Wiz 3, Wmg 3 | V, S, M |
| Instant | 120 ft. | General |
Electricity deals 1d6/level damage. |
||
| Lightning Ring | ||
| SPC | ||
| Sor/Wiz 8 | ||
| General | ||
Ring of lightning gives you resistance to electricity 20, damages adjacent creatures, and emits two lightning bolts per round. |
||
| Lightwall | ||
| Dragon 322 | ||
| Arc 4, Clr 4, Sor/Wiz 4 | ||
| 5 minutes | ||
Creates a wall of light that dazzles creatures passing through it. |
||
| Lion's Roar | ||
| SPC | ||
| Clr 8, Courage 8 | ||
| General | ||
Deal 1d8 sonic damage to foes and grant a +1 morale bonus and 1d8 + 1/level (max +20) temporary hit points to allies. |
||
| Local Tremor | ||
| RotDrg | ||
| Arc 2, Clr 2, Drd 2, Sor/Wiz 2 | ||
| 5 minutes | ||
Light tremor shakes in a 30-ft. line. |
||
| Love's Pain | ||
| Book of Vile Darkness | ||
| Corrupt 3 | ||
| General | ||
Deals 1d6 damage/2 levels to subject's dearest loved one. |
||
| Luminous Gaze | ||
| SPC | ||
| Sor/Wiz 1 | ||
| General | ||
You cast a dazzling light. |
||
| Mace of Odo | ||
| Magic of Faerun | ||
| Arc 3, Clr 3 | ||
| General | ||
Force effect damages target or absorbs spell. |
||
| Mage's Sword (F) | ||
| Evocation [Force] | 1 standard action | SRD |
| None - Yes | Sor/Wiz 7, Wmg 7 | V, S, F |
| 1 round/level (D) | Close | General |
Floating magic blade strikes opponents. |
||
| Magic Missile | ||
| Evocation [Force] | 1 standard action | SRD |
| None - Yes | Force 2, Sor/Wiz 1, Wmg 1, Wuj 1 | V, S |
| Instant | Medium | General |
1d4+1 damage; +1 missile per two levels above 1st (max 5). |
||
| Manyjaws | ||
| SPC | ||
| Sor/Wiz 3 | ||
| General | ||
One set of jaws/level attacks enemies for 1d6 damage. |
||
| Mark of Air | ||
| BoEM | ||
| Sor/Wiz 2 | ||
| 6 hours | ||
Subject gains +2 to Dex. The mark can be discharged to create sheild of air that provides +5 deflection bonus for 10 rounds. |
||
| Greater Mark of Air | ||
| BoEM | ||
| Sor/Wiz 4 | ||
| 6 hours | ||
See Text |
||
| Mark of Death | ||
| BoEM | ||
| Sor/Wiz 8 | ||
| 6 hours | ||
See Text |
||
| Mark of Earth | ||
| BoEM | ||
| Sor/Wiz 2 | ||
| 6 hours | ||
Subject gains +2 to Str. They can perform a ranged touch attack that deals 5d6 damage that ends the spell. |
||
| Greater Mark of Earth | ||
| BoEM | ||
| Sor/Wiz 4 | ||
| 6 hours | ||
See Text |
||
| Mark of Fire | ||
| BoEM | ||
| Sor/Wiz 2 | ||
| 6 hours | ||
Subject gains +2 to Dex. Can also use a Ray attack for 3d3 fire damage, dismissing the spell. |
||
| Greater Mark of Fire | ||
| BoEM | ||
| Sor/Wiz 4 | ||
| 6 hours | ||
See Text |
||
| Mark of Frost | ||
| BoEM | ||
| Sor/Wiz 2 | ||
| 6 hours | ||
Subject gains +1 natural armor bonus to AC. Can also create a spear that deals 1d8 piercing + 2d6 cold damage, dismissing the spell. |
||
| Greater Mark of Frost | ||
| BoEM | ||
| Sor/Wiz 4 | ||
| 6 hours | ||
See Text |
||
| Mark of the Unfaithful (F) | ||
| CR | ||
| Arc 7, Clr 7, Drd 7 | ||
| 12 hours | ||
Mark someone as an enemy of your faith. |
||
| Mark of Water | ||
| BoEM | ||
| Sor/Wiz 2 | ||
| 6 hours | ||
Subject gains +2 to Con. Can also create a stream of water that deals 5d6 damage to a target, dismissing the spell. |
||
| Greater Mark of Water | ||
| BoEM | ||
| Sor/Wiz 4 | ||
| 6 hours | ||
See Text |
||
| Melt | ||
| Complete Arcane | ||
| Wuj 1 | ||
| General | ||
Deal 2/level (max 10) damage to cold subtype creature. |
||
| Memory Rot | ||
| SPC | ||
| Arc 5, Drd 5 | ||
| General | ||
Spores deal 1d6 Int drain to target, plus 1 Int/round. |
||
| Meteor Swarm | ||
| Evocation [Fire] | 1 standard action | SRD |
| None or Reflex half; see text - Yes | Arc 9, Shu 9, Sor/Wiz 9, Wmg 9 | V, S |
| Instant | Long | General |
Four exploding spheres each deal 6d6 fire damage. |
||
| Miasma | ||
| SPC | ||
| Arc 6, Blg 7, Drd 6 | ||
| General | ||
Gas fills creature's mouth, suffocating it. |
||
| Miracle (XP) | ||
| Evocation | 1 standard action | SRD |
| See text - Yes | APeace 9, Arc 9, Clr 9, Luck 9 | V, S, XP, text |
| See text | See text | General |
Requests a deity's intercession. |
||
| Mirror Sending (F) | ||
| Book of Vile Darkness | ||
| MH 3, Sor/Wiz 4 | ||
| General | ||
You send your image to a mirror and can see and speak through it. |
||
| Molten Strike | ||
| HoB | ||
| Sor/Wiz 2 | ||
| General | ||
5-ft.-radius burst deals 2d6 fire damage, ignites nearby targets. |
||
| Moon Blade | ||
| SPC | ||
| Arc 3, Hth 3, Moon 3 | ||
| 30 minutes | ||
Touch attack deals 1d8 damage +1/two levels (max +15), more to undead, plus scrambles spellcasting. |
||
| Moon Bolt | ||
| SPC | ||
| Arc 4, Clr 4, Drd 4 | ||
| General | ||
1d4 Strength damage/3 levels; undead made helpless. |
||
| Moon Path | ||
| SPC | ||
| Arc 5, Hth 5, Moon 5 | ||
| 30 minutes | ||
Grants sanctuary to 1 creature/level and bridges gaps. |
||
| Moonbeam | ||
| SPC | ||
| Arc 2, Hth 2, Moon 2 | ||
| 30 minutes | ||
Creates a cone of moonlight that causes lycanthropes to assume animal form, penetrates darkness spells of equal or lower level. |
||
| Moonbow | ||
| SPC | ||
| Sor/Wiz 5 | ||
| General | ||
Creates 1d4 motes of light that attack enemies. |
||
| Moonfire | ||
| SPC | ||
| Arc 9, Moon 9 | ||
| General | ||
Cone of moonlight deals 1d8 damage/two levels (max 10d8, magical auras glow blue for 1 round/level, illuminates as full mune, negates electricity for 1 round/level. |
||
| Mystic Lash | ||
| Magic of Faerun | ||
| Arc 3, Clr 3 | ||
| General | ||
Ranged touch attack deals 1d8 +1/2 levels electricity, plus stunning. |
||
| Nature's Favor | ||
| SPC | ||
| Arc 2, Drd 2, Rgr 2 | ||
| General | ||
Target animal gains +1/3 caster levels (max +5) luck bonus on attack and damage rolls. |
||
| Nature's Purity | ||
| Lords | ||
| Arc 3, Drd 3 | ||
| General | ||
Ray deals 2d6 force damage to undead and 5d6 to aberrations. |
||
| Nature's Wrath | ||
| Ebberon | ||
| Arc 4, Drd 4 | ||
| General | ||
Damages and dazes aberrations; damages other creatures. |
||
| Nimbus of Light | ||
| Complete Divine | ||
| Arc 1, Clr 1, Purification 1 | ||
| General | ||
Sunlight illuminates you until released as an attack for 1d8+1/level damage. |
||
| Numbing Sphere | ||
| Frostburn | ||
| Arc 2, Drd 2, Sor/Wiz 2 | ||
| General | ||
Creates rolling ball of intense cold that deals 1d6 cold damage plus 1d4 Dex damage, lasts 1 round/level. |
||
| Order's Wrath | ||
| Evocation [Lawful] | 1 standard action | SRD |
| Will partial; see text - Yes | Law 4 | V, S |
| Instant (1 round); see text | Medium | General |
Damages and dazes chaotic creatures. |
||
| Overwhelming Revelations | ||
| MoE | ||
| Sor/Wiz 6 | ||
| General | ||
Creatures take a -2d6 penalty to Wisdom, are confused for 1 round. |
||
| Parboil | ||
| Sandstorm | ||
| Arc 5, Clr 5, Sor/Wiz 4 | ||
| General | ||
Flash-heats air dealing 6d6 fire and 2d4 Intelligence damage to one or more creatures. |
||
| Persistent Blade (F) | ||
| Magic of Faerun | ||
| Sor/Wiz 1 | ||
| General | ||
Blade of force attacks target, automatically flanks. |
||
| Polar Ray | ||
| Evocation [Cold] | 1 standard action | SRD |
| None - Yes | Cold 8, Duskblade 5, Sor/Wiz 8, Wmg 8 | V, S, F/DF |
| Instant | Close | General |
Ranged touch attack deals 1d6/level cold damage. |
||
| Pressure Sphere | ||
| Stormwrack | ||
| Arc 2, Blackwater 2, Drd 2, Sor/Wiz 2 | ||
| General | ||
Water pressure deals 4d6 damage to submerged targets. |
||
| Prismatic Eye (F) | ||
| SPC | ||
| Sor/Wiz 6 | ||
| General | ||
Orb produces individual prismatic rays as touch attacks. |
||
| Prismatic Ray | ||
| SPC | ||
| Sor/Wiz 5, Wmg 5 | ||
| General | ||
Blind target with 6 HD or less and deal random effect. |
||
| Prismatic Spray | ||
| Evocation | 1 standard action | SRD |
| See text - Yes | Sor/Wiz 7, Wmg 7 | V, S |
| Instant | 60 ft. | General |
Rays hit subjects with variety of effects. |
||
| Produce Flame | ||
| Evocation [Fire] | 1 standard action | SRD |
| None - Yes | Arc 1, Blg 2, Drd 1, Fire 2, Orc 2, Shu 2 | V, S |
| 1 min./level (D) | 0 ft. | General |
1d6 damage +1/level, touch or thrown. |
||
| Protégé | ||
| Complete Adventurer | ||
| Brd 6 | ||
| 30 minutes | ||
Grants another creature bardic abilities. |
||
| Quagmire Vortex | ||
| Far Corners of the World | ||
| Arc 9, Drd 9 | ||
| General | ||
Muddy "whirlpool" causes death and destruction in a swamp. |
||
| Radiant Assault (F) | ||
| Dragon 322 | ||
| Arc 7, Clr 7, Sor/Wiz 7 | ||
| General | ||
Light burst deals nonlethal damage and dazes creatures. |
||
| Radiant Shield | ||
| Book of Exalted Deeds | ||
| Sor/Wiz 4, Wrath 4 | ||
| General | ||
Creatures attacking you take electricity damage; you're protected from electricity. |
||
| Rain of Black Tulips | ||
| Book of Exalted Deeds | ||
| Arc 9, Drd 9 | ||
| General | ||
Black tulips fall from the sky; evil creatures take 5d6 damage per round and are nauseated. |
||
| Rain of Embers | ||
| Book of Exalted Deeds | ||
| Sanctified 7 | ||
| General | ||
Rain of divine fire deals 10d6 damage per round to evil creatures. |
||
| Rain of Roses | ||
| Book of Exalted Deeds | ||
| Arc 7, Drd 7 | ||
| General | ||
Roses fall from the sky; evil creatures take 1d4 Wis damage per round and are sickened. |
||
| Rainbow Beam (M) | ||
| Dragon 322 | ||
| Sor/Wiz 2 | ||
| General | ||
Ray does a random type of damage. |
||
| Rainbow Blast (M) | ||
| Dragon 322 | ||
| Sor/Wiz 3 | ||
| General | ||
Line deals damage from each type of energy. |
||
| Ray of Flame | ||
| DA5 | ||
| Sor/Wiz 1 | ||
| General | ||
Ray deals 1d6 points +1 point/two levels fire damage. |
||
| Ray of Frost | ||
| Evocation [Cold] | 1 standard action | SRD |
| None - Yes | Duskblade 0, Sor/Wiz 0, Wmg 0, Wuj 0 | V, S |
| Instant | Close | General |
Ray deals 1d3 cold damage. |
||
| Ray of Ice | ||
| DA5 | ||
| Sor/Wiz 2 | ||
| General | ||
Ray deals 1d6 points +1d6/two levels cold damage. |
||
| Ray of Light | ||
| DA5 | ||
| Brd 1, Sor/Wiz 1 | ||
| General | ||
Creates a narrow cone of light. |
||
| Ray of Resurgence | ||
| LostEmpiresOfFaerun | ||
| Arc 1, Clr 1, Sor/Wiz 2 | ||
| General | ||
Yellow light restores 1 point/level (max 5 points) of Strength damage, negates penalties to Strength (up to 1d6+1/level, max +5) and either converts exhaustion to fatigue or removes fatigue. |
||
| Reality Maelstrom | ||
| MotP | ||
| Sor/Wiz 7 | ||
| General | ||
You tear a temporary hole in reality itself that sucks all loose material and living creatures into it. |
||
| Red Tide | ||
| Stormwrack | ||
| Arc 8, Drd 8 | ||
| General | ||
Sicken or Nauseate subjects in area for 1 minute. 3d6 temporary Strength damage poison to Fortitude save failure. |
||
| Resilient Sphere | ||
| Evocation [Force] | 1 standard action | SRD |
| Reflex negates - Yes | Force 4, Sor/Wiz 4 | V, S, M |
| 1 min./level (D) | Close | General |
Force globe protects but traps one subject. |
||
| Resonating Bolt | ||
| Complete Arcane | ||
| Brd 4, Sor/Wiz 3 | ||
| General | ||
60 ft. line deals 1d4/level (max 10d4) sonic damage. |
||
| Righteous Smite | ||
| Book of Exalted Deeds | ||
| Arc 7, Clr 7, Exalted Arcanist 7, Wrath 7 | ||
| General | ||
Deals 1d6 damage/level (1d8 damage/level to evil outsiders) in 20-ft. radius and blinds evil foes for 1d4 rounds. |
||
| Rockburst | ||
| ShS | ||
| Arc 3, Clr 3, Drd 2, Sor/Wiz 3 | ||
| Prohibited | ||
Cause stone object to explode, dealing 1d4 damage +1 point/level. |
||
| Saltray | ||
| Far Corners of the World | ||
| Arc 2, Drd 2, Sor/Wiz 2 | ||
| General | ||
Ranged touch attack deals 1d6/2 levels (max 5d6) slashing damage. If cast near an ocean, a second ray is cast. |
||
| Sand Spiral | ||
| Dragon 331 | ||
| Sor/Wiz 6 | ||
| General | ||
Cone deals 1d6 damage per level, -2 penalty on attacks, checks, and saves. |
||
| Sandblast | ||
| Complete Divine | ||
| Arc 1, Drd 1 | ||
| General | ||
You fire hot sand that deals 1d6 nonlethal damage, stuns enemies. |
||
| Sandblast (LE) | ||
| LostEmpiresOfFaerun | ||
| Sor/Wiz 6 | ||
| General | ||
Cone of sand and wind deals 6d8 points of damage and blows away opponents. |
||
| Scalding Touch | ||
| MoE | ||
| Sor/Wiz 7 | ||
| General | ||
Touch deals 13d6 fire damage and dazes victim; usable a number of times equal to level. |
||
| Scimitar of Sand | ||
| Sandstorm | ||
| Arc 2, Drd 2, Sor/Wiz 2 | ||
| 5 minutes | ||
Sand sword deals 1d6 damage +1/2 levels and renders target dehydrated. |
||
| Scintillating Sphere | ||
| Magic of Faerun | ||
| Sor/Wiz 3 | ||
| General | ||
20-ft-radius spread deals 1d6 electicity/level. |
||
| Scorch | ||
| SPC | ||
| Sor/Wiz 2 | ||
| General | ||
Jet of flame deals 1d8/2 levels (max 5d8). |
||
| Scorching Ray | ||
| Evocation [Fire] | 1 standard action | SRD |
| None - Yes | Adp 2, Arc 2, Duskblade 2, Sor/Wiz 2, Wmg 2 | V, S |
| Instant | Close | General |
Ranged touch attack deals 4d6 fire damage, +1 ray/four levels (max 3). |
||
| Scourge of Force | ||
| CR | ||
| Sor/Wiz 2 | ||
| General | ||
Tendrils of force lash foes for 1d8 + 1/2 levels damage each. |
||
| Searing Exposure | ||
| Sandstorm | ||
| Arc 4, Drd 4, Sor/Wiz 4 | ||
| General | ||
Target suffers hours of wasteland exposure in a moment. |
||
| Searing Light | ||
| Evocation | 1 standard action | SRD |
| None - Yes | Arc 3, Clr 3, Exalted Arcanist 3, Glory 3, HotD 3, KotC 3, Shu 3, Sun 3, Vassal of Bahamut 3 | V, S |
| Instant | Medium | General |
Ray deals 1d8/two levels damage, more against undead. |
||
| Seeking Ray | ||
| PHBII | ||
| Duskblade 2, Sor/Wiz 2 | ||
| General | ||
Ray deals 4d6 electricity damage, ignores concealment and cover; you gain +4 on attacks with rays against the subject. |
||
| Sending | ||
| Evocation | 10 minutes | SRD |
| None - No | APeace 4, Arc 4, Beguiler 5, Clr 4, EmBarachiel 4, HB 4, Herald 4, Sor/Wiz 5, Trade 4 | V, S, M/DF |
| 1 round; see text | See text | General |
Delivers short message anywhere, instantly. |
||
| Shadow Canopy | ||
| RoF | ||
| Sor/Wiz 6 | ||
| General | ||
| Shadowblast | ||
| MotP | ||
| Arc 4, Clr 4, Drd 4 | ||
| General | ||
Temporarily block access to the Plane of Shadow and deal damage to Shaow natives. |
||
| Shard Storm | ||
| Dragon 323 | ||
| Sor/Wiz 5 | ||
| General | ||
Creates a storm of shards. |
||
| Shatter | ||
| Evocation [Sonic] | 1 standard action | SRD |
| Will negates (object); Will negates (object) or Fortitude half; see text - Yes (object) | Arc 2, Blk 2, Brd 2, Chaos 2, Clr 2, Destruction 2, Sor/Wiz 2, Wmg 2 | V, S, M/DF |
| Instant | Close | General |
Sonic vibration damages objects or crystalline creatures. |
||
| Shatterfloor | ||
| Magic of Faerun | ||
| Sor/Wiz 3 | ||
| General | ||
Deals 1d4 sonic/level plus damages floor surface 6 inches deep. |
||
| Shock Treatment | ||
| Dragon 339 | ||
| Sor/Wiz 2 | ||
| General | ||
A jolt of electricity damages and potentially stuns an opponent. |
||
| Shocking Grasp | ||
| Evocation [Electricity] | 1 standard action | SRD |
| None - Yes | Arc 1, Duskblade 1, Shu 1, Sor/Wiz 1, Wmg 1 | V, S |
| Instant | Touch | General |
Touch delivers 1d6/level electricity damage (max 5d6). |
||
| Shockwave | ||
| Sh | ||
| Sor/Wiz 3 | ||
| General | ||
Shockwave deals 1d4/level points of nonlethal damage to creatures within area and dazes them for 1 round. |
||
| Shout | ||
| Evocation [Sonic] | 1 standard action | SRD |
| Fortitude partial or Reflex negates (object); see text - Yes (object) | Brd 4, Duskblade 4, KotC 3, Sin-W 4, Sor/Wiz 4, Wmg 4, Wuj 4 | V |
| Instant | 30 ft. | General |
Deafens all within cone and deals 5d6 sonic damage. |
||
| Greater Shout | ||
| Evocation [Sonic] | 1 standard action | SRD |
| Fortitude partial or Reflex negates (object); see text - Yes (object) | Brd 6, Sin-W 8, Sor/Wiz 8, Wmg 8 | V, S, F |
| Instant | 60 ft. | General |
Devastating yell deals 10d6 sonic damage; stuns creatures, damages objects. |
||
| Shrieking Blast | ||
| HoB | ||
| Sor/Wiz 5 | ||
| General | ||
40-ft.-radius burst deafens and deals 8d6 sonic damage. |
||
| Shroud of Flame | ||
| PGtF | ||
| Sor/Wiz 5 | ||
| General | ||
Target bursts into flames, taking 2d6 fire damage per round and shooting gouts of flame that deal 1d4 fire damage to creatures with 10 feet. |
||
| Silent Sound | ||
| BoEM | ||
| Brd 1, Sor/Wiz 1 | ||
| General | ||
Ranged attack roll deals 1d6/level (max 5d6) sonic damage. |
||
| Sirine's Grace (M) | ||
| Far Corners of the World | ||
| Arc 5, Brd 4, Drd 5 | ||
| General | ||
Grants +4 to Cha and Dex. Adds Cha Modifier deflection bonus to AC. +8 to Perform checks. 1d4 Int touch attack. |
||
| Slapping Hand | ||
| Miniatures | ||
| Sor/Wiz 2 | ||
| General | ||
Hand makes creature provoke attacks of opportunity. |
||
| Slashing Darkness | ||
| SPC | ||
| Arc 3, Clr 3 | ||
| General | ||
Ray deals 1d8/two levels damage and heals undead the same amount. |
||
| Slashing Dispel | ||
| PHBII | ||
| Duskblade 5, Sor/Wiz 4 | ||
| General | ||
As dispel magic, but creatures take damage for spells dispelled. |
||
| Snilloc's Snowball | ||
| Unapproachable East | ||
| Sor/Wiz 1 | ||
| General | ||
Touch attack (melee or ranged) deals 1d6 cold damage +1/level. |
||
| Snowball Swarm | ||
| SPC | ||
| Sor/Wiz 2 | ||
| General | ||
Deals 1d6 cold/2 levels to a 10-ft. radius. |
||
| Song of Festering Death | ||
| Book of Vile Darkness | ||
| Brd 2 | ||
| General | ||
Subject takes 2d6 damage per round while caster concentrates. |
||
| Sonic Blast | ||
| Spellbook Archive | ||
| Sor/Wiz 3 | ||
| General | ||
Deal 1d6/level damage (max 10d6) to each creature in the area. |
||
| Sonic Ray | ||
| Evocation [Sonic] | 1 standard action | seankreynolds.com |
| None - Yes | Sor/Wiz 0 | V, S |
| Instant | Close | General |
Ray deals 1d3 sonic damage. |
||
| Sonic Rumble (F) | ||
| Magic of Faerun | ||
| Sor/Wiz 5 | ||
| General | ||
Cone of sound deals damage or moves objects. |
||
| Sonic Shield | ||
| PHBII | ||
| Brd 3, Duskblade 5, Sor/Wiz 5 | ||
| General | ||
+4 deflection bonus to AC; 1d8 sonic damage and push back creatures that hit you in melee. |
||
| Sonic Slap | ||
| Evocation [Sonic] | 1 standard action | seankreynolds.com |
| None - Yes | Sor/Wiz 0 | V, S |
| Instant | Touch | General |
Touch attack deals 1d6 sonic damage. |
||
| Sonic Snap | ||
| Magic of Faerun | ||
| Sor/Wiz 0 | ||
| General | ||
Target takes 1 point of sonic damage and is deafened 1 round. |
||
| Sonic Whip | ||
| SPC | ||
| Brd 2, Wuj 2 | ||
| General | ||
Scares animals, normal whip in combat. |
||
| Sonorous Hum | ||
| SPC | ||
| Arc 3, Brd 2, Clr 3, Sor/Wiz 3 | ||
| 5 minutes | ||
Removes need to concentrate to maintain next spell cast. |
||
| Sound Burst | ||
| Evocation [Sonic] | 1 standard action | SRD |
| Fortitude partial - Yes | Arc 2, Brd 2, Clr 2, KotC 2, Ocean 2 | V, S, F/DF |
| Instant | Close | General |
Deals 1d8 sonic damage to subjects; may stun them. |
||
| Sound Lance | ||
| SPC | ||
| Arc 4, Clr 4, Sor/Wiz 3 | ||
| General | ||
Sonic energy deals 1d8/level damage. |
||
| Spiritual Cavalry | ||
| HoB | ||
| Arc 5, Clr 5 | ||
| General | ||
Horsemen of force attack enemies. |
||
| Spiritual Charger | ||
| HoB | ||
| Arc 3, Clr 3 | ||
| General | ||
Horseman of force attacks enemy. |
||
| Spiritual Weapon | ||
| Evocation [Force] | 1 standard action | SRD |
| None - Yes | Arc 2, Clr 2, KotC 2, Mysticism 2, War 2 | V, S, DF |
| 1 round/level (D) | Medium | General |
Magic weapon attacks on its own. |
||
| Splinterbolt | ||
| Far Corners of the World | ||
| Arc 2, Drd 2, Sor/Wiz 2 | ||
| General | ||
Ranged Attack that deals 4d6 piercing damage per bolt (3-6:1, 7-10: 2, 11+: 3). Threatens 18-20, x3. +4 damage, cold iron in forest. |
||
| Stalwart Pact (XP) | ||
| RoD | ||
| Arc 5, Clr 5, Destiny 5, Pact 5 | ||
| General | ||
You gain combat bonuses automatically when reduced to half hit points or lower. |
||
| Stars of Arvandor | ||
| Book of Exalted Deeds | ||
| Arc 4, Clr 4, Drd 4, Rgr 4, Sor/Wiz 3 | ||
| General | ||
Tiny starbursts each deal 1d8 damage (half nonlethal), or 1d8 letal damage to evil creatures. |
||
| Stars Of Mystra | ||
| CV | ||
| Arc 4, Clr 4 | ||
| General | ||
Creates stars that remove spell slots when they hit a target. |
||
| Stars Of Selune | ||
| CV | ||
| Arc 4, Clr 4 | ||
| General | ||
Creates stars that deal force damage and cold damage to the target. |
||
| Steam Breath | ||
| Complete Arcane | ||
| Wuj 3 | ||
| General | ||
Cone of steam deals 1d6/level (max 10d6) fire damage. |
||
| Steeldance | ||
| Magic of Faerun | ||
| Sor/Wiz 3 | ||
| General | ||
Daggers become Medium flying animated objects that attack foes. |
||
| Stone Shatter | ||
| Magic of Faerun | ||
| Brd 4 | ||
| General | ||
Shatter a stone object or creature. |
||
| Stone Sphere | ||
| Underdark | ||
| Sor/Wiz 5 | ||
| 5 minutes | ||
5-ft.-diameter stone sphere rolls over your enemies. |
||
| Storm Mote | ||
| Sandstorm | ||
| Arc 3, Drd 3, Sor/Wiz 3 | ||
| General | ||
Dust devil of flensing sand. |
||
| Storm of Shards | ||
| Book of Exalted Deeds | ||
| Sanctified 6 | ||
| General | ||
Evil creatures are blinded for 1 round; evil outsiders and undead also take 1d6 damage/level. |
||
| Storm Prison | ||
| Far Corners of the World | ||
| Sor/Wiz 6 | ||
| General | ||
Deal 1d6/level (max 15d6) electricity damage to target and encase them in a wind and lightning prison. |
||
| Storm Touch | ||
| MoE | ||
| Sor/Wiz 5 | ||
| General | ||
Touch deals 9d6 electricity damage and stuns victim for 1 round; usable a number of times equal to level. |
||
| Stunning Screech | ||
| Book of Vile Darkness | ||
| Brd 3, Dem 2 | ||
| General | ||
All within 30 ft. are stunned for 1 round. |
||
| Submerge Ship | ||
| SPC | ||
| Sor/Wiz 7 | ||
| General | ||
You control ship mentally while it travels underwater. |
||
| Submersion Treatment | ||
| Dragon 339 | ||
| Arc 7, Drd 7, Sor/Wiz 7 | ||
| General | ||
A column of water paralyzes and potentially drowns one target. |
||
| Sun Bolt | ||
| ShS | ||
| Arc 2, Clr 2, Sor/Wiz 2 | ||
| Prohibited | ||
Ray deals 2d6 damage, more against undead, and might blind target. |
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| Sunbeam | ||
| Evocation [Light] | 1 standard action | SRD |
| Reflex negates and Reflex half; see text - Yes | Arc 7, Drd 7, Glory 7, Shu 7, Summer 6, Sun 7, Wmg 7 | V, S, DF |
| 1 round/level or until all beams are exhausted | 60 ft. | General |
Beam blinds and deals 4d6 damage. |
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| Sunburst | ||
| Evocation [Light] | 1 standard action | SRD |
| Reflex partial; see text - Yes | Arc 8, Drd 8, Elf 8, Purification 8, Shu 8, Sor/Wiz 8, Summer 8, Sun 8, Wmg 8 | V, S, M/DF |
| Instant | Long | General |
Blinds all within 10 ft., deals 6d6 damage. |
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| Sword of Deception | ||
| Complete Arcane | ||
| Sor/Wiz 5, Wuj 5 | ||
| General | ||
A blade of pale green force to appear and strikes the opponent you designate. |
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| Sword Stream | ||
| DotF | ||
| Arc 3, Clr 3 | ||
| General | ||
As knife spray, but 1d8 and max +10. |
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| Sympathetic Vibration | ||
| Evocation [Sonic] | 10 minutes | SRD |
| None; see text - Yes | Brd 6 | V, S, F |
| Up to 1 round/level | Touch | 12 hours |
Deals 2d10 damage/round to freestanding structure. |
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| Tail Slap | ||
| RotDrg | ||
| Sor 2 | ||
| General | ||
Attack a foe for 1 round/level and knock him back on the first round. |
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| Tail Sweep | ||
| RotDrg | ||
| Sor 4 | ||
| General | ||
Your tail of force can attack a group of foes within 10 ft. |
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| Telekinetic Sphere | ||
| Evocation [Force] | 1 standard action | SRD |
| Reflex negates (object) - Yes (object) | Force 8, Sor/Wiz 8 | V, S, M |
| 1 min./level (D) | Close | General |
As resilient sphere, but you move sphere telekinetically. |
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| Teleport Redirect | ||
| BoEM | ||
| Sor/Wiz 5 | ||
| 6 hours | ||
Any teleportation subtype spell with an origin within the area directs the subjects to a destination of your choice. |
||
| Teleport Tracer | ||
| BoEM | ||
| Sor/Wiz 6 | ||
| General | ||
Learn the destination of the most recent teleportation spell within the area. |
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| Theskyn's Hearty Heave | ||
| LostEmpiresOfFaerun | ||
| Sor/Wiz 2 | ||
| General | ||
Blast of force pushes away creatures surrounding you as though via a bull rush maneuver by a foe of Large size with a Strength score equal to 20 + your caster level (max 25). |
||
| Thunderhead | ||
| SPC | ||
| Arc 1, Drd 1, Sor/Wiz 1 | ||
| General | ||
Small lightning bolts deal 1d6 electricity damage/round. |
||
| Thunderlance | ||
| FR | ||
| Sor/Wiz 4 | ||
| General | ||
Lance of force deals 1d6 damage, plus can dispel force effects. |
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| Thunderous Roar | ||
| SPC | ||
| Arc 3, Drd 3 | ||
| General | ||
Roar deals 1d6 sonic damage/2 levels, deafens. |
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| Tidal Surge | ||
| Complete Divine | ||
| Arc 6, Drd 6, Ocean 5 | ||
| General | ||
Wave of water deals 1d8/two levels damage and bull rushes. |
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| Tiny Hut | ||
| Evocation [Force] | 1 standard action | SRD |
| None - No | Brd 3, Sor/Wiz 3 | V, S, M |
| 2 hours/level (D) | 20 ft. | 12 hours |
Creates shelter for ten creatures. |
||
| Toothed Tentacle | ||
| LostEmpiresOfFaerun | ||
| Sor/Wiz 2 | ||
| General | ||
Shadowy tentacle ending in three mouths (each AC 15, hp 10 + your caster level) projects from your hand. The mouths can strike foes within 10 feet of each other independently, dealing 2d6 points of damage each. |
||
| Torment | ||
| Dragon 336 | ||
| Sor/Wiz 7 | ||
| General | ||
Similar to dolor but causes greater pain. |
||
| Tremor | ||
| SPC | ||
| Arc 3, Clr 3, Drd 3 | ||
| General | ||
Force casters and skill users to Concentrate as well as knock creatures prone. |
||
| Unhallow (M) | ||
| Evocation [Evil] | 1 day | SRD |
| See text - See text | Arc 5, Blg 4, Clr 5, Drd 5 | V, S, M |
| Instant | Touch | General |
Designates location as unholy. |
||
| Unholy Blight | ||
| Evocation [Evil] | 1 standard action | SRD |
| Will partial - Yes | Evil 4 | V, S |
| Instant (1d4 rounds); see text | Medium | General |
Damages and sickens good creatures. |
||
| Veil of Shadow | ||
| SPC | ||
| Arc 2, Asn 2, Blk 2, Clr 2, Sor/Wiz 2 | ||
| 30 minutes | ||
Darkness grants you concealment. |
||
| Venom Bolt | ||
| SK | ||
| Arc 4, Clr 4, Sor/Wiz 4 | ||
| Prohibited | ||
All in beam take 2d8 acid damage; paralyzed. |
||
| Vile Lance | ||
| Book of Vile Darkness | ||
| Arc 3, Blk 4, Clr 3, MH 3, Sor/Wiz 3 | ||
| 1 hour | ||
Creates +2 shortspear that deals vile damage. |
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| Vortex of Teeth | ||
| SPC | ||
| Arc 4, Drd 4, Sor/Wiz 4 | ||
| General | ||
3d8 points of damage due to force per round to all creatures in the area. |
||
| Wail of Doom | ||
| Complete Adventurer | ||
| Brd 5 | ||
| General | ||
Deal 1d4 damage/level in 30-ft. cone, plus targets panicked or shaken. |
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| Wall of Coldfire (M) | ||
| Frostburn | ||
| Arc 5, Drd 5, Sor/Wiz 4 | ||
| General | ||
Deals 2d4 of cold damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 frostburn damage +1/level. |
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| Wall of Fire | ||
| Evocation [Fire] | 1 standard action | SRD |
| None - Yes | Adp 4, Arc 4, Blg 4, Drd 5, Fire 4, Shu 4, Sor/Wiz 4, Wmg 4, Wuj 4 | V, S, M/DF |
| Concentration + 1 round/level | Medium | General |
Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 damage +1/level. |
||
| Wall of Force | ||
| Evocation [Force] | 1 standard action | SRD |
| None - No | Artificer 5, Force 5, Sor/Wiz 5, VDarkness 6, Wuj 5 | V, S, M |
| 1 round/level (D) | Close | General |
Wall is immune to damage. |
||
| Wall of Ice | ||
| Evocation [Cold] | 1 standard action | SRD |
| Reflex negates; see text - Yes | Arc 5, Cold 5, Ocean 5, Shu 5, Sor/Wiz 4, Wuj 4 | V, S, M/DF |
| 1 min./level | Medium | General |
Ice plane creates wall with 15 hp +1/level, or hemisphere can trap creatures inside. |
||
| Wall Of Light | ||
| SPC | ||
| Arc 3, Clr 3, Sor/Wiz 3 | ||
| General | ||
Creates wall of light, can dazzle creatures. |
||
| Wall Of Limbs | ||
| SPC | ||
| Sor/Wiz 5 | ||
| General | ||
Whirling limbs deal 5d6 damage and grab creatures passing through. |
||
| Waterball | ||
| MotW | ||
| Arc 4, Drd 4 | ||
| General | ||
Splash does subdual damage. |
||
| Were-Doom | ||
| Book of Vile Darkness | ||
| Arc 9, Bestial 9, Clr 9, Drd 9 | ||
| General | ||
1d4 creatures infected with lycanthropy. |
||
| Whirl of Fangs | ||
| SK | ||
| Arc 6, Clr 6, Sor/Wiz 7 | ||
| Prohibited | ||
Passing through wall deals 12d4 damage. |
||
| Whirlwind | ||
| Evocation [Air] | 1 standard action | SRD |
| Reflex negates; see text - Yes | Air 8, Arc 8, Drd 8, Shu 8, Storm 8, Weather 8, Wuj 8 | V, S, DF |
| 1 round/level (D) | Long | General |
Cyclone deals damage and can pick up creatures. |
||
| Whirlwind of Teeth | ||
| Book of Vile Darkness | ||
| Bestial 7, Sor/Wiz 7 | ||
| General | ||
Creates moving 5-ft./level cylinder that deals 1d8 damage/2 levels each round. |
||
| Greater Whirlwind | ||
| SPC | ||
| Arc 9, Drd 9, Weather 9 | ||
| General | ||
As whirlwind, but larger and more destructive. |
||
| Wind at Back | ||
| SPC | ||
| Arc 4, Drd 4 | ||
| 12 hours | ||
| Wind Tunnel | ||
| SPC | ||
| Arc 5, Drd 5 | ||
| General | ||
Ranged weapons gain +10 bonus and double range increment. |
||
| Wind Wall | ||
| Evocation [Air] | 1 standard action | SRD |
| None; see text - Yes | Air 2, APeace 3, Arc 3, Clr 3, Drd 3, HB 3, Rgr 2, Shu 3, Sor/Wiz 3 | V, S, M/DF |
| 1 round/level | Medium | General |
Deflects arrows, smaller creatures, and gases. |
||
| Wingbind | ||
| SPC | ||
| Sor/Wiz 4 | ||
| General | ||
A net of force entangles the target, preventing it from charging, running, or flying. |
||
| Wings of Bounding | ||
| RotDrg | ||
| Sor 1 | ||
| General | ||
| Wings of Cover | ||
| RotDrg | ||
| Sor 2 | ||
| General | ||
Grant cover against a specific attack. |
||
| Wings of Flurry | ||
| RotDrg | ||
| Sor 4 | ||
| General | ||
Your wings of force can attack all foes within 30 ft. |
||
| Wings of Swift Flying | ||
| RotDrg | ||
| Sor 1 | ||
| 6 hours | ||
Increase your temporary fly speed by 30 ft. |
||
| Winter's Embrace | ||
| Frostburn | ||
| Arc 2, Drd 2, Winter 3 | ||
| General | ||
| Word of Balance | ||
| SPC | ||
| Arc 7, Balance 7, Drd 7 | ||
| General | ||
Kills, paralyzes, weakens, or nauseates nonneutral creatures. |
||
| Word of Chaos | ||
| Evocation [Chaotic] [Sonic] | 1 standard action | SRD |
| None or Will negates; see text - Yes | Arc 7, Chaos 7, Clr 7, Drow 7 | V |
| Instant | 40 ft. | General |
Kills, confuses, stuns, or deafens nonchaotic subjects. |
||
| Wretched Blight | ||
| Book of Vile Darkness | ||
| Arc 7, Clr 7 | ||
| General | ||
Deals 1d8 damage/level in 20-ft. radius and stuns foes for 1d4 rounds. |
||
| Zajimarn's Field of Icy Razors (F) | ||
| Magic of Faerun | ||
| Sor/Wiz 8 | ||
| 5 minutes | ||
Creatures in area take normal and cold damage, may be slowed. |
||
| Zealot Pact (XP) | ||
| Complete Divine | ||
| Arc 6, Clr 6, Competition 6, Pact 6 | ||
| General | ||
You automatically gain combat bonuses when you attack someone of opposite alignment. |
||
| Zone of Natural Purity (M) | ||
| Ebberon | ||
| Arc 2, Drd 2 | ||
| General | ||
Aberrations in area become weaker, fey and plants become stronger. |
||
| Zone of Speed | ||
| BoEM | ||
| Sor/Wiz 4 | ||
| 30 minutes | ||
Nothing moves faster than the speed you choose within the area. |
||