| Name | ||
|---|---|---|
| Save - Res | Level | Comps |
| Dur | Range | Recharge |
| Description | ||
| Acid Rain (M) | ||
| Sor/Wiz 5 | ||
| General | ||
20-ft.-radius cylinder deals 7d6 acid damage |
||
| Aerial Alarm | ||
| Arc 2, Rgr 2, Sor/Wiz 2 | ||
| General | ||
Wards and area for 2 hours/level |
||
| Animate Legion (M) | ||
| Arc 4, Clr 4, Sor/Wiz 5 | ||
| General | ||
Creates skeletons or zombies. |
||
| Animate Siege Weapon | ||
| Arc 7, Clr 7 | ||
| General | ||
Siege weapon attacks your foes |
||
| Battlefield Fortification | ||
| Sor/Wiz 4 | ||
| General | ||
Create trench or berm. |
||
| Battlefield Illumination | ||
| Arc 4, Clr 4, Drd 4, Pal 4 | ||
| General | ||
Improve light in 80-ft.-radius cylinder |
||
| Battlemagic Perception | ||
| Arc 3, Clr 3, Sor/Wiz 3 | ||
| 1 hour | ||
Sense and counter spellcasting within 100 feet. |
||
| Blaze of Light | ||
| Arc 1, Drd 2, Pal 1 | ||
| General | ||
60ft. cone of light dazzles creatures. |
||
| Boiling Oil | ||
| Sor/Wiz 4 | ||
| General | ||
10-ft. cylinder deals 4d6 damage, +2d6 damage per round for 1 round/3 levels. |
||
| Consecrate Battlefield (M) | ||
| Arc 6, Clr 6 | ||
| General | ||
Fills large area with positive energy, making undead weaker. |
||
| Crisis of Confidence | ||
| Brd 3, HB 2 | ||
| General | ||
Target loses commander rating, aura; can't add Cha to rally checks. |
||
| Desecrate Battlefield (M) | ||
| Arc 6, Clr 6 | ||
| General | ||
Fills large area with negative energy, making undead stronger. |
||
| Drums of War (F) | ||
| Brd 4 | ||
| General | ||
Enemies take -2 penalty on attacks and saves. |
||
| Early Twilight | ||
| Arc 4, Clr 4, HB 4, Sor/Wiz 4 | ||
| General | ||
Reduce light in 80-ft.-radius cylinder. |
||
| Hurtling Stone | ||
| Arc 4, Drd 4 | ||
| General | ||
Stone deals 6d6 damage, knocks targets prone. |
||
| Leomund's Billet | ||
| Brd 5, Sor/Wiz 5 | ||
| General | ||
Creates sturdy barracks. |
||
| Molten Strike | ||
| Sor/Wiz 2 | ||
| General | ||
5-ft.-radius burst deals 2d6 fire damage, ignites nearby targets. |
||
| Resounding Voice | ||
| Arc 2, Brd 2, Clr 2 | ||
| General | ||
Target's voice carries 100-ft./level. |
||
| Shrieking Blast | ||
| Sor/Wiz 5 | ||
| General | ||
40-ft.-radius burst deafens and deals 8d6 sonic damage. |
||
| Spiritual Cavalry | ||
| Arc 5, Clr 5 | ||
| General | ||
Horsemen of force attack enemies. |
||
| Spiritual Charger | ||
| Arc 3, Clr 3 | ||
| General | ||
Horseman of force attacks enemy. |
||
| Greater Status (HoB) | ||
| Arc 5, Clr 5, Hlr 6 | ||
| General | ||
Monitors condition, position of many allies. |
||
| Trip Vine | ||
| Arc 2, Drd 2, Rgr 2 | ||
| General | ||
Plants trip creatures entering area. |
||