| Name | ||
|---|---|---|
| Save - Res | Level | Comps |
| Dur | Range | Recharge |
| Description | ||
| Acid Fog | ||
| None - No | Arc 6, Blg 6, Sor/Wiz 6, Water 7, Wmg 6 | V, S, M/DF |
| 1 round/level | Medium | General |
Fog deals acid damage. |
||
| Algid Enhancement (M) | ||
| Arc 6, Clr 6 | ||
| General | ||
Grant bonuses to creatures of the cold subtype. |
||
| Anger of the Noonday Sun | ||
| Arc 6, Drd 6, Shu 6 | ||
| General | ||
Blinds creatures within 20 ft. |
||
| Animate Objects | ||
| None - No | Arc 6, Brd 6, Chaos 6, Clr 6, Life 6, Sor/Wiz 6 | V, S |
| 1 round/level | Medium | General |
Objects attack your foes. |
||
| Animate Snow | ||
| Arc 6, Drd 6 | ||
| General | ||
Turns snow into creatures to fight for you. |
||
| Antilife Shell | ||
| None - Yes | Animal 6, APeace 6, Arc 6, Blg 5, Clr 6, Decay 6, Drd 6 | V, S, DF |
| 10 min./level (D) | 10 ft. | General |
10-ft. field hedges out living creatures. |
||
| Antipathy | ||
| Will partial - Yes | Arc 6, Blg 6, Blg 9, Drd 9, Elf 9, Hatred 8, Mental 7, Shu 9, Sin-A 9, Sor/Wiz 8, Wealth 9, Wuj 8 | V, S, M/DF |
| 2 hours/level (D) | Close | General |
Object or location affected by spell repels certain creatures. |
||
| Awaken Sand (XP) | ||
| Arc 6, Drd 6, Sand 6 | ||
| General | ||
A region of sand forms into a Huge, sentient creature. |
||
| Banishment | ||
| Will negates - Yes | APeace 6, Arc 6, Balance 6, Clr 6, Exorcism 6, Portal 6, Retribution 6, Shu 6, Sor/Wiz 7 | V, S, F |
| Instant | Close | General |
Banishes 2 HD/level of extraplanar creatures. |
||
| Barghest's Feast (M) | ||
| Arc 6, Clr 6, Sor/Wiz 7 | ||
| General | ||
Destroy target corpse, potentially preventing its return to life. |
||
| Mass Bear's Endurance | ||
| Will negates (harmless) - Yes | APeace 6, Arc 6, Clr 6, Drd 6, Endurance 6, Sor/Wiz 6 | V, S, DF |
| 1 min./level | Close | 30 minutes |
As bear's endurance, affects one subject/ level. |
||
| Bite of the Werebear | ||
| Arc 6, Drd 6, Sor/Wiz 7 | ||
| General | ||
You become enhanced such as that of a brown bear. |
||
| Blade Barrier | ||
| Reflex half or Reflex negates; see text - Yes | Arc 6, Artificer 6, Clr 6, Good 6, Metal 6, War 6, Wmg 6 | V, S |
| 1 min./level (D) | Medium | General |
Wall of blades deals 1d6/level damage. |
||
| Blood Sirocco | ||
| Arc 6, Drd 6 | ||
| General | ||
Wind bowls over foes and draws away their blood. |
||
| Bolt of Glory | ||
| None - Yes | Arc 6, Clr 6, Exalted Arcanist 6, Glory 6 | V, S, DF |
| Instant | Close | General |
Positive energy ray deals extra damage to evil outsiders and undead. |
||
| Mass Bull's Strength | ||
| Will negates (harmless) - Yes (harmless) | Arc 6, Clr 6, Drd 6, Sor/Wiz 6 | V, S, M/DF |
| 1 min./level | Close | 30 minutes |
As bull's strength, affects one subject/level. |
||
| Call Faithful Servants | ||
| Arc 6, Celestial 6, Clr 6 | ||
| General | ||
1d4 lantern archons, coure eladrins, or musteval guardinals serve for one year. |
||
| Mass Cat's Grace | ||
| Will negates (harmless) - Yes | Arc 6, Brd 6, Celerity 7, Drd 6, Sor/Wiz 6 | V, S, M |
| 1 min./level | Close | 30 minutes |
As cat's grace, affects one subject/level. |
||
| Celestial Blood (M) | ||
| APeace 6, Arc 6, Clr 6, Pleasure 6 | ||
| General | ||
Gain acid, cold, and electricity resistance 10, +4 to saves versus poison, and DR 10/evil. |
||
| Circle of Death (M) | ||
| Fortitude negates - Yes | Arc 6, Blg 6, Sor/Wiz 6, Wmg 6 | V, S, M |
| Instant | Medium | General |
Kills 1d4/level HD of creatures. |
||
| Cloud of the Achaierai | ||
| Arc 6, Clr 6, Dem 4 | ||
| 1 hour | ||
Cloud deals 2d6 damage plus confusion. |
||
| Cloudkill | ||
| Fortitude partial; see text - No | Arc 6, Shu 6, Sor/Wiz 5, Wmg 5 | V, S |
| 1 min./level | Medium | General |
Kills 3 HD or less; 4-6 HD save or die, 6+ HD take Con damage. |
||
| Cold Snap | ||
| Arc 6, Clr 6, Drd 5 | ||
| General | ||
You lower temperature in area. |
||
| Coma | ||
| Arc 6, Clr 6, Sor/Wiz 6 | ||
| 6 hours | ||
You put a living creature in a coma. |
||
| Cometfall | ||
| Arc 6, Clr 6, Drd 6 | ||
| General | ||
Comet falls atop foes, damaging them and knocking them prone. |
||
| Conjure Ice Beast VI | ||
| Arc 6, Clr 6, Drd 6 | ||
| General | ||
Conjures ice creature to fight for you. |
||
| Consecrate Battlefield (M) | ||
| Arc 6, Clr 6 | ||
| General | ||
Fills large area with positive energy, making undead weaker. |
||
| Contingency (F) | ||
| - | Arc 6, Shu 6, Sor/Wiz 6, Time 6 | V, S, M, F |
| 1 day/level or until discharged (D) | Personal | General |
Sets trigger condition for another spell. |
||
| Create Undead (M) | ||
| None - No | Arc 6, Blg 5, Clr 6, Death 6, Evil 6, Sor/Wiz 6, Undeath 6 | V, S, M |
| Instant | Close | General |
Creates ghouls, ghasts, mummies, or mohrgs. |
||
| Crown of Brilliance (M) | ||
| Arc 6, Clr 6 | ||
| General | ||
Holy light blinds or dazzles foes, repels light-sensitive creatures, and damages undead. |
||
| Mass Cure Moderate Wounds | ||
| Will half (harmless) or Will half; see text - Yes (harmless) or Yes; see text | APeace 6, Arc 6, Brd 6, Clr 6, Drd 7, Hlr 5 | V, S |
| Instant | Close | General |
Cures 2d8 damage +1/level for many creatures. |
||
| Curse of Spilt Water | ||
| Arc 6, Drd 6, Sor/Wiz 6 | ||
| General | ||
Transforms an enemy into water. |
||
| Death Hail | ||
| Arc 6, Drd 6, Winter 6 | ||
| General | ||
Summons a storm of death hail dealing 1d2 points of Strength and Constitution damage. |
||
| Demonic Blood Infusion (M) | ||
| Arc 6, Clr 6, Sor/Wiz 6 | ||
| General | ||
Temporarily grant subject the fiendish template, may cause the subject to become chaotic and evil permanently. |
||
| Desecrate Battlefield (M) | ||
| Arc 6, Clr 6 | ||
| General | ||
Fills large area with negative energy, making undead stronger. |
||
| Mass Desiccate | ||
| Arc 6, Clr 6, Drd 6, Sor/Wiz 6, Thirst 5 | ||
| General | ||
Desiccates several creatures. |
||
| Dinosaur Stampede | ||
| Arc 6, Drd 6 | ||
| General | ||
Spectral dinosaurs deal 1d12 damage +1/level. |
||
| Greater Dispel Magic | ||
| None - No | APeace 6, Arc 6, Beguiler 6, Blg 6, Brd 5, Clr 6, Drd 6, Drow 6, Liberation 6, Shu 6, Sor/Wiz 6, Wuj 6 | V, S |
| Instant | Medium | General |
As dispel magic, but +20 on check. |
||
| Drown | ||
| Arc 6, Drd 6, Watery Death 6 | ||
| General | ||
Target immediately begins to drown. |
||
| Mass Eagle's Splendor | ||
| Will negates (harmless) - Yes | APeace 6, Arc 6, Brd 6, Clr 6, Pleasure 5, Sor/Wiz 6 | V, S, M/DF |
| 1 min./level | Close | 30 minutes |
As eagle's splendor, affects one subject/level. |
||
| Energy Immunity | ||
| Arc 6, Clr 6, Drd 6, Sor/Wiz 7, Wuj 7 | ||
| 24 hours | ||
Subject is immune to damage from one kind of energy. |
||
| Entomb (M) | ||
| Arc 6, Drd 6, Sor/Wiz 6 | ||
| General | ||
Captures subjects in blocks of ice, suffocating them. |
||
| Enveloping Cocoon (M) | ||
| Arc 6, Drd 6 | ||
| General | ||
Entraps target creature and denies save for attached spell. |
||
| Extract Water Elemental | ||
| Arc 6, Drd 6, Sor/Wiz 6 | ||
| General | ||
Pulls water from victim, forms water elemental. |
||
| Fiendish Quickening | ||
| Arc 6, Clr 6, Sor/Wiz 6 | ||
| General | ||
Your ability to teleport is quickened. |
||
| Find the Path | ||
| None or Will negates (harmless) - No or Yes (harmless) | Arc 6, Brd 6, Cavern 6, Clr 6, Drd 6, Elf 6, Knowledge 6, Meditation 6, Travel 6 | V, S, F |
| 10 min./level | Personal or touch | 4 hours |
Shows most direct way to a location. |
||
| Finger of Death | ||
| Fortitude partial - Yes | Arc 6, Blg 6, Drd 8, Sor/Wiz 7, Wmg 7 | V, S |
| Instant | Close | General |
Kills one subject. |
||
| Fire Seeds | ||
| None or Reflex half; see text - No | Arc 6, Blg 6, Drd 6, Fire 6, Shu 6, Sun 6, Wmg 6, Wuj 6 | V, S, M |
| 10 min./level or until used | Touch | 1 hour |
Acorns and berries become grenades and bombs. |
||
| Fires of Purity | ||
| Arc 6, Drd 6, Purification 6, Shu 6, Sor/Wiz 6 | ||
| General | ||
Target bursts into magical flame, becoming a dangerous weapon. |
||
| Forbiddance (M) | ||
| See text - Yes | APeace 6, Arc 6, Blg 5, Clr 6, Hatred 6, Sin-P 6, Wealth 6 | V, S, M, DF |
| Permanent | Medium | General |
Blocks planar travel, damages creatures of different alignment. |
||
| Freeze | ||
| Arc 6, Drd 6 | ||
| General | ||
Ray encases target in ice, dealing 2d6 cold each round. |
||
| Mass Frostburn | ||
| Arc 6, Clr 6 | ||
| General | ||
Deals 3d12 +1/level (max +20) frostburn damage to many creatures. |
||
| Gatorswarm | ||
| Arc 6, Drd 6 | ||
| General | ||
This spell summons 1d3 exceptionally irate and hungry monstrous alligators from the surrounding waters. |
||
| Geas/Quest | ||
| None - Yes | APeace 6, Arc 6, Brd 6, Charm 6, Clr 6, Domination 6, Fate 6, Inquisition 6, Nobility 6, Sor/Wiz 6, Tyranny 6, Wuj 6 | V |
| 1 day/level or until discharged (D) | Close | General |
As geas, lesser, plus it affects any creature. |
||
| Ghost Trap | ||
| Arc 6, Clr 6, Sor/Wiz 7 | ||
| 6 hours | ||
Incorporeal creatures turn corporeal. |
||
| Glimpse Of The Prophecy | ||
| Arc 6, Brd 6, Clr 6, Sor/Wiz 6 | ||
| General | ||
Gain +1 insight bonus to AC and on saves; gain insight bonus equal to 1/2 caster level on one save, or enter prophetic favor as immediate action. |
||
| Greater Glyph of Warding (M) | ||
| See text - No (object) and Yes; see text | Arc 6, Clr 6, Rune 6, Shu 6 | V, S, M |
| Permanent until discharged (D) | Touch | General |
As glyph of warding, but up to 10d8 damage or 6th-level spell. |
||
| Harm | ||
| Will half; see text - Yes | Arc 6, Blg 6, Clr 6, Destruction 6, Suffering 6 | V, S |
| Instant | Touch | General |
Deals 10 points/level damage to target. |
||
| Heal | ||
| Will negates (harmless) - Yes (harmless) | Adp 5, APeace 6, Arc 6, Clr 6, Drd 7, Healing 6, Hlr 6, Shu 6 | V, S |
| Instant | Touch | General |
Cures 10 points/level of damage, all diseases and mental conditions. |
||
| Heroes' Feast | ||
| None - No | APeace 6, Arc 6, Brd 6, Clr 6, Community 6, Courage 6, Creation 6, Family 6, Feast 6, Fey 6, Hlr 6, Planning 6, Renewal 6, Sin-G 6 | V, S, DF |
| 1 hour plus 12 hours; see text | Close | 24 hours |
Food for one creature/level cures and grants combat bonuses. |
||
| Hide the Path (F) | ||
| Arc 6, Clr 6, Drd 6 | ||
| 24 hours | ||
Disrupts find the path and other 6th level or lower divination spells. |
||
| Hungry Gizzard | ||
| Arc 6, Drd 6 | ||
| General | ||
Gizzard engulfs victim, grapples and deals damage. |
||
| Ice Flowers | ||
| Arc 6, Clr 6, Drd 5 | ||
| General | ||
Ice and earth deal 1d6 damage/level. |
||
| Ice Rift | ||
| Arc 6, Clr 6, Drd 6, Sor/Wiz 6 | ||
| General | ||
Intense quake shakes 40-ft. radius spread of ice. |
||
| Mass Inflict Moderate Wounds | ||
| Will half - Yes | Arc 6, Clr 6 | V, S |
| Instant | Close | General |
Deals 2d8 damage +1/level to many creatures. |
||
| Ironwood | ||
| None - No | Arc 6, Drd 6, Wuj 6 | V, S, M |
| 1 day/level (D) | 0 ft. | 12 hours |
Magic wood is strong as steel. |
||
| Liveoak | ||
| None - No | Arc 6, Drd 6, Elf 7, Fey 7 | V, S |
| 1 day/level (D) | Touch | 12 hours |
Oak becomes treant guardian. |
||
| Lucent Lance | ||
| Arc 6, Clr 6, Sor/Wiz 5 | ||
| General | ||
Ray uses ambient light to deal varied amounts of damage and dazzle target. |
||
| Greater Legion's Magic Weapon | ||
| Arc 6, Clr 6, Sor/Wiz 5 | ||
| General | ||
Allies' weapons gain +2 or greater enhancement bonus. |
||
| Mass Make Manifest | ||
| Arc 6, Clr 6, Sor/Wiz 8 | ||
| General | ||
As the Make Manifest spell except multiple targets. |
||
| Mantle of the Icy Soul (M) | ||
| Arc 6, Clr 6, Drd 5 | ||
| General | ||
Gives subject the cold subtype. |
||
| Mephit Mob | ||
| Arc 6, Brd 6, Drd 6, Thirst 7 | ||
| 1 hour | ||
Summons 2d6 mephits of a kind you designate. |
||
| Miasma | ||
| Arc 6, Blg 7, Drd 6 | ||
| General | ||
Gas fills creature's mouth, suffocating it. |
||
| Move Earth | ||
| None - No | Arc 6, Artificer 6, Drd 6, Halfling 6, Shu 6, Sor/Wiz 6, Wuj 6 | V, S, M |
| Instant | Long | 1 hour |
Digs trenches and builds hills. |
||
| Move Snow and Ice | ||
| Arc 6, Drd 6, Sor/Wiz 6 | ||
| General | ||
Digs trenches and builds hills in ice and snow. |
||
| Mudslide | ||
| Arc 6, Drd 6, Sor/Wiz 6 | ||
| General | ||
Landslide buries, mires creatures within a 40-ft. radius. |
||
| Mummify | ||
| Arc 6, Clr 6, Drd 6, Sor/Wiz 6 | ||
| General | ||
Touched living creature dies and is mummified. |
||
| Necrotic Eruption (F) | ||
| Arc 6, Clr 6, Sor/Wiz 6 | ||
| General | ||
Encysted subject killed, those nearby damaged and possibly encysted. |
||
| Mass Owl's Wisdom | ||
| Will negates (harmless) - Yes | APeace 6, Arc 6, Clr 6, Drd 6, Sor/Wiz 6 | V, S, M/DF |
| 1 min./level | Close | 30 minutes |
As owl's wisdom, affects one subject/level. |
||
| Permanent Image (M) | ||
| Will disbelief (if interacted with) - No | Arc 6, Brd 6, Creation 7, Moon 6, Shu 6, Sor/Wiz 6, Wuj 6 | V, S, M |
| Permanent (D) | Long | 24 hours |
Includes sight, sound, and smell. |
||
| Phantasmal Disorientation | ||
| Arc 6, Drd 6 | ||
| 1 hour | ||
Fools creature's sense of direction, making movement difficult. |
||
| Planar Ally (XP) | ||
| None - No | APeace 6, Arc 6, Clr 6, DrgBlw 6, Exalted Arcanist 6, Hth 6, Summoner 6 | V, S, DF, XP |
| Instant | Close | 24 hours |
As lesser planar ally, but up to 12 HD. |
||
| Planar Exchange | ||
| Arc 6, Clr 6 | ||
| General | ||
Trade places with one of three planar creatures (your choice). |
||
| Pox | ||
| Arc 6, Corruption 6, Drd 6, Pain 6 | ||
| General | ||
One creature/level takes 1d4 Con drain. |
||
| Quickshift | ||
| Arc 6, Clr 6, Sor/Wiz 6 | ||
| General | ||
Caster can use teleport or teleport, greater spell-like ability as a free action for 1 round/level. |
||
| Rapid Resurrection (M) | ||
| None; see text - No | Arc 6, Clr 6, Hlr 6, SaveLife 6, Shu 6 | V, S, M, DF |
| Instant | Touch | General |
Restores a person to life who died within the last 2 rounds and damages caster. |
||
| Rejection | ||
| Arc 6, Clr 6 | ||
| General | ||
Creatures within cone are blasted away from you. |
||
| Remorseless Charm (M) | ||
| Arc 6, Brd 5, Clr 6, Sor/Wiz 6 | ||
| General | ||
Suppress the target's alignment. |
||
| Superior Resistance | ||
| Arc 6, Brd 6, Clr 6, Drd 6, Sor/Wiz 6 | ||
| General | ||
Subject gains +6 on saving throws. |
||
| Revive Outsider (M) | ||
| Arc 6, Clr 6 | ||
| General | ||
As raise dead, except only for Outsiders whose HD do not exceed your level and up to any length of time. |
||
| Sandstorm | ||
| Arc 6, Drd 6 | ||
| 1 hour | ||
Create a large dangerous duststorm. |
||
| Sarcophagus of Stone | ||
| Arc 6, Clr 6 | ||
| General | ||
Sarcophagus entombs subject. |
||
| Scalding Mud | ||
| Arc 6, Drd 6, Sor/Wiz 6 | ||
| General | ||
Transmute rock or earth into boiling muck. |
||
| Seal Portal (M) | ||
| Arc 6, Brd 6, Clr 6, Drd 6, Sor/Wiz 6 | ||
| General | ||
Seal an interplanar portal or gate. |
||
| Secure Corpse | ||
| Arc 6, Clr 6 | ||
| General | ||
Traps corpse inside holy symbol. |
||
| Semblance of Life | ||
| Arc 6, Clr 6 | ||
| General | ||
undead take 3d6 damage per round; intelligent undead also dazed 1 round. |
||
| Skyhurling | ||
| Arc 6, Drd 6, Sor/Wiz 6 | ||
| General | ||
Throw a creature up and let them take falling damage. 5-ft./level with yielding obstructions or 10-ft./level with no obstructions. |
||
| Snare Astral Traveler | ||
| Arc 6, Clr 6, Sor/Wiz 6 | ||
| General | ||
Captures one astral creature and holds it motionless. |
||
| Snow Wave | ||
| Arc 6, Drd 6 | ||
| General | ||
Knocks creatures prone and deals 4d6 crushing damage and 1d6 cold damage. |
||
| Spellmantle | ||
| Arc 6, Clr 6 | ||
| General | ||
As spell immunity, but negated spells triggers a helpful spell upon the target. |
||
| Spellstaff | ||
| Will negates (object) - Yes (object) | Arc 6, Drd 6 | V, S, F |
| Permanent until discharged (D) | Touch | 24 hours |
Stores one spell in wooden quarterstaff. |
||
| Spider Plague | ||
| Arc 6, Clr 6 | ||
| General | ||
Summons Large monstrous spiders to fight for you. |
||
| Stone Body | ||
| Arc 6, Clr 6, Sor/Wiz 6 | ||
| 30 minutes | ||
Your body becomes living stone. |
||
| Greater Stone Metamorphosis | ||
| Arc 6, Clr 6, Drd 6, Sor/Wiz 8 | ||
| General | ||
Changes 10 cu. ft. + 10 cu. ft./level of stone into another type of stone. |
||
| Stone Tell | ||
| - | Arc 6, Drd 6, Dwarf 6, Shu 6 | V, S, DF |
| 1 min./level | Personal | 30 minutes |
Talk to natural or worked stone. |
||
| Stone Walk (M) | ||
| Arc 6, Clr 6 | ||
| General | ||
Linked areas allow multiple teleportations. |
||
| Stonehold | ||
| Arc 6, Drd 6 | ||
| 24 hours | ||
Stony arm trap grapples and damages creatures. |
||
| Stormwalk | ||
| Arc 6, Drd 6, Sor/Wiz 6 | ||
| 6 hours | ||
Teleport yourself and one creature/2 levels from a storm. |
||
| Summon Babau Demon | ||
| Arc 6, Clr 6 | ||
| General | ||
Summon a babau demon to follow your commands. |
||
| Summon Desert Ally VI | ||
| Arc 6, Drd 6 | ||
| General | ||
Calls dustform creature to fight. |
||
| Summon Greater Elemental | ||
| Arc 6, Drd 6 | ||
| General | ||
Summon a greater elemental to follow your commands. |
||
| Summon Monster VI | ||
| None - No | Arc 6, Brd 6, Clr 6, Sor/Wiz 6, Wuj 6 | V, S, F/DF |
| 1 round/level (D) | Close | General |
Calls extraplanar creature to fight for you. |
||
| Summon Nature's Ally VI | ||
| None - No | Arc 6, Drd 6, Shu 6 | V, S, DF |
| 1 round/level (D) | Close | General |
Calls creature to fight. |
||
| Sun Scepter | ||
| Arc 6, Clr 6 | ||
| General | ||
Scepter of light functions as a melee weapon with the axiomatic, disruption, and flaming burst special abilities. |
||
| Suppress Glyph | ||
| Arc 6, Clr 6 | ||
| 5 minutes | ||
You notice but doo not trigger magical writing traps. |
||
| Symbol of Fear (M) | ||
| Will negates - Yes | Arc 6, Clr 6, Sor/Wiz 6, Wuj 6 | V, S, M |
| See text | 0 ft.; see text | General |
Triggered rune panics nearby creatures. |
||
| Symbol of Persuasion (M) | ||
| Will negates - Yes | APeace 6, Arc 6, Clr 6, Sin-L 6, Sor/Wiz 6, Wuj 6 | V, S, M |
| See text | 0 ft.; see text | General |
Triggered rune acts as charm monster on nearby creatures. |
||
| Symbol of Thirst (M) | ||
| Arc 6, Clr 6, Sor/Wiz 6, Thirst 6 | ||
| General | ||
Triggered rune overwhelms nearby creatures with thirst. |
||
| Teleport | ||
| None and Will negates (object) - No and Yes (object) | Arc 6, Portal 5, Shu 6, Sor/Wiz 5, Travel 5, Wuj 5 | V |
| Instant | Personal and touch | 4 hours |
Instantly transports you as far as 100 miles/level. |
||
| Semimonthly Temporary Soul Binding (M) | ||
| Will negates (harmless, object) - No | Arc 6, Brd 6, Clr 6, Drd 6, Sor/Wiz 6 | V, S, M |
| 1 day/level or until discharged | Touch | General |
As Temporary Soul Binding, except 1 day/level. |
||
| Thousand Needles | ||
| Arc 6, Clr 6, Pain 5 | ||
| 30 minutes | ||
Subject takes 2d6 damage and -4 penalty on attacks, saves, and checks. |
||
| Tidal Surge | ||
| Arc 6, Drd 6, Ocean 5 | ||
| General | ||
Wave of water deals 1d8/two levels damage and bull rushes. |
||
| Tortoise (AC) Shell | ||
| Arc 6, Drd 6 | ||
| 1 hour | ||
Creature gains +6 natural armor, +1/three levels above 11th. |
||
| Touch of Adamantine | ||
| Arc 6, Clr 6, Drd 6, Sor/Wiz 5 | ||
| 30 minutes | ||
Weapon gains the properties of an adamantime weapon. |
||
| Transport via Plants | ||
| None - No | Arc 6, Drd 6 | V, S |
| 1 round | Unlimited | 4 hours |
Move instantly from one plant to another of the same kind. |
||
| Triadspell | ||
| Arc 6, Clr 6 | ||
| Prohibited | ||
Cast a prepared spell three times. |
||
| Undeath to Death (M) | ||
| Will negates - Yes | Arc 6, Clr 6, Repose 6, Sor/Wiz 6 | V, S, M/DF |
| Instant | Medium | General |
Destroys 1d4 HD/level undead (max 20d4). |
||
| Veil | ||
| Will negates; see text - Yes; see text | Arc 6, Beguiler 6, Brd 6, Shu 6, Sor/Wiz 6, Wuj 6 | V, S |
| Concentration + 1 hour/level (D) | Long | 12 hours |
Changes appearance of group of creatures. |
||
| Vengeance Halo | ||
| Arc 6, Clr 6, Wrath 6 | ||
| 30 minutes | ||
Any creature that slays the spell's recipient takes 1d6/level (max 20d6) damage. |
||
| Vigorous Circle | ||
| Arc 6, Clr 6, Drd 6 | ||
| General | ||
As vigor, mass lesser, but grants fast healing 3. |
||
| Visage of The Deity | ||
| APeace 6, Arc 6, Clr 6, Exalted Arcanist 6, Herald 7, Mysticism 6 | ||
| General | ||
As visage of the deity, lesser, but you become celestial or fiendish. |
||
| Whirl of Fangs | ||
| Arc 6, Clr 6, Sor/Wiz 7 | ||
| Prohibited | ||
Passing through wall deals 12d4 damage. |
||
| Wind Walk | ||
| None and Will negates (harmless) - No and Yes (harmless) | APeace 6, Arc 6, Celerity 6, Clr 6, Drd 7, Shu 6, Sky 6 | V, S, DF |
| 1 hour/level (D); see text | Touch | 24 hours |
You and your allies turn vaporous and travel fast. |
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| Word of Recall | ||
| None or Will negates (harmless, object) - No or Yes (harmless, object) | APeace 6, Arc 6, Clr 6, Drd 8, Halfling 8 | V |
| Instant | Unlimited | General |
Teleports you back to designated place. |
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| Zealot Pact (XP) | ||
| Arc 6, Clr 6, Competition 6, Pact 6 | ||
| General | ||
You automatically gain combat bonuses when you attack someone of opposite alignment. |
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