| Name | ||
|---|---|---|
| School | Casting Time | Source Book |
| Save - Res | Level | Comps |
| Dur | Range | Recharge |
| Description | ||
| Mass Awaken (XP) | ||
| SPC | ||
| Arc 8, Drd 8 | ||
| General | ||
As awaken, but multiple creatures. |
||
| Beget Bogun (XP) | ||
| SPC | ||
| Arc 1, Drd 1 | ||
| General | ||
You create a Tiny nature servant. |
||
| Blight | ||
| Necromancy | 1 standard action | SRD |
| Fortitude half; see text - Yes | Arc 4, Blg 4, Decay 5, Drd 4, Sor/Wiz 5 | V, S, DF |
| Instant | Touch | General |
Withers one plant or deals 1d6/level damage to plant creature. |
||
| Bloodhound | ||
| SPC | ||
| Arc 1, Rgr 1 | ||
| General | ||
You gain an immediate retry if you fail a Survival check while tracking. |
||
| Body Of The Sun | ||
| SPC | ||
| Arc 2, Drd 2, Sor/Wiz 2 | ||
| General | ||
Your body emanates fire, dealing 1d4/2 levels (Max 5d4) damage. |
||
| Bottle of Smoke (F) | ||
| SPC | ||
| Arc 3, Drd 3, Rgr 3 | ||
| 6 hours | ||
Uncorking bottle creates fast horse made of smoke. |
||
| Briar Web | ||
| SPC | ||
| Arc 2, Drd 2, Rgr 2 | ||
| 30 minutes | ||
Area slows creatures and thorns deal 1 point of damage/5 ft. moved. |
||
| Camouflage | ||
| SPC | ||
| Arc 1, Drd 1, Hrp 1, Rgr 1, Wuj 1 | ||
| 1 hour | ||
Grants +10 bonus on Hide checks. |
||
| Cloak of the Sea | ||
| SPC | ||
| Arc 5, Drd 5, Sor/Wiz 6 | ||
| 6 hours | ||
Gain blur, freedom of movement, and water breathing while in water. |
||
| Contagious Touch | ||
| SPC | ||
| Arc 3, Blg 3, Drd 4 | ||
| General | ||
You infect one creature per round with chosen disease. |
||
| Countermoon | ||
| SPC | ||
| Arc 2, Drd 2 | ||
| 12 hours | ||
Stop a lycanthrope from changing form, even after death, for 12 hours. |
||
| Creeping Cold (F) | ||
| SPC | ||
| Arc 2, Drd 2 | ||
| General | ||
Creature feels chill that increases with each round. |
||
| Greater Creeping Cold (F) | ||
| SPC | ||
| Arc 4, Drd 4, Shu 4 | ||
| General | ||
As creeping cold, but longer duration and more damage. |
||
| Dawn | ||
| SPC | ||
| Arc 0, Drd 0, Rgr 1 | ||
| General | ||
Swift, Awaken sleeping and unconscious creatures. |
||
| Decomposition | ||
| SPC | ||
| Arc 1, Blg 1, Drd 2 | ||
| General | ||
Wounds deal 3 extra point of damage each round. |
||
| Detect Favored Enemy | ||
| SPC | ||
| Arc 1, Rgr 1 | ||
| General | ||
You know if favored enemies are within 60 ft. |
||
| Embrace the Wild | ||
| SPC | ||
| Arc 1, Drd 2, Rgr 1 | ||
| 1 hour | ||
You gain an animal's senses for 10 min./level. |
||
| Forestfold | ||
| SPC | ||
| Arc 3, Drd 3, Rgr 3 | ||
| 6 hours | ||
You gain +20 on Hide and Move Silently in a designated terrain type. |
||
| Hawkeye | ||
| SPC | ||
| Arc 1, Drd 1, Rgr 1 | ||
| 1 hour | ||
You gain +5 on spot checks and fire ranged weapons better. |
||
| Languor | ||
| SPC | ||
| Arc 4, Blg 4, Drd 4 | ||
| General | ||
Ray slows target and diminishes its Strength. |
||
| Last Breath (M) | ||
| SPC | ||
| Arc 4, Drd 4 | ||
| General | ||
Returns to life a creature that has been dead no longer than 1 round. As raise dead, except to 0 hp. You take 1d4 damage/HD of creature. |
||
| Miasma | ||
| SPC | ||
| Arc 6, Blg 7, Drd 6 | ||
| General | ||
Gas fills creature's mouth, suffocating it. |
||
| Nature's Avatar | ||
| SPC | ||
| Arc 9, Drd 9 | ||
| 30 minutes | ||
Animal gains +10 on attack and damage, extra attack, and 1d8 hp/caster level. |
||
| Nature's Favor | ||
| SPC | ||
| Arc 2, Drd 2, Rgr 2 | ||
| General | ||
Target animal gains +1/3 caster levels (max +5) luck bonus on attack and damage rolls. |
||
| Sandblast | ||
| Complete Divine | ||
| Arc 1, Drd 1 | ||
| General | ||
You fire hot sand that deals 1d6 nonlethal damage, stuns enemies. |
||
| Slime Wave | ||
| Complete Divine | ||
| Arc 7, Clr 7, Drd 7 | ||
| General | ||
Creates 15-ft. spread of green slime. |
||
| Standing Wave | ||
| Complete Divine | ||
| Arc 3, Drd 3 | ||
| General | ||
Magically propels boat or swimming creature. |
||
| Vigor | ||
| Complete Divine | ||
| Arc 3, Clr 3, Drd 3 | ||
| General | ||
As vigor, lesser, but grants fast healing 2. |
||
| Greater Vigor | ||
| Complete Divine | ||
| Arc 5, Clr 5, Drd 5 | ||
| General | ||
As vigor, lesser, but grants fast healing 4 instead. |
||
| Lesser Vigor | ||
| Complete Divine | ||
| Arc 1, Clr 1, Drd 1, SaveLife 1 | ||
| General | ||
Creature heals 1 hp/round (max 15 rounds). |
||
| Mass Lesser Vigor | ||
| Complete Divine | ||
| Arc 3, Clr 3, Drd 3 | ||
| General | ||
Subjects gain fast healing 1. |
||
| Vigorous Circle | ||
| Complete Divine | ||
| Arc 6, Clr 6, Drd 6 | ||
| General | ||
As vigor, mass lesser, but grants fast healing 3. |
||
| Waterball | ||
| MotW | ||
| Arc 4, Drd 4 | ||
| General | ||
Splash does subdual damage. |
||
| Wood Wose | ||
| Complete Divine | ||
| Arc 1, Drd 1 | ||
| 1 hour | ||
Nature spirit does simple tasks for you. |
||