| Name | ||
|---|---|---|
| Save - Res | Level | Comps |
| Dur | Range | Recharge |
| Description | ||
| Animal Shapes | ||
| None; see text - Yes (harmless) | Animal 7, Arc 8, Drd 8, Moon 8, Scalykind 8 | V, S, DF |
| 1 hour/level (D) | Close | 24 hours |
One ally/level polymorphs into chosen animal. |
||
| Antimagic Field | ||
| None - See text | APeace 8, Arc 8, Clr 8, Magic 6, Protection 6, Shu 6, Sor/Wiz 6, Spell 8 | V, S, M/DF |
| 10 min./level (D) | 10 ft. | General |
Negates magic within 10 ft. |
||
| Mass Awaken (XP) | ||
| Arc 8, Drd 8 | ||
| General | ||
As awaken, but multiple creatures. |
||
| Axiomatic Creature (M) (XP) | ||
| Arc 8, Clr 8, Sor/Wiz 8 | ||
| General | ||
Transforms creature into an axiomatic creature. |
||
| Befoul | ||
| Arc 8, Clr 8, Corruption 8 | ||
| General | ||
Large amount of water becomes poisonous. |
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| Binding (M) | ||
| Will negates; see text - Yes | Arc 8, Shu 8, Sor/Wiz 8 | V, S, M |
| See text (D) | Close | General |
Utilizes an array of techniques to imprison a creature. |
||
| Bodak Birth (F) | ||
| Arc 8, Clr 8 | ||
| 12 hours | ||
Transforms a willing subject into a bodak. |
||
| Bodak's Glare (F) | ||
| Arc 8, Clr 8 | ||
| General | ||
You slay a creature, which turns into a bodak 24 hours later. |
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| Bombardment | ||
| Arc 8, Drd 8 | ||
| General | ||
Falling rocks deal 1d8 damage/level and bury targets. |
||
| Brilliant Aura | ||
| Arc 8, Clr 8, Drd 8, Sor/Wiz 7 | ||
| General | ||
Allies' weapons become brilliant energy, ignoring armor. |
||
| Chain of Chaos | ||
| Arc 8, Clr 8 | ||
| General | ||
Creates plague of insanity passed by touch. |
||
| Cloak of Chaos (F) | ||
| See text - Yes (harmless) | Arc 8, Chaos 8, Clr 8, Orc 8 | V, S, F |
| 1 round/level (D) | 20 ft. | General |
+4 to AC, +4 resistance, and SR 25 against lawful spells. |
||
| Cocoon (XP) | ||
| Arc 8, Drd 8 | ||
| General | ||
Paralyzes and drains levels from target. |
||
| Cocoon of Life (XP) | ||
| Arc 8, Drd 8 | ||
| General | ||
Preserves a corpse and reincarnates with no loss of level. |
||
| Conjure Ice Beast VIII | ||
| Arc 8, Clr 8, Drd 8 | ||
| General | ||
Conjures ice creature to fight for you. |
||
| Control Plants | ||
| Will negates - No | Arc 8, Drd 8, Plant 8, Wuj 8 | V, S, DF |
| 1 min./level | Close | 30 minutes |
Control actions of one or more plant creatures. |
||
| Create Greater Undead (M) | ||
| None - No | Arc 8, Clr 8, Death 8, Pestilence 8, Sor/Wiz 8, Undeath 8 | V, S, M |
| Instant | Close | General |
Create shadows, wraiths, spectres, or devourers. |
||
| Mass Cure Critical Wounds | ||
| Will half (harmless) or Will half; see text - Yes (harmless) or Yes; see text | APeace 8, Arc 8, Clr 8, Drd 9, Healing 8, Hlr 7 | V, S |
| Instant | Close | General |
Cures 4d8 damage +1/level for many creatures. |
||
| Deadfall | ||
| Arc 8, Drd 8 | ||
| General | ||
Creates a deadfall, Reflex save dealing 1d6/level bludgeoning damage (save half), prone (save negate), and Fort save or stunned for 1 round. |
||
| Death Pact (M) | ||
| Arc 8, Clr 8, Pact 8 | ||
| General | ||
-2 to Constitution, in exchange for effects of true resurrection. |
||
| Mass Death Ward | ||
| Arc 8, Clr 8, Drd 9 | ||
| 30 minutes | ||
As death ward, but more targets. |
||
| Depthsurge | ||
| Arc 8, Drd 8, Seafolk 8, Sor/Wiz 8 | ||
| General | ||
Water slam deals 2d6 + 1/level damage to all within 20-ft. radius, pushes targets back, sinks ships. |
||
| Dimensional Lock | ||
| None - Yes | Arc 8, Clr 8, Portal 8, Sor/Wiz 8 | V, S |
| 1 day/level | Medium | 24 hours |
Teleportation and interplanar travel blocked for one day/level. |
||
| Discern Location | ||
| None - No | APeace 8, Arc 8, Beguiler 8, Clr 8, Hlr 8, Knowledge 8, Oracle 8, Planning 8, Retribution 8, Shu 8, Sin-A 8, Sor/Wiz 8, Trade 9, Truth 8, Wealth 8 | V, S, DF |
| Instant | Unlimited | 6 hours |
Reveals exact location of creature or object. |
||
| Earth Glide | ||
| Arc 8, Drd 8, Sor/Wiz 8 | ||
| 5 minutes | ||
Grants the ability to move through earth and stone like an earth elemental |
||
| Earthquake | ||
| See text - No | Arc 8, Blg 7, Cavern 8, Clr 8, Destruction 8, Drd 8, Earth 7, Shu 8, Wmg 7, Wuj 8 | V, S, DF |
| 1 round | Long | 12 hours |
Intense tremor shakes 5-ft./level radius. |
||
| Fierce Pride of the Beastlands | ||
| Arc 8, Clr 8, Sor/Wiz 8 | ||
| 1 hour | ||
Summon celestial lions and celestial dire lions to follow you |
||
| Fire Storm | ||
| Reflex half - Yes | Arc 8, Blg 7, Clr 8, Drd 7, Fire 7, Shu 7, Wmg 7 | V, S |
| Instant | Medium | General |
Deals 1d6/level fire damage. |
||
| Flashflood | ||
| Arc 8, Clr 8, Drd 8 | ||
| General | ||
Wave of water smashes everything in its path and floods area. |
||
| Frostfell | ||
| Arc 8, Drd 8, Sor/Wiz 9 | ||
| 6 hours | ||
Intense cold turns all subjects in area into ice. |
||
| General of Undeath | ||
| Arc 8, Clr 8 | ||
| 24 hours | ||
Increases your maximum HD of controlled undead by your caster level. |
||
| Glacier | ||
| Arc 8, Drd 8 | ||
| General | ||
Conjures glaciers that attack your enemies. |
||
| Golem Immunity | ||
| Arc 8, Clr 8, Sor/Wiz 8 | ||
| General | ||
Grants a construct the magic immunity special quality of a particular golem. |
||
| Heat Drain | ||
| Arc 8, Clr 8 | ||
| General | ||
Subjects take 1d6 cold damage/level, you gain equal amount hp. |
||
| Holy Aura (F) | ||
| See text - Yes (harmless) | APeace 8, Arc 8, Celestial 8, Clr 8, Exalted Arcanist 8, Exorcism 8, Good 8, Hlr 8, Mysticism 8 | V, S, F |
| 1 round/level (D) | 20 ft. | General |
+4 to AC, +4 resistance, and SR 25 against evil spells. |
||
| Horrid Wilting | ||
| Fortitude half - Yes | Arc 8, Blg 8, Decay 8, Necro 8, Sor/Wiz 8, Suffering 8, Thirst 8, Water 8, Watery Death 8, Wmg 8, Wuj 8 | V, S, M/DF |
| Instant | Long | General |
Deals 1d6/level damage within 30 ft. |
||
| Illusion Purge | ||
| Arc 8, Clr 8, Sor/Wiz 8, Truth 7 | ||
| General | ||
Dispels illusions within 5 ft./level. |
||
| Incendiary Cloud | ||
| Reflex half; see text - No | Arc 8, Blg 9, Fire 8, Shu 8, Sor/Wiz 8, Wmg 8, Wuj 8 | V, S |
| 1 round/level | Medium | General |
Cloud deals 4d6 fire damage/round. |
||
| Mass Inflict Critical Wounds | ||
| Will half - Yes | Arc 8, Clr 8 | V, S |
| Instant | Close | General |
Deals 4d8 damage +1/level to many creatures. |
||
| Last Judgment | ||
| Arc 8, Clr 8, Sor/Wiz 8, Wrath 8 | ||
| General | ||
Evil creatures are struck dead and sent to Lower Planes. |
||
| Leonal's Roar | ||
| Arc 8, Drd 8 | ||
| General | ||
Kills, paralyzes, weakens, or dazes nongood subjects, and deals 2d6 points of sonic damage. |
||
| Maelstrom | ||
| Arc 8, Blackwater 8, Drd 8, Ocean 8 | ||
| General | ||
Waterspout sucks in and damages creatures. |
||
| Megalodon Empowerment (M) | ||
| Arc 8, Drd 8, Seafolk 7 | ||
| General | ||
Gain scent, water breathing, swim speed for 1 hour/level. |
||
| Mind Blank | ||
| Will negates (harmless) - Yes (harmless) | Arc 8, Beguiler 8, Blg 8, Liberation 8, Meditation 8, Mental 8, Mind 8, Protection 8, Sor/Wiz 8, Trade 8, Wuj 8 | V, S |
| 1 day | Close | 12 hours |
Subject is immune to mental/emotional magic and scrying. |
||
| Necrotic Empowerment (F) | ||
| Arc 8, Clr 8, Sor/Wiz 8 | ||
| General | ||
Draw personal vigor from mother cyst. |
||
| Pestilence | ||
| Arc 8, Clr 8, Drd 7 | ||
| General | ||
Subject gains a disease, as do all who touch him. |
||
| Phantom Wolf | ||
| Arc 8, Drd 8 | ||
| General | ||
Incorporeal wolf fights for you. |
||
| Greater Planar Ally (XP) | ||
| None - No | APeace 8, Arc 8, Clr 8, DrgBlw 8, Drow 8, Exalted Arcanist 8, Summoner 8 | V, S, DF, XP |
| Instant | Close | 24 hours |
As lesser planar ally, but up to 18 HD. |
||
| Greater Planar Exchange | ||
| Arc 8, Clr 8 | ||
| General | ||
Trade places with one of three greater planar creatures (your choice). |
||
| Power Word Blind | ||
| None - Yes | Arc 8, Beguiler 7, Darkness 8, Shu 8, Slime 8, Sor/Wiz 7, War 7, Wuj 7 | V |
| See text | Close | General |
Blinds creature with 200 hp or less. |
||
| Protection from Spells (M) (F) | ||
| Will negates (harmless) - Yes (harmless) | Arc 8, Balance 8, Dwarf 8, Family 8, Magic 8, Shu 8, Sor/Wiz 8 | V, S, M, F |
| 10 min./level | Touch | 4 hours |
Confers +8 resistance bonus. |
||
| Red Tide | ||
| Arc 8, Drd 8 | ||
| General | ||
Sicken or Nauseate subjects in area for 1 minute. 3d6 temporary Strength damage poison to Fortitude save failure. |
||
| Mass Restoration (M) | ||
| Arc 8, Clr 8 | ||
| General | ||
As restoration, but multiple targets. |
||
| Reverse Gravity | ||
| None; see text - No | Arc 8, Drd 8, Sky 7, Sor/Wiz 7 | V, S, M/DF |
| 1 round/level (D) | Medium | General |
Objects and creatures fall upward. |
||
| Screen | ||
| None or Will disbelief (if interacted with); see text - No | Arc 8, Beguiler 8, Gnome 7, Illusion 8, Shu 8, Sor/Wiz 8, Trickery 7, VDarkness 9 | V, S |
| 1 day | Close | 24 hours |
Illusion hides area from vision, scrying. |
||
| Shambler | ||
| None - No | Arc 8, Blg 8, Drd 9, Plant 9 | V, S |
| 7 days or 7 months (D); see text | Medium | 24 hours |
Summons 1d4+2 shambling mounds to fight for you. |
||
| Shield of Law (F) | ||
| See text - Yes (harmless) | Arc 8, Clr 8, Inquisition 8, Law 8 | V, S, F |
| 1 round/level (D) | 20 ft. | General |
+4 to AC, +4 resistance, and SR 25 against chaotic spells. |
||
| Greater Spell Immunity | ||
| Will negates (harmless) - Yes (harmless) | Arc 8, Clr 8, Sin-P 8 | V, S, DF |
| 10 min./level | Touch | 1 hour |
As spell immunity, but up to 8th-level spells. |
||
| Spread of Contentment | ||
| Arc 8, Clr 8, Pleasure 8 | ||
| 6 hours | ||
Calms hostile creatures within 10-ft./level radius. |
||
| Storm of Elemental Fury | ||
| Arc 8, Drd 8 | ||
| General | ||
Magic cloud creates win-storm, then hail of stones, then rainstorm, then flame. |
||
| Stormrage | ||
| Arc 8, Clr 8 | ||
| 5 minutes | ||
Fly, wind wall, protection from strong winds, and make electrical attacks. |
||
| Summon Desert Ally VIII | ||
| Arc 8, Drd 8 | ||
| General | ||
Calls dustform creature to fight. |
||
| Summon Giants | ||
| Arc 8, Clr 8, Winter 8 | ||
| General | ||
Summons outsider giants to fight for you. |
||
| Summon Monster VIII | ||
| None - No | Arc 8, Clr 8, Sor/Wiz 8, Wuj 8 | V, S, F/DF |
| 1 round/level (D) | Close | General |
Calls extraplanar creature to fight for you. |
||
| Summon Nature's Ally VIII | ||
| None - No | Animal 8, Arc 8, Drd 8, Shu 8 | V, S, DF |
| 1 round/level (D) | Close | General |
Calls creature to fight. |
||
| Sunburst | ||
| Reflex partial; see text - Yes | Arc 8, Drd 8, Elf 8, Purification 8, Shu 8, Sor/Wiz 8, Summer 8, Sun 8, Wmg 8 | V, S, M/DF |
| Instant | Long | General |
Blinds all within 10 ft., deals 6d6 damage. |
||
| Symbol of Death (M) | ||
| Fortitude negates - Yes | Arc 8, Clr 8, Sor/Wiz 8, Wuj 8 | V, S, M |
| See text | 0 ft.; see text | General |
Triggered rune slays nearby creatures. |
||
| Symbol of Insanity (M) | ||
| Will negates - Yes | Arc 8, Clr 8, Sor/Wiz 8, Wuj 8 | V, S, M |
| See text | 0 ft.; see text | General |
Triggered rune renders nearby creatures insane. |
||
| Greater Teleport | ||
| None and Will negates (object) - No and Yes (object) | Arc 8, Shu 8, Sor/Wiz 7, Travel 7, Wuj 7 | V |
| Instant | Personal and touch | 4 hours |
As teleport, but no range limit and no off-target arrival. |
||
| Bimonthly Temporary Soul Binding (M) (XP) | ||
| Will negates (harmless, object) - No | Arc 8, Clr 8, Drd 8, Sor/Wiz 8 | V, S, M, XP |
| 2 days/level | Touch | General |
As Temporary Soul Binding, except 2 days/level and does not get discharged. |
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| Unearthly Beauty | ||
| Arc 8, Drd 8, Fey 8 | ||
| General | ||
As blinding beauty, but creatures must save or die. |
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| Unholy Aura (F) | ||
| See text - Yes (harmless) | Arc 8, Clr 8, Evil 8, Mysticism 8 | V, S, F |
| 1 round/level (D) | 20 ft. | General |
+4 to AC, +4 resistance, and SR 25 against good spells. |
||
| Veil of Undeath (M) | ||
| Arc 8, Clr 8, Sor/Wiz 8 | ||
| 1 hour | ||
You gain undead traits. |
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| Wall of Greater Dispel Magic | ||
| Arc 8, Brd 5, Clr 8, Drd 8, Sor/Wiz 8 | ||
| 5 minutes | ||
Creatures passing through a transparent wall become subjects of targeted dispel magic, greater. |
||
| Waves of Exhaustion | ||
| None - Yes | Arc 8, Blg 8, Sin-S 8, Sor/Wiz 7, Suffering 7, Wmg 7 | V, S |
| Instant | 60 ft. | General |
Several targets become exhausted. |
||
| Whirlwind | ||
| Reflex negates; see text - Yes | Air 8, Arc 8, Drd 8, Shu 8, Storm 8, Weather 8, Wuj 8 | V, S, DF |
| 1 round/level (D) | Long | General |
Cyclone deals damage and can pick up creatures. |
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