| Name | ||
|---|---|---|
| Save - Res | Level | Comps |
| Dur | Range | Recharge |
| Description | ||
| Anticold Sphere | ||
| Arc 5, Drd 5, Sor/Wiz 5 | ||
| 1 hour | ||
Mobile energy field provides immunity to cold. |
||
| Atonement (F) (XP) | ||
| None - Yes | APeace 5, Arc 5, Clr 5, Drd 5, EmBarachiel 4, Hlr 5, Renewal 5, Shu 5 | V, S, M, F, DF, XP |
| Instant | Touch | General |
Removes burden of misdeeds from subject. |
||
| Aura of Evasion (M) | ||
| Arc 5, Clr 5, Sor/Wiz 6 | ||
| General | ||
All within 10 ft. gain evasion against breath weapons. |
||
| Awaken (XP) | ||
| Will negates - Yes | Arc 5, Drd 5 | V, S, DF, XP |
| Instant | Touch | General |
Animal or tree gains human intellect. |
||
| Baleful Polymorph | ||
| Fortitude negates, Will partial; see text - Yes | Adp 5, Arc 5, Drd 5, HB 4, Sin-G 5, Sor/Wiz 5, Transformation 6, Wuj 5 | V, S |
| Permanent | Close | General |
Transforms subject into harmless animal. |
||
| Battletide | ||
| Arc 5, Clr 5 | ||
| General | ||
Targets have attack penalties and you gain a partial action each round. |
||
| Bear's Heart | ||
| Arc 5, Clr 5, Drd 4 | ||
| General | ||
One ally/level +4 Strength and +1d4/level hit points. |
||
| Bite of the Weretiger | ||
| Arc 5, Drd 5, Sor/Wiz 6 | ||
| General | ||
You become enhanced such as that of a tiger |
||
| Blackwater Tentacle | ||
| Arc 5, Blackwater 5, Drd 5, Sor/Wiz 5 | ||
| General | ||
Create blackwater tentacle that attacks your foe. |
||
| Greater Blindsight | ||
| Arc 5, Clr 5, Drd 4 | ||
| 5 minutes | ||
Grants blindsight* to a range of 60 ft. |
||
| Blistering Radiance | ||
| Arc 5, Clr 5, Sor/Wiz 4 | ||
| General | ||
Dazzles sighted creatures and causes 2d6 fire damage/round. |
||
| Blizzard | ||
| Arc 5, Drd 5, Winter 5 | ||
| General | ||
Temperature drops and powerful blizzard reduces visibility to zero. |
||
| Boreal Wind | ||
| Arc 5, Brd 5, Clr 5, Drd 4, Sor/Wiz 5 | ||
| General | ||
Gust of cold wind deals 1d4 cold damage/level and knocks creatures back. |
||
| Break Enchantment | ||
| See text - No | Adp 5, APeace 5, Arc 5, Beguiler 5, Brd 4, ChamGwyn 4, Clr 5, EmBarachiel 4, HB 4, Hlr 5, Liberation 5, Luck 5, Pal 4, Sor/Wiz 5, Spell 5 | V, S |
| Instant | Close | 1 hour |
Frees subjects from enchantments, alterations, curses, and petrification. |
||
| Call Avalanche | ||
| Arc 5, Drd 5 | ||
| General | ||
Avalanche of ice and snow falls from the sky, burying subjects. |
||
| Call Lightning Storm | ||
| Reflex half - Yes | Arc 5, Drd 5, Storm 6 | V, S |
| 1 min./level | Long | General |
As call lightning, but 5d6 damage per bolt. |
||
| Call Zelekhut (XP) | ||
| Arc 5, Clr 5, Sor/Wiz 5 | ||
| General | ||
A zelekhut aids you in hunting a fugitive. |
||
| Chaav's Laugh | ||
| Arc 5, Clr 5, Joy 5 | ||
| General | ||
Good creatures gain +2 on attacks and saves versus fear and gain 1d8+1/level temporary hit points, while evil creatures save or suffer -2 on attacks and saves versus fear. |
||
| Charnel Fire | ||
| Arc 5, Clr 5 | ||
| General | ||
Consumes one corpse or undead creature. |
||
| Choking Sands | ||
| Arc 5, Clr 5, Drd 5, Sor/Wiz 5 | ||
| General | ||
Touched creature begins to suffocate on sand. |
||
| Cloak of the Sea | ||
| Arc 5, Drd 5, Sor/Wiz 6 | ||
| 6 hours | ||
Gain blur, freedom of movement, and water breathing while in water. |
||
| Greater Command | ||
| Will negates - Yes | APeace 5, Arc 5, Clr 5, Domination 5, Herald 5, Nobility 5, Passion 5, Tyranny 5 | V |
| 1 round/level | Close | General |
As command, but affects one subject/level. |
||
| Commune (XP) | ||
| - | Adp 5, APeace 5, Arc 5, Clr 5, Oracle 5 | V, S, M, DF, XP |
| 1 round/level | Personal | 6 hours |
Deity answers one yes-or-no question/level. |
||
| Commune with Earth | ||
| Arc 5, Clr 5, Drd 5 | ||
| 6 hours | ||
Learn about terrain for 1 mile/level. |
||
| Confusion | ||
| Will negates - Yes | Arc 5, Beguiler 4, Brd 3, HB 3, Madness 4, Passion 3, Shu 5, Sor/Wiz 4, Trickery 4, Wuj 4 | V, S, M/DF |
| 1 round/level | Medium | General |
For 1 round/level, subject will attack caster 10%, act normally 10%, babble 30%, flee 20%, attack nearest creature 30%. |
||
| Conjure Ice Beast V | ||
| Arc 5, Clr 5, Drd 5 | ||
| General | ||
Conjures ice creature to fight for you. |
||
| Mass Contagion | ||
| Arc 5, Clr 5, Drd 5, Sor/Wiz 6 | ||
| General | ||
As contagion, but 20-ft. radius. |
||
| Control Winds | ||
| Fortitude negates - No | Air 5, Arc 5, Drd 5, Shu 5, Sky 5 | V, S |
| 10 min./level | 40 ft./level | 4 hours |
Change wind direction and speed. |
||
| Convert Wand | ||
| Arc 5, Clr 5 | ||
| General | ||
Transform wand of a particular spell and caster level into an appropriate cure wand of the same spell and caster level. |
||
| Crawling Darkness | ||
| Arc 5, Clr 5 | ||
| 5 minutes | ||
Cloud of tentacles provides concealment, skill bonuses, and several defenses. |
||
| Crown of Flame | ||
| Arc 5, Clr 5, Exalted Arcanist 5 | ||
| 30 minutes | ||
Aura burns evil outsiders, undead, and fey for 2d6 points of damage/round. |
||
| Mass Cure Light Wounds | ||
| Will half (harmless) or Will half; see text - Yes (harmless) or Yes; see text | APeace 5, Arc 5, Brd 5, Clr 5, Drd 6, Healing 5, Hlr 4, Shu 5 | V, S |
| Instant | Close | General |
Cures 1d8 damage +1/level for many creatures. |
||
| Mass Curse of Ill Fortune | ||
| Arc 5, Clr 5 | ||
| 30 minutes | ||
Enemies take -3 penalty on attack rolls and saves. |
||
| Dance of the Unicorn | ||
| Arc 5, Drd 5, Purification 5 | ||
| 5 minutes | ||
Purifying mist washes the air clean of smoke, dust, and poisons. |
||
| Dancing Web | ||
| Arc 5, Clr 5, Drd 5, Sor/Wiz 4 | ||
| General | ||
1d6 points/level of nonlethal damage and if save fails, evil creatures are entangled (half speed, -2 att, -4 Dex, Concentration DC 15 + level). |
||
| Dawn Shroud | ||
| Arc 5, Clr 5, Drd 5 | ||
| General | ||
In addition to acting as a daylight* spell, the light is harmful to oozes and undead. |
||
| Death Throes | ||
| Arc 5, Clr 5, Sor/Wiz 5 | ||
| 6 hours | ||
Your body explodes when you die. |
||
| Dimension Door | ||
| None and Will negates (object) - No and Yes (object) | Arc 5, Asn 4, Brd 4, Duskblade 4, HB 4, Hoard 4, Portal 4, Portal (alt) 4, Shu 5, Slayer of Domiel 4, Sor/Wiz 4, Travel 4, Wuj 4 | V |
| Instant | Long | General |
Teleports you short distance. |
||
| Dire Hunger | ||
| Arc 5, Drd 5 | ||
| General | ||
Subject grows fangs and attacks creatures near it. |
||
| Dispel Chaos | ||
| See text - See text | Arc 5, Clr 5, Law 5, Pal 4 | V, S, DF |
| 1 round/level or until discharged, whichever comes first | Touch | General |
+4 bonus against attacks by chaotic creatures. |
||
| Dispel Cold | ||
| Arc 5, Clr 5 | ||
| General | ||
Cancels cold spells and effects. |
||
| Dispel Evil | ||
| See text - See text | APeace 5, Arc 5, BVal 4, ChamGwyn 4, Clr 5, Exorcism 5, Good 5, KotC 4, Pal 4, Vassal of Bahamut 4 | V, S, DF |
| 1 round/level or until discharged, whichever comes first | Touch | General |
+4 bonus against attacks by evil creatures. |
||
| Dispel Fire | ||
| Arc 5, Clr 5 | ||
| General | ||
Cancels fire spells and effects. |
||
| Dispel Good | ||
| See text - See text | Arc 5, Clr 5, Evil 5 | V, S, DF |
| 1 round/level or until discharged, whichever comes first | Touch | General |
+4 bonus against attacks by good creatures. |
||
| Dispel Law | ||
| See text - See text | Arc 5, Chaos 5, Clr 5 | V, S, DF |
| 1 round/level or until discharged, whichever comes first | Touch | General |
+4 bonus against attacks by lawful creatures. |
||
| Dispel Water | ||
| Arc 5, Brd 4, Clr 5, Drd 4, Sor/Wiz 5, Thirst 4 | ||
| General | ||
Cancels water spells and effects or dismisses water creatures. |
||
| Disrupting Weapon | ||
| Will negates (harmless, object); see text - Yes (harmless, object) | Arc 5, Artificer 5, Clr 5, HotD 4, Life 5 | V, S |
| 1 round/level | Touch | 5 minutes |
Melee weapon destroys undead. |
||
| Divine Agility | ||
| Arc 5, Clr 5 | ||
| General | ||
Subject gains +10 to Dexterity for 1 round/level. |
||
| Doomtide | ||
| Arc 5, Clr 5 | ||
| General | ||
Black mist obscures vision, dazes creatures. |
||
| Dragon Breath | ||
| Arc 5, Clr 5, Shu 5, Sor/Wiz 4 | ||
| General | ||
You choose a dragon type and mimic its breath weapon. |
||
| Earth Hammer | ||
| Arc 5, Clr 5, Pal 3 | ||
| General | ||
You transform one melee weapon into a bludgeoning adamantine weapon. |
||
| Earth Reaver | ||
| Arc 5, Clr 5, Sor/Wiz 5 | ||
| General | ||
Eruption deals 4d6 impact damage and 3d6 fire damage to all in area. |
||
| Echo Skull | ||
| Arc 5, Drd 5 | ||
| 6 hours | ||
See, hear, and speak through a prepared animal skull for 1 hour/level. |
||
| Energetic Healing | ||
| APeace 5, Arc 5, Clr 5, Drd 5 | ||
| 1 hour | ||
Target is immune to one energy type and gains 10% of the energy damage as healing. |
||
| Etherealness, Swift | ||
| Arc 5, Beguiler 5, Clr 5, Sor/Wiz 5 | ||
| General | ||
Subject momentarily becomes ethereal. |
||
| False Sending | ||
| Arc 5, Clr 5, Sor/Wiz 6 | ||
| General | ||
As sending, except caster imitates someone else. |
||
| Feeblemind | ||
| Will negates; see text - Yes | Arc 5, Beguiler 5, Corruption 5, Shu 5, Sor/Wiz 5, Wuj 5 | V, S, M |
| Instant | Medium | General |
Subjects Int and Cha drop to 1. |
||
| Fire In The Blood | ||
| Arc 5, Clr 5 | ||
| Prohibited | ||
Your blood becomes a potent corrosive that burns attackers. |
||
| Fireward | ||
| Arc 5, Drd 5 | ||
| 6 hours | ||
As quench, but also suppresses magical fire effects in affected area. |
||
| Flame Strike | ||
| Reflex half - Yes | Arc 5, Blg 4, Clr 5, Drd 4, Shu 5, Sun 5, War 5, Wmg 5 | V, S, DF |
| Instant | Medium | General |
Smite foes with divine fire (1d6/level damage). |
||
| Flaywind Burst | ||
| Arc 5, Clr 5, Drd 5, Sand 5, Sor/Wiz 5 | ||
| General | ||
Cone blows away and knocks down smaller creatures and deals 1d6 damage/level. |
||
| Flesh to Salt | ||
| Arc 5, Drd 5, Sor/Wiz 5 | ||
| General | ||
Turns creature into a statue of salt. |
||
| Flowsight | ||
| Arc 5, Brd 4, Drd 5, Sor/Wiz 5 | ||
| 4 hours | ||
You can scry creatures in contact with a body of water. |
||
| Frostbite 2 | ||
| Arc 5, Clr 5 | ||
| General | ||
Chilled air causes 6d6 cold damage and 2d6 Dex damage. |
||
| Fuse Sand | ||
| Arc 5, Drd 5, Sor/Wiz 4 | ||
| General | ||
Hardens sand and may trap creatures. |
||
| Ghost Storm | ||
| Arc 5, Clr 5, Sor/Wiz 5 | ||
| General | ||
Save and become Frightened or fail and gain a temporary negative level, per round. Levels return at the rate of 1 per minute. More nastiness. |
||
| Hallow (M) | ||
| See text - See text | APeace 5, Arc 5, Clr 5, Deathless 5, Drd 5, Exalted Arcanist 5 | V, S, M, DF |
| Instant | Touch | General |
Designates location as holy. |
||
| Haunt Shift | ||
| Arc 5, Clr 5, Sor/Wiz 5 | ||
| General | ||
Turn corporeal and incorporeal undead into haunting presences. |
||
| Heartclutch | ||
| Arc 5, Clr 5 | ||
| General | ||
Subject dies in 1d3 rounds or takes 3d6 damage +1/level. |
||
| Hibernal Healing | ||
| Arc 5, Clr 5, Drd 4 | ||
| General | ||
You absorb ice, slush, and snow, curing 10 points/level of damage (max 150). |
||
| Hibernate | ||
| Arc 5, Clr 5, Drd 5 | ||
| 24 hours | ||
Sends subject into state of hibernation for one week/level. |
||
| Humanoid Essence | ||
| Arc 5, Artificer 4, Clr 5 | ||
| General | ||
Imposes upon a construct some of the weakness of the humanoid type. |
||
| Ice Shield (M) | ||
| Arc 5, Drd 5, Sor/Wiz 4 | ||
| General | ||
Subject gains damage reduction 15/—. |
||
| Incarnation of Evil | ||
| Arc 5, Clr 5 | ||
| 30 minutes | ||
As polymorph except only into crocodile, jackal, medium scorpion, or Medium viper. |
||
| Incorporeal Nova | ||
| Arc 5, Clr 5, Sor/Wiz 6 | ||
| General | ||
Destroy incorporeal undead. |
||
| Inferno | ||
| Arc 5, Drd 5 | ||
| General | ||
Creature bursts into flames and suffers 6d6 fire damage or less per round. |
||
| Mass Inflict Light Wounds | ||
| Will half - Yes | Arc 5, Clr 5, Destruction 5, Undeath 5 | V, S |
| Instant | Close | General |
Deals 1d8 damage +1/level to many creatures. |
||
| Insect Plague | ||
| None - No | Arc 5, Clr 5, Drd 5, Spider 5 | V, S, DF |
| 1 min./level | Long | 5 minutes |
Locust swarms attack creatures. |
||
| Greater Invisibility | ||
| Will negates (harmless) - Yes (harmless) or Yes (harmless, object) | Arc 5, Asn 4, Beguiler 4, Brd 4, HB 4, Shu 5, Slayer of Domiel 4, Sor/Wiz 4, Wuj 4 | V, S |
| 1 round/level (D) | Personal or touch | General |
As invisibility, but subject can attack and stay invisible. |
||
| Jungle's Rapture | ||
| Arc 5, Drd 5 | ||
| General | ||
Curse causes 1d6 Dexterity drain. |
||
| Lava Splash | ||
| Arc 5, Clr 5, Drd 4 | ||
| Prohibited | ||
Wave of lava deals 1d4/level (max 15d4) fire damage. |
||
| Life's Grace | ||
| Arc 5, Clr 5 | ||
| 30 minutes | ||
Grants immunity to death effects, energy drain, and negative energy effects. Also grants ghost touch to armor. |
||
| Major Creation | ||
| None - No | Adp 5, Arc 5, Artifice 6, Artificer 5, Craft 7, Creation 5, Sor/Wiz 5, Wuj 5 | V, S, M |
| See text | Close | General |
As minor creation, plus stone and metal. |
||
| Mark of Justice | ||
| None - Yes | APeace 5, Arc 5, Clr 5, Exalted Arcanist 5, Fate 5, Pal 4, Retribution 5 | V, S, DF |
| Permanent; see text | Touch | General |
Designates action that will trigger curse on subject. |
||
| Memory Rot | ||
| Arc 5, Drd 5 | ||
| General | ||
Spores deal 1d6 Int drain to target, plus 1 Int/round. |
||
| Mirage Arcana | ||
| Will disbelief (if interacted with) - No | Arc 5, Brd 5, Shu 5, Sor/Wiz 5 | V, S |
| Concentration + 1 hour/level (D) | Long | General |
As hallucinatory terrain, plus structures. |
||
| Monstrous Regeneration | ||
| Arc 5, Clr 5, Drd 5 | ||
| General | ||
Grants the regeneration ability for 1 round/2 levels. |
||
| Moon Path | ||
| Arc 5, Hth 5, Moon 5 | ||
| 30 minutes | ||
Grants sanctuary to 1 creature/level and bridges gaps. |
||
| Morality Undone | ||
| Arc 5, Brd 5, Clr 5, Corruption 4, MH 4 | ||
| 1 hour | ||
Subject becomes evil. |
||
| Necrotic Burst (F) | ||
| Arc 5, Clr 5, Sor/Wiz 5 | ||
| General | ||
Encysted subject killed, cyst begins to roam. |
||
| Necrotic Skull Bomb | ||
| Arc 5, Clr 5, Sor/Wiz 5 | ||
| General | ||
Exploding skull releases negative energy; targets each gain 1d4 negative levels. |
||
| Opalescent Glare | ||
| Arc 5, Clr 5, Sor/Wiz 5 | ||
| General | ||
Kill evil creatures with a look, or make them very afraid. |
||
| Orb of Dancing Death | ||
| Arc 5, Clr 5, Sor/Wiz 5 | ||
| General | ||
Orb you control bestows 1 negative level each round. |
||
| Pack of Ghouls | ||
| Arc 5, Clr 5 | ||
| General | ||
You summon a pack of ghouls. |
||
| Parboil | ||
| Arc 5, Clr 5, Sor/Wiz 4 | ||
| General | ||
Flash-heats air dealing 6d6 fire and 2d4 Intelligence damage to one or more creatures. |
||
| Pass through Ice | ||
| Arc 5, Clr 5, Drd 5 | ||
| General | ||
Subject can pass through ice or snow like water. |
||
| Passwall | ||
| None - No | Arc 5, Cavern 5, Shu 5, Sor/Wiz 5, Wuj 5 | V, S, M |
| 1 hour/level (D) | Touch | 6 hours |
Creates passage through wood or stone wall. |
||
| Persistent Image | ||
| Will disbelief (if interacted with) - No | Arc 5, Brd 5, Illusion 5, Shu 5, Sor/Wiz 5, Wuj 5 | V, S, M |
| 1 min./level (D) | Long | 30 minutes |
As major image, but no concentration required. |
||
| Phantom Stag | ||
| Arc 5, Drd 5 | ||
| 6 hours | ||
Magic stag appears for 1 hour/level. |
||
| Plane Shift | ||
| Will negates - Yes | APeace 5, Arc 5, Clr 5, Sor/Wiz 7 | V, S, F |
| Instant | Touch | General |
As many as eight subjects travel to another plane. |
||
| Plant Body | ||
| Arc 5, Drd 5 | ||
| 1 hour | ||
Your type changes to plant. |
||
| Poison Thorns | ||
| Arc 5, Drd 5 | ||
| General | ||
You grow thorns that poison your attackers. |
||
| Psychic Turmoil | ||
| Will partial; see text - Yes | Arc 5, Clr 5, Sor/Wiz 5 | V, S, M |
| 1 round/level | Close | General |
Invisible field leeches psionic power points away. |
||
| Quill Blast | ||
| Arc 5, Drd 5 | ||
| General | ||
You fling quills in spread, dealing 1d6 damage and imposing penalties. |
||
| Raise Dead (M) | ||
| None; see text - Yes (harmless) | Adp 5, APeace 5, Arc 5, Clr 5, Hlr 5, SaveLife 5 | V, S, M, DF |
| Instant | Touch | General |
Restores life to subject who died as long as one day/level ago. |
||
| Rejuvenation Cocoon | ||
| Arc 5, Drd 5 | ||
| General | ||
Energy cocoon shields creature, then heals it. |
||
| Repel Wood | ||
| None - No | Arc 5, Blg 5, Drd 6, Plant 6, Wuj 6 | V, S |
| 1 min./level (D) | 60 ft. | General |
Pushes away wooden objects. |
||
| Resonating Resistance | ||
| Arc 5, Clr 5, MH 4, Sor/Wiz 5 | ||
| 5 minutes | ||
Foes must check spell resistance twice against you. |
||
| Revivify (M) | ||
| Arc 5, Clr 5, Hlr 5, SaveLife 4 | ||
| General | ||
Restore recently dead to life with no level loss. |
||
| Righteous Might | ||
| - | Arc 5, Clr 5, Competition 5, Hatred 5, Mysticism 5, Shu 5, Sin-W 5, Strength 5, Wrath 5 | V, S, DF |
| 1 round/level (D) | Personal | 5 minutes |
Your size increases, and you gain combat bonuses. |
||
| Rushing Waters | ||
| Arc 5, Drd 5, Watery Death 4 | ||
| General | ||
Wave makes bull rush attack. |
||
| Sacred Guardian | ||
| APeace 5, Arc 5, Clr 5 | ||
| 24 hours | ||
You know status of subject and can teleport or effect scrying flawlessly. |
||
| Scry Trap | ||
| Arc 5, Clr 5, Sor/Wiz 5 | ||
| General | ||
Scry attempts against target deal 1d6/level damage and blind scrying creature. |
||
| Scrying (F) | ||
| Will negates - Yes | APeace 5, Arc 5, Brd 3, Clr 5, Drd 4, EmBarachiel 3, HB 4, MH 3, Oracle 4, Shu 5, Sin-L 5, Sor/Wiz 4, Wuj 4 | V, S, F, M/DF |
| 1 min./level | See text | General |
Spies on subject from a distance. |
||
| Sirine's Grace (M) | ||
| Arc 5, Brd 4, Drd 5 | ||
| General | ||
Grants +4 to Cha and Dex. Adds Cha Modifier deflection bonus to AC. +8 to Perform checks. 1d4 Int touch attack. |
||
| Slay Living | ||
| Fortitude partial - Yes | Arc 5, Clr 5, Death 5, DrgBlw 5, Repose 5 | V, S |
| Instant | Touch | General |
Touch attack kills subject. |
||
| Sleep Mote | ||
| Arc 5, Drd 5, Sor/Wiz 5 | ||
| General | ||
Dust devil of magic sand puts foes to sleep. |
||
| Soul Scour | ||
| Arc 5, Clr 5 | ||
| General | ||
Touch deals 2d6 Cha damage and 1d6 Wis damage immediately, 1d6 Cha damage after 1 minute. |
||
| Spell Phylactery | ||
| Arc 5, Clr 5 | ||
| 24 hours | ||
Scroll activates upon you if conditions are met. |
||
| Spell Resistance | ||
| Will negates (harmless) - Yes (harmless) | APeace 5, Arc 5, Clr 5, Magic 5, Meditation 5, Protection 5, Shu 5 | V, S, DF |
| 1 min./level | Touch | 30 minutes |
Subject gains SR 12 + level. |
||
| Spiritual Cavalry | ||
| Arc 5, Clr 5 | ||
| General | ||
Horsemen of force attack enemies. |
||
| Stalwart Pact (XP) | ||
| Arc 5, Clr 5, Destiny 5, Pact 5 | ||
| General | ||
You gain combat bonuses automatically when reduced to half hit points or lower. |
||
| Greater Status (HoB) | ||
| Arc 5, Clr 5, Hlr 6 | ||
| General | ||
Monitors condition, position of many allies. |
||
| Greater Stone Shape | ||
| Arc 5, Clr 5, Drd 5, Sor/Wiz 7 | ||
| 6 hours | ||
Sculps 10 cu. ft. + 10 cu. ft./level of stone into any shape. |
||
| Stone to Flesh | ||
| Fortitude negates (object); see text - Yes | Arc 5, Hlr 5, Sin-G 7, Sor/Wiz 6, Wuj 6 | V, S, M |
| Instant | Medium | General |
Restores petrified creature. |
||
| Subvert Planar Essence (M) | ||
| Arc 5, Clr 5, Sor/Wiz 6 | ||
| General | ||
Reduces target's DR and SR. |
||
| Summon Blood Elemental | ||
| Arc 5, Clr 5 | ||
| General | ||
Summon a blood elemental to attack your enemies. |
||
| Summon Bralani Eladrin | ||
| Arc 5, Clr 5 | ||
| General | ||
Summon a bralani eladrin to follow your commands. |
||
| Summon Desert Ally V | ||
| Arc 5, Drd 5 | ||
| General | ||
Calls dustform creature to fight. |
||
| Summon Monster V | ||
| None - No | Arc 5, Brd 5, Clr 5, Sor/Wiz 5, Summoner 5, Wuj 5 | V, S, F/DF |
| 1 round/level (D) | Close | General |
Calls extraplanar creature to fight for you. |
||
| Summon Nature's Ally V | ||
| None - No | Arc 5, Drd 5, Shu 5 | V, S, DF |
| 1 round/level (D) | Close | General |
Calls creature to fight. |
||
| Summon Undead V | ||
| Arc 5, Clr 5, Sor/Wiz 5 | ||
| General | ||
Summons undead to fight for you. |
||
| Symbol of Pain (M) | ||
| Fortitude negates - Yes | Arc 5, Clr 5, Pain 8, Sor/Wiz 5, Suffering 5, Wuj 5 | V, S, M |
| See text | 0 ft.; see text | General |
Triggered rune wracks nearby creatures with pain. |
||
| Symbol of Sleep (M) | ||
| Will negates - Yes | APeace 5, Arc 5, Clr 5, Sin-S 5, Sor/Wiz 5, Wuj 5 | V, S, M |
| See text | 0 ft.; see text | General |
Triggered rune puts nearby creatures into catatonic slumber. |
||
| Symbol Of Spell Loss | ||
| Arc 5, Clr 5, Sor/Wiz 5 | ||
| General | ||
Triggered rune absorbs spells yet to be cast. |
||
| Telepathic Aura | ||
| Arc 5, Clr 5, Pal 4 | ||
| 1 hour | ||
You can telepathically communicate to allies within the range. This is a one-way communication. |
||
| Telepathy Block | ||
| Arc 5, Brd 5, Clr 5, Sor/Wiz 5 | ||
| General | ||
Blocks all telepathic communication within 80-ft. radius. |
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| Semiweekly Temporary Soul Binding (M) | ||
| Will negates (harmless, object) - No | Arc 5, Brd 5, Clr 5, Drd 5, Sor/Wiz 5 | V, S, M |
| 8 hours/level or until discharged | Touch | General |
As Temporary Soul Binding, except 8 hours/level. |
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| Touch of the Pharaoh | ||
| Arc 5, Clr 5 | ||
| General | ||
Afflicts a creature with mummy rot. |
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| Transformation of the Deeps | ||
| Arc 5, Blackwater 4, Drd 5, Sor/Wiz 5 | ||
| 6 hours | ||
Grant water breathing, darkvision, and pressure immunity to one creature/3 levels. |
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| Transmute Sand to Glass | ||
| Arc 5, Drd 5, Sor/Wiz 5 | ||
| General | ||
Transforms two 10-ft. cubes per level. |
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| Transmute Sand to Stone | ||
| Arc 5, Drd 5, Sor/Wiz 5 | ||
| General | ||
Transforms two 10-ft. cubes per level. |
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| Transmute Stone to Sand | ||
| Arc 5, Drd 5, Sor/Wiz 5 | ||
| General | ||
Transforms two 10-ft. cubes per level. |
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| True Seeing (M) | ||
| Will negates (harmless) - Yes (harmless) | Adp 5, APeace 5, Arc 5, Beguiler 6, Clr 5, Commerce 5, Dragon 5, Drd 7, Hlr 5, Inquisition 5, Knowledge 5, Shu 6, Sor/Wiz 6, Trade 6, Truth 5, Wuj 6 | V, S, M |
| 1 min./level | Touch | General |
Lets you see all things as they really are. |
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| Undying Aura | ||
| Arc 5, Clr 5 | ||
| General | ||
Subject gains immunity to death effects, energy drain**, and negative energy; can harm one undead or heal one deathless. |
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| Unhallow (M) | ||
| See text - See text | Arc 5, Blg 4, Clr 5, Drd 5 | V, S, M |
| Instant | Touch | General |
Designates location as unholy. |
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| Greater Vigor | ||
| Arc 5, Clr 5, Drd 5 | ||
| General | ||
As vigor, lesser, but grants fast healing 4 instead. |
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| Vine Mine | ||
| Arc 5, Drd 5 | ||
| General | ||
Vines grow rapidly, giving various effects. |
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| Vulnerability | ||
| Arc 5, Asn 4, Clr 5, Sor/Wiz 5 | ||
| General | ||
Reduces an opponent's damage reduction. |
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| Wall of Coldfire (M) | ||
| Arc 5, Drd 5, Sor/Wiz 4 | ||
| General | ||
Deals 2d4 of cold damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 frostburn damage +1/level. |
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| Wall of Dispel Magic | ||
| Arc 5, Brd 4, Clr 5, Drd 5, Sor/Wiz 5 | ||
| 5 minutes | ||
Creatures passing through a transparent wall becomes subject of targeted dispel magic. |
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| Wall of Ice | ||
| Reflex negates; see text - Yes | Arc 5, Cold 5, Ocean 5, Shu 5, Sor/Wiz 4, Wuj 4 | V, S, M/DF |
| 1 min./level | Medium | General |
Ice plane creates wall with 15 hp +1/level, or hemisphere can trap creatures inside. |
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| Wall of Iron (M) | ||
| See text - No | Arc 5, Artificer 6, Metal 5, Shu 5, Sor/Wiz 6, Wuj 6 | V, S, M |
| Instant | Medium | 12 hours |
30 hp/four levels; can topple onto foes. |
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| Wall of Magma | ||
| Arc 5, Clr 5, Drd 6, Sor/Wiz 5 | ||
| 5 minutes | ||
Deals 2d6 fire damage out to 10 ft. and 1d6 out to 20 ft. Passing through wall deals 5d6 damage +1/level. |
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| Wall of Ooze | ||
| Arc 5, Clr 5, Sor/Wiz 5 | ||
| General | ||
Creates barrier that has 50 hp/4 levels that paralyzes and deals 2d6 damage to all that touch it. |
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| Wall of Stone | ||
| See text - No | Adp 5, APeace 5, Arc 5, Artificer 5, Clr 5, Craft 5, Drd 6, Earth 5, Shu 5, Sor/Wiz 5, Wuj 5 | V, S, M/DF |
| Instant | Medium | 12 hours |
Creates a stone wall that can be shaped. |
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| Wall of Thorns | ||
| None - No | Arc 5, Drd 5, Plant 5 | V, S |
| 10 min./level (D) | Medium | General |
Thorns damage anyone who tries to pass. |
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| Warding Gems (M) | ||
| Arc 5, Clr 5 | ||
| General | ||
Creates gems that store healing energy, encircle the target, and release their healing power on command. |
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| Waves of Fatigue | ||
| None - Yes | Arc 5, Blg 5, Duskblade 5, Necro 5, Sin-S 6, Sor/Wiz 5 | V, S |
| Instant | 30 ft. | General |
Several targets become fatigued. |
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| Wind Tunnel | ||
| Arc 5, Drd 5 | ||
| General | ||
Ranged weapons gain +10 bonus and double range increment. |
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| Zone of Respite | ||
| Arc 5, Clr 5, Sor/Wiz 5 | ||
| 1 hour | ||
Prevents teleportation and similar effects from functioning in the area |
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| Zone of Revelation | ||
| Arc 5, Clr 5 | ||
| 5 minutes | ||