| Name | Minotaur of Legend |
|---|---|
| Sorted Name | Minotaur of Legend |
| Family | Monster of Legend |
| Size and Type | Large Outsider (Cold, Fire, Native) |
| Hit Dice Count | 6 |
| Hit Dice | 6d8+42 (69 hp) |
| Random Hit Points | 6d8+42 - 42 |
| Environment | Any underground |
| Challenge Rating | 6 |
| Organization | Solitary, pair, or gang (3-4) |
| Version | MMII |
| Sources | Monster Manual II |
Source Copyright: Monster Manual II Copyright 2002, Wizards of the Coast, Inc.; Ed Bonny, Jeff Grubb, Rich Redman, Skip Williams, Steve Winter
The Closed content displayed above has been reproduced without permission from the copyright holder.
Attacks: Gore +14 melee (1d8+13 (primary)) or Huge greataxe +14 melee (2d8+13/x3), or Gore +14 melee (1d8+13 (primary)), or Huge greataxe +14/+9 melee (2d8+13/x3) and gore +12 melee (1d8+4 (secondary))
feats: GREAT FORTITUDE, POWER ATTACK, TRACK, IMPROVED INITIATIVE, MULTIATTACK,