| Name | Yak Folk |
|---|---|
| Sorted Name | Yak Folk |
| Family | Yak Folk |
| Size and Type | Large Monstrous Humanoid |
| Hit Dice Count | 5 |
| Hit Dice | 5d8+10 (32 hp) |
| Random Hit Points | 5d8+10 - 10 |
| Environment | Any mountains |
| Challenge Rating | 4 |
| Organization | Solitary, pair, or herd (3-12 plus 1 leader of 1st-5th level and 1-2 humanoid or giant slaves per yak folk), or tribe (11-20 plus 1 leader of 5th-12th level, 1-2 lieutenants of 1st-5th level, 1-2 humanoid or giant slaves per yak folk, and a force of 10-40 fighting slaves) |
| Version | MMII |
| Sources | Monster Manual II |
Source Copyright: Monster Manual II Copyright 2002, Wizards of the Coast, Inc.; Ed Bonny, Jeff Grubb, Rich Redman, Skip Williams, Steve Winter
The Closed content displayed above has been reproduced without permission from the copyright holder.
Attacks: Quarterstaff +9 melee (1d6+6) or falchion +8 melee (2d4+6/18-20), or Quarterstaff +9 melee (1d6+6), or falchion +8 melee (2d4+6/18-20)
feats: POWER ATTACK, WEAPON FOCUS (QUARTERSTAFF), IMPROVED INITIATIVE,