| Name | Minotaur of Legend | 
|---|---|
| Sorted Name | Minotaur of Legend | 
| Family | Monster of Legend | 
| Size and Type | Large Outsider (Cold, Fire, Native) | 
| Hit Dice Count | 6 | 
| Hit Dice | 6d8+42 (69 hp) | 
| Random Hit Points | 6d8+42 - 42 | 
| Environment | Any underground | 
| Challenge Rating | 6 | 
| Organization | Solitary, pair, or gang (3-4) | 
| Version | MMII | 
| Sources | Monster Manual II | 
Source Copyright: Monster Manual II Copyright 2002, Wizards of the Coast, Inc.; Ed Bonny, Jeff Grubb, Rich Redman, Skip Williams, Steve Winter
The Closed content displayed above has been reproduced without permission from the copyright holder.
Attacks: Gore +14 melee (1d8+13 (primary)) or Huge greataxe +14 melee (2d8+13/x3), or Gore +14 melee (1d8+13 (primary)), or Huge greataxe +14/+9 melee (2d8+13/x3) and gore +12 melee (1d8+4 (secondary))
feats: GREAT FORTITUDE, POWER ATTACK, TRACK, IMPROVED INITIATIVE, MULTIATTACK,