| Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
|---|---|---|---|---|---|---|---|---|
| Absorb Weapon | T | W- | Y | 1h/l* | 1a | T | 6h | Hides a weapon inside your arm. |
| Accelerated Movement | T | N | N | 1r/l* | 1sw | P | G | Swift. Balance, Climb, Hide, Move Silently, and Tumble at normal speed with no penalty on skill check. |
| Allegro | T | F- | Y | 1m/l | 1a | 20f | 30m | You and your allies gain +30 ft. speed for 1 minute/level. |
| Arrow Mind | D | N | N | 1m/l* | 1ia | P | G | Immediate. You threaten nearby squares with your bow and fire without provoking attacks of opportunity. |
| Arrow Storm | T | N | N | 1r | 1sw | P | G | Swift. You make one ranged attack against each foe within one range increment. |
| Balancing Lorecall | D | N | N | 1m/l* | 1a | P | G | You gain a +4 bonus on Balance checks and can balance on impossible surfaces if you have 5 or more ranks in Balance. |
| Blade Storm | T | N | N | 1r | 1sw | P | G | Swift. You make melee attacks against every foe you threaten. |
| Bladeweave | I | N | * | 1r/l* | 1sw | P | G | Swift. Your melee attack dazes your opponent. |
| Bloodhound | D | N | N | 1d* | 1a | P | G | You gain an immediate retry if you fail a Survival check while tracking. |
| Branch to Branch | T | N | N | 1h/l* | 1a | P | 6h | You gain +10 competence bonus on Climb checks in trees and can brachiate through forest. |
| Cacophonic Shield | Ev | F~ | Y | 1m/l* | 1a | 10f | 5m | Immobile shield blocks sound, deflects missiles, deals 1d6+1/level and deafens intruders. |
| Cloak of the Sea | T | W- | Y | 1h/l* | 1a | T | 6h | Gain blur, freedom of movement, and water breathing while in water. |
| Critical Strike | D | N | N | 1r | 1sw | P | G | Swift. For 1 round you gain +1d6 damage, doubled threat range, and +4 on attack rolls to confirm critical hits. |
| Daggerspell Stance (F) | A | N | N | 1r/l* | 1sw | P | G | Swift. You gain +2 insight bonus on attack and damage if you make a full attack, SR 5 + caster level if you fight defensively, and DR 5/magic if you use the total defense action. |
| Dirge of Discord | En- | W- | Y | C+1r/l | 1a | C | G | Unnatural dirge that causes -4 to attack and concentration checks, and -4 enhancement penalty to Dexterity. |
| Dissonant Chord | Ev | F½ | Y | ! | 1a | 10f | G | Deal 1d8/2 levels sonic damage in 10-ft. burst. |
| Distort Speech | T | F- | Y | 1r/l | 1a | C | G | Target's speech becomes unintelligible, hampers spellcasting. |
| Distract Assailant | En | W- | Y | 1r | 1sw | C | G | Swift. One creature is flat-footed* for 1 round. |
| Divine Insight | D | N | N | 1h/l#* | 1a | P | G | You gain insight bonus of 5 + caster level on one single skill check. |
| Easy Climb | T | N | Y | 10m/l* | 1a | M | 1h | Changes vertical surface Climb DC to 10. |
| Easy Trail | A | N | Y | 1h/l* | 1a | P | 6h | Makes a trail easier to pass. |
| Embrace the Wild | T | N | N | 10m/l* | 1a | P | 1h | You gain an animal's senses for 10 min./level. |
| Entangling Staff | T | N | Y | 1r/l* | 1sw | T | G | Swift. Quarterstaff gains improved grab and can constrict grappled foes. |
| Exacting Shot | T | N | N | 1m/l | 1sw | T | 5m | Enhances ranged weapons critical on threat and negates concealment miss chances. |
| Swift Expeditious Retreat | T | N | N | 1r | 1sw | P | G | Your speed increases by 30 ft. for 1 round (swift). |
| Swift Fly | T | N | N | 1r | 1sw | P | G | This spell functions like fly except for 1 round (swift). |
| Focusing Chant | En | N | N | 1m* | 1sw | P | G | Improves concentration; +1 on attack rolls or selected checks. |
| Foebane | Ev | W- | Y | 1r/l | 1a | T | G | Enhances a weapon against a favored enemy, giving it +5 magic enhancement and +2d6 bonus damage. |
| Forestfold | T | N | N | 1h/l* | 1a | P | 6h | You gain +20 on Hide and Move Silently in a designated terrain type. |
| Golem Strike | D | N | N | 1r | 1sw | P | G | Swift. You can sneak attack constructs for 1 round. |
| Grave Strike | D+ | N | N | 1r | 1sw | P | G | Swift. You can sneak attack undead for 1 round. |
| Guided Shot | D | N | N | 1r | 1sw | P | G | Swift. You ignore distance penalties with your ranged attacks for 1 round. |
| Harmonic Chorus | En | W- | Y | C:1r/l* | 1a | C | G | Give another caster +2 caster levels and +2 on save DCs as long as you concentrate. |
| Swift Haste | T | N | N | 1d4r | 1sw | P | G | You are hasted for 1d4 rounds (swift). |
| Hawkeye | T | N | N | 10m/l | 1a | P | 1h | You gain +5 on spot checks and fire ranged weapons better. |
| Healing Lorecall | D | N | N | 10m/l | 1a | P | 1h | If you have 5 or more ranks in Heal, you can remove harmful conditions with conjuration (healing) spells. |
| Healthful Rest | C | W- | Y | 1d | 10m | C | G | Subjects heal at twice the normal rate. |
| Herald's Call | En | W- | Y | 1r | 1sw | 20f | G | Shout slows those within 20 ft. |
| Hindsight (M) | D | N | N | ! | 1h | 60f | G | Divination that allows you to see the history of a location. |
| Hymn of Praise | Ev+ | W- | Y | 1r/l | 1r | 50f | G | Grants +2 caster level to good-aligned divine spellcasters. |
| Improvisation | T | N | N | 1r/l* | 1a | P | G | Applies +2 points/level of luck bonuses to selected checks or attacks. |
| Infernal Threnody | Ev- | W- | Y | 1r/l | 1r | M | G | Grants +2 caster level to evil-aligned divine spellcasters. |
| Insidious Rhythm | En | W- | Y | 1m/l | 1ia | M | 30m | Implants melody in subject's mind; -4 penalty on Concentration checks, requires Concentration check for spellcasting. |
| Insightful Feint | D | N | N | 1r | 1sw | P | G | Swift. Gain +10 on your next Bluff check to feint in combat. |
| Inspirational Boost | En | N | N | 1r;x | 1sw | P | G | Swift. The bonuses granted by your inspire courage ability increase by 1 |
| Instant Locksmith | D | N | N | 1r | 1sw | P | G | Swift. Make Disable Device or Open Lock check at +2 as free action. |
| Instant Search | D | N | N | 1r | 1sw | P | G | Swift. Make Search check at +2 as free action. |
| Swift Invisibility | I | N | N | 1r | 1sw | P | G | Invisibility lasts 1 round (swift). |
| Iron Silence | T | W- | Y | 1h/l* | 1a | T | 6h | Armor touched has no armor check penalty on Hide and Move Silently checks for 1 hour/level. |
| Joyful Noise | A | N | N | C | 1a | 10f | G | You negate silence in a 10-ft.-radius emanation for as long as you concentrate. |
| Listening Coin | D | N | N | 1h/l* | 1a | T | 6h | Allows remote eavesdropping. |
| Listening Lorecall | D | N | N | 10m/l | 1a | P | 1h | Gain +4 on Listen checks, plus blindsense or blindsight if you have 5 or more ranks in Listen. |
| Master's Touch | D | N | N | 1m/l* | 1sw | P | 5m | You gain proficiency in any one weapon or shield. |
| Mindless Rage | En | W- | Y | 1r/l | 1a | M | G | Incite a rage in an opponent that drives them to attacking you by melee only. |
| Nature's Favor | Ev | W- | Y | 1m | 1sw | T | G | Target animal gains +1/3 caster levels (max +5) luck bonus on attack and damage rolls. |
| Nightstalker's Transformation (M) | T | N | N | 1r/l* | 1a | P | G | Gain +4 Dex, +3 luck bonus to AC, +5 luck bonus on Ref saves, +3d6 sneak attack, and evasion. |
| Protégé | Ev | W- | Y | 1m/l* | 1r | T | 30m | Grants another creature bardic abilities. |
| Shadow Form | I | N | N | 1m/l* | 1a | P | 5m | Gain +4 on Hide, Move Silently, and Escape Artist checks, and concealment; you can move through obstacles if you have ranks in Escape Artist. |
| Sniper's Eye | T | N | Y | 1r/l | 1a | P | G | Grants darkvision, ranged sneak attacks to 60 feet, death attack with ranged weapon, and +10 bonus on Spot checks. |
| Sniper's Shot | D | N | N | 1r | 1sw | P | G | Swift. No range limit on next ranged sneak attack. |
| Sonic Weapon | T | N | N | 1m/l* | 1a | T | 5m | Weapon touched deals +1d6 sonic damage with each hit. |
| Spectral Weapon | I | W~ | Y;* | 1r/l* | 1a | P | G | Creates a quasi-real weapon. |
| Speechlink | D | N | N | 10m/l* | 1a | T | 1h | You and the target can verbally communicate at any distance. |
| Tactical Precision | D | W- | Y | 1r/l | 1a | C | G | Allies gain additional +2 bonus on attack rolls and +1d6 additional damage against flanked foes. |
| Train Animal | En | W- | Y | 1h/l | 10m | T | 1h | Affected animal gains additional tricks equal to 1/2 caster level for 1 hour/level. |
| Vine Strike | D | N | N | 1r | 1sw | P | G | Swift. You can sneak attack plant creatures for 1 round. |
| Wail of Doom | Ev | W~ | Y | !;x | 1a | 30f | G | Deal 1d4 damage/level in 30-ft. cone, plus targets panicked or shaken. |
| War Cry | En | N | * | 1r/l* | 1sw | P | G | Swift. Gain +2 morale bonus on attack and damage rolls, or +4 if you charge, for 1 round/level. Any opponent you damage must save or become panicked for 1 round. |
| Wracking Touch | N | F½ | Y | ! | 1a | T | G | Deal 1d6 damage +1/level; you also deal sneak attack damage if you have any. |
| Wraithstrike | T | N | N | 1r | 1sw | P | G | Swift. Your melee attacks strike as touch attacks for 1 round. |