| Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
|---|---|---|---|---|---|---|---|---|
| Control Water | T | N | N | 10m/l* | 1a | L | 1h | Raises or lowers bodies of water. |
| Control Weather | T | N | N | 4d12h;x | 10m | 2m | G | Changes weather in local area. |
| Greater Dispel Magic | A | N | N | ! | 1a | M | G | As dispel magic, but +20 on check. |
| Fire Seeds | C | N|R½ | N | 10m/l# | 1a | T | 1h | Acorns and berries become grenades and bombs. |
| Flesh to Stone | T | F- | Y | ! | 1a | M | G | Turns subject creature into statue. |
| Geas/Quest | En | N | Y | 1d/l#* | 10m | C | G | As geas, lesser, plus it affects any creature. |
| Globe of Invulnerability | A | N | N | 1r/l* | 1a | 10f | G | As globe of invulnerability, lesser, plus 4th-level spell effects. |
| Ironwood | T | N | N | 1d/l* | 1m/lb. created | 0f | 12h | Magic wood is strong as steel. |
| Move Earth | T | N | N | ! | txt | L | 1h | Digs trenches and builds hills. |
| Permanent Image (M) | I | Wd | N | P* | 1a | L | 24h | Includes sight, sound, and smell. |
| Programmed Image (M) | I | Wd | N | P#, then 1r/l | 1a | L | 12h | As major image, plus triggered by event. |
| Repel Wood | T | N | N | 1m/l* | 1a | 60f | G | Pushes away wooden objects. |
| Repulsion (F) | A | W- | Y | 1r/l* | 1a | 10f/l | G | Creatures can't approach you. |
| Speak with Dead | N | W- | N | 1m/l | 10m | 10f | 30m | Corpse answers one question/two levels. |
| Spirit Binding | C | W- | Y | ! | 10m | C | G | As spirit binding, lesser, except you can attempt to call and trap one or more spirit creatures of the same type whose Hit Dice total no more than 16. |
| Spirit Needle | T | N | Y | 1r/l | 1a | C | G | Incorporeal creature is held in place and looses incorporeal benefits. Also cannot use teleportation type magics. |
| Stone to Flesh | T | F- | Y | ! | 1a | M | G | Restores petrified creature. |
| Mass Suggestion | En | W- | Y | 1h/l# | 1a | M | 30m | As suggestion, plus one subject/level. |
| Summon Monster VI | C | N | N | 1r/l* | 1r | C | G | Calls extraplanar creature to fight for you. |
| Symbol of Fear (M) | N | W- | Y | x | 10m | 0f | G | Triggered rune panics nearby creatures. |
| Symbol of Persuasion (M) | En | W- | Y | x | 10m | 0f | G | Triggered rune acts as charm monster on nearby creatures. |
| Transfix | En | W- | Y | 1h/l | 1r | M | 6h | Medium or smaller targets are paralyzed. |
| True Seeing (M) | D | W- | Y | 1m/l | 1a | T | G | Lets you see all things as they really are. |
| Veil | I | W- | Y;* | C+1h/l* | 1a | L | 12h | Changes appearance of group of creatures. |
| Wall of Iron (M) | C | N | N | ! | 1a | M | 12h | 30 hp/four levels; can topple onto foes. |