| Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
|---|---|---|---|---|---|---|---|---|
| Aligned Aura | A | F~ | Y | 1r/l#* | 1a | 20f|60f | G | Grant combat bonuses to like-aligned allies and impose penalties on creatures of opposing alignment. |
| Lesser Aura of Cold | T | N | Y | 1r/l* | 1a | 5f | G | Intense cold deals 1d6 damage to creatures within 5 ft. |
| Aura of the Sun | A | N | N | 1r/l | 1a | 10f | G | Fills an area with light that damages undead and hampers magical darkness. |
| Battlefield Illumination | Ev | N | N | 10m/l* | 1r | L | G | Improve light in 80-ft.-radius cylinder |
| Blood of the Martyr | N+ | N | Y | ! | 1a | M | G | Take damage and Heal another at least 20 HP. |
| Bolster Aura | A | W- | Y | 10m/l | 1a | T | G | Subject's aura strengthens as if it had 1 HD/ two caster levels more than it actually does. |
| Break Enchantment | A | N | N | ! | 1m | C | 1h | Frees subjects from enchantments, alterations, curses, and petrification. |
| Castigate | Ev | F½ | Y | ! | 1a | 10f | G | Verbal rebuke damages those whose alignment differs from yours. |
| Cure Serious Wounds | C | W½ | Y;* | ! | 1a | T | G | Cures 3d8 damage +1/level (max +15). |
| Death Ward | N | W- | Y | 1m/l | 1a | T | 5m | Grants immunity to death spells and negative energy effects. |
| Dispel Chaos | A! | N | * | 1r/l# | 1a | T | G | +4 bonus against attacks by chaotic creatures. |
| Dispel Evil | A+ | N | * | 1r/l# | 1a | T | G | +4 bonus against attacks by evil creatures. |
| Door to Great Evil | C | N | N | ! | 1a | P|T | 4h | Send yourself or another paladin to the nearest evil you can deal with. |
| Draconic Might | T | F- | Y | 1m/l* | 1a | T | 30m | Gain +5 to Str, Con, Cha; +4 natural armor; immunity to magic sleep and paralysis effects. |
| Favor of the Martyr | N | N | Y | 1m/l | 1a | M | 30m | Subject gains Endurance plus immunity to nonlethal damage, charm and compulsion effects, pain attacks, and other adverse conditions, subject can function at -1 to -9 hp. |
| Glory of the Martyr | A | W- | Y | 1h/l* | 1a | C | 24h | As shield other, but affecting multiple creatures, and healing them if you die. |
| Hand of the Faithful | A | F- | Y | 1h/l | 1m | 10f | 4h | Immobile zone of warding stuns those of different patrons. |
| Holy Sword | Ev+ | N | N | 1r/l | 1a | T | G | Weapon becomes +5, deals +2d6 holy damage against evil. |
| Lawful Sword | Ev! | N | N | 1r/l | 1a | T | G | Weapon becomes +5 axiomatic weapon and emits Magic Circle against Chaos. |
| Mark of Justice | N | N | Y | P;x | 10m | T | G | Designates action that will trigger curse on subject. |
| Neutralize Poison | C | W- | Y | 10m/l | 1a | T | 1h | Immunizes subject against poison, detoxifies venom in or on subject. |
| Restoration (M) | C | W- | Y | ! | 3r | T | G | Restores level and ability score drains. |
| Revenance | C | N | Y | 1m/l | 1a | T | G | Slain ally is restored to life for 1 minute/level. |
| Righteous Aura | A+ | N | N | 1h/l | 1a | P | 6h | You detonate on death, healing good creatures and damaging others (2d6/level damage). |
| Sacred Haven | A+ | W- | Y | 1m/l | 1a | T | 5m | Creature gains AC bonus, and you can monitor and heal it magically. |
| Seek Eternal Rest | C | N | N | 10m/l | 1a | P | 1h | Turn undead as a paladin two levels higher. |
| Spiritual Chariot | C | N | N | 1h/l | 1a | C | G | Creates ghostly chariot behind your mount. |
| Sword of Conscience | En+ | W- | Y | !;x | 1a | C | G | Evil creature confesses crimes, takes Wisdom damage. |
| Telepathic Aura | D | N | N | 10m/l* | 1a | 100f | 1h | You can telepathically communicate to allies within the range. This is a one-way communication. |
| Daily Temporary Soul Binding | C | W- | N | 4h/l# | 1m | T | 24h | As Temporary Soul Binding, except 4 hours/level. |
| Lesser Visage of the Deity | T-+ | N | N | 1r/l | 1a | P | G | You gain +4 Charisma and resistance 10 to certain energy types. |
| Weapon of the Deity | T | N | N | 1r/l | 1a | 0f | G | Gives your weapon magical powers appropriate to your patron. |
| Winged Mount | T | F- | Y | 10m/l | 1a | T | 1h |