| Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
|---|---|---|---|---|---|---|---|---|
| Accelerated Movement | T | N | N | 1r/l* | 1sw | P | G | Swift. Balance, Climb, Hide, Move Silently, and Tumble at normal speed with no penalty on skill check. |
| Alarm | A | N | N | 2h/l* | 1a | C | 4h | Wards an area for 2 hours/level. |
| Alustriel's Banner (M) | I | Wd | N | 1r/l* | 1a | L | G | Create a minor image of a banner that is illuminated to guide and light. |
| Ambient Song | I | W- | N | 1m/l* | 1a | P | 30m | Masks bardic music effects as other sounds. |
| Amplify | T | W- | Y;* | 1m/l | 1a | L | G | Lowers Listen DC by 20. |
| Ancient Knowledge | D | N | N | 1h/l# | 1m | P | G | Gain a +5 insight bonus on a single Knowledge check. |
| Animate Rope | T | N | N | 1r/l | 1a | M | G | Makes a rope move at your command. |
| Appraising Touch | D | N | N | 1m/l | 1a | P | 30m | Grants a bonus on Appraise skill checks. |
| Armor Lock | T | F- | Y | 1r/l* | 1a | C | G | Target's (non-natural) armor slows movement to 10 ft. |
| Beastland Ferocity | En | F- | Y | 1m/l | 1a | T | 30m | Subject fights without penalty while disabled or dying. |
| Cause Fear | N | W~ | Y | 1d4r|1r;x | 1a | C | G | One creature of 5 HD or less flees for 1d4 rounds. |
| Charm Person | En | W- | Y | 1h/l | 1a | C | 1h | Makes one humanoid friendly. Creature gets +5 to save if threatened or attacked. |
| Cheat (F) | T- | W- | N | 1m/l# | 1a | P | 30m | Caster rerolls when determining the success of a game of chance. |
| Comprehend Languages | D | N | N | 10m/l | 1a | P | 4h | Touch creature or writing to understand language, but you cannot speak or write them. |
| Lesser Confusion | En | W- | Y | 1r | 1a | C | G | One creature is confused for 1 round. |
| Crabwalk | T | N | N | 1m/l | 1a | T | 5m | Subject gains +2 to AC and Attacks when charging. |
| Critical Strike | D | N | N | 1r | 1sw | P | G | Swift. For 1 round you gain +1d6 damage, doubled threat range, and +4 on attack rolls to confirm critical hits. |
| Cure Light Wounds | C | W½ | Y;* | ! | 1a | T | G | Cures 1d8 damage +1/level (max +5). |
| Dead End | I | W-|Wd | Y | 10m/l* | 1a | T | 1h | Illusions conceal the targets' spoor. |
| Detect Attitude | D | N | Y | C:1r/l | 1a | C | G | Reveals target's attitude. |
| Detect Secret Doors | D | N | N | C:1m/l* | 1a | 60f | G | Round 1: presence of doors within 60' thru less than 1' stone or 1" metal. 2: number and location of each w/in line of sight, or direction otherwise. |
| Discern Bloodline | D | W- | Y | C:1r/l | 1a | C | G | Know the race of one creature/level. |
| Disguise Self | I | N | N | 10m/l* | 1a | P | 4h | Change your appearance, +10 to Disguise check. Glamer creatures get a Will save. |
| Distort Speech | T | F- | Y | 1r/l | 1a | C | G | Target's speech becomes unintelligible, hampers spellcasting. |
| Distract | En | W- | Y | 1r/l | 1a | M | G | Distracts targets with the zest for life. |
| Distracting Shadows | Ev | N | N | 1d | 1a | T | G | -5 penalty on Spot and Search checks in a 10-ft.-radius spread. |
| Elf Disguise | I | N | N | 1h/l* | 1a | P | 4h | As disguise self, except no body changes and only to an Elf type. |
| Erase | T | N | N | ! | 1a | C | G | Mundane or magical writing vanishes. |
| Expeditious Retreat | T | N | N | 1m/l* | 1a | P | 30m | |
| Swift Expeditious Retreat | T | N | N | 1r | 1sw | P | G | Your speed increases by 30 ft. for 1 round (swift). |
| Extract Drug (F) | C | N | N | P | 1m | T | G | Creates drug from inanimate object. |
| Feather Fall | T | W- | Y | #|1r/l | 1ia | C | G | Objects or creatures fall slowly. |
| Focusing Chant | En | N | N | 1m* | 1sw | P | G | Improves concentration; +1 on attack rolls or selected checks. |
| Friendly Face | I | N | N | 10m/l* | 1a | P | 1h | Gain +5 bonus on Diplomacy and Gather Information checks. |
| Ghost Pipes | T | W- | Y | 1m/l* | 1a | T | G | Causes an instrument to float above the ground and play itself. If used with your bardic music ability, grants a +2 competence bonus on your Perform check. |
| Glimpse of Fear | I | W- | Y | 1r/l;x | 1a | C | G | A flash of horror causes the target to become shaken. |
| Grease | C | N | N | 1r/l* | 1a | C | G | Makes 10-ft. square or one object slippery. |
| Guiding Light | Ev | N | Y | 1m/l* | 1a | L | 5m | +2 on ranged attacks against creatures in illuminated area. |
| Guilt | En | W- | Y | 1d4r | 1a | M | G | A non-good creature is forced to think about some evil deed it performed, denying it any actions except to defend itself. |
| Healthful Rest | C | W- | Y | 1d | 10m | C | G | Subjects heal at twice the normal rate. |
| Herald's Call | En | W- | Y | 1r | 1sw | 20f | G | Shout slows those within 20 ft. |
| Hidden Ward | I | N | N | 1d;x | 10m | T | G | Hide magical effects on an object. |
| Hideous Laughter | En | W- | Y | 1r/l | 1a | C | G | Subject loses actions for 1 round/level. |
| Hypnotism | En | W- | Y | 2d4r* | 1r | C | G | 2d4 HD of creatures become 2 steps friendlier, obey reasonable orders, need not understand you. Creatures on combat get +2 to save, otherwise -2. |
| Identify (M) | D | N | N | ! | 1h | T | G | Determines properties of magic item. |
| Improvisation | T | N | N | 1r/l* | 1a | P | G | Applies +2 points/level of luck bonuses to selected checks or attacks. |
| Incite | En | W- | Y | 1m/l | 1sw | C | 5m | Subject can't ready actions or delay. |
| Inhibit | En | W- | Y | ! | 1a | M | G | Subject delays until next round. |
| Insidious Rhythm | En | W- | Y | 1m/l | 1ia | M | 30m | Implants melody in subject's mind; -4 penalty on Concentration checks, requires Concentration check for spellcasting. |
| Inspirational Boost | En | N | N | 1r;x | 1sw | P | G | Swift. The bonuses granted by your inspire courage ability increase by 1 |
| Instant Diversion | I | N | N | 1r | 1sw | P | G | Creates 1 illusory double + 1 illusory double/4 levels (max 5). |
| Swift Invisibility | I | N | N | 1r | 1sw | P | G | Invisibility lasts 1 round (swift). |
| Ironguts | A | W- | Y | 10m/l | 1a | T | 1h | Target gains +5 bonus on saving throws against poison*. |
| Ironthunder Horn | T | R- | Y | ! | 1a | 30f | G | Intense vibrations trip those in area. |
| Ivory Flesh | T | W- | Y | 1h/l | 1a | T | 6h | Flesh turns white, granting +5 circumstance bonus on Hide checks in snow and ice. |
| Joyful Noise | A | N | N | C | 1a | 10f | G | You negate silence in a 10-ft.-radius emanation for as long as you concentrate. |
| Know Protections | D | W- | Y | ! | 1a | C | G | Determines target's defenses. |
| Locate City | D | N | N | ! | 1r | 10m/l | 1h | Find nearest city. |
| Locate Touchstone | D | N | N | ! | 1a | txt | 6h | Find nearest planar touchstone on the plane you currently inhabit. |
| Loresong | D | N | N | 1r/l | 1m | P | G | You gain a bonus with one skill and can use it untrained. |
| Lucky Streak | T | W- | Y | 1m/l* | 1a | C | G | Target gains +2 luck bonus on rerolls made with luck feats. |
| Mage Burr | T | F- | Y | 1r/l* | 1a | C | G | Target's armor suffers 2X arcane failure chance, target takes -5 penalty to Concentration checks. |
| Magic Aura | I | N | N | 1d/l* | 1a | T | 24h | Alters objects magic aura. |
| Magic Mouth (M) | I | W- | Y | P# | 1a | C | 24h | Speaks once when triggered. |
| Master's Touch | D | N | N | 1m/l* | 1sw | P | 5m | You gain proficiency in any one weapon or shield. |
| Mimicry | T | N | N | 1m/l | 1a | P | G | Perfectly mimic familiar sounds, voices, or accents. |
| No Light | T | N | N | 1m/l | 1a | C | 5m | Prevents normal light from illuminating. |
| Obscure Object | A | W- | Y | 8h* | 1a | T | 24h | Masks object against scrying. |
| Phantom Threat | I | W- | Y | 1r/l | 1a | C | G | Subject is flanked despite nothing being there. |
| Quickswim | T | N | N | 1h/l* | 1a | P | 6h | Your swim speed increases by 10 ft. |
| Ray of Hope | En | W- | Y | 1r/l | 1a | C | G | Subject gains +2 bonus on attacks, saves, and checks. |
| Ray of Light | Ev | N | * | 10m/l*|! | 1a | C | G | Creates a narrow cone of light. |
| Remove Fear | A | W- | Y | 10m;x | 1a | C | G | Suppresses fear or gives +4 on saves against fear for one subject + one per four levels. |
| Remove Scent | T | W- | Y | 10m/l | 1a | T | G | Hides touched creature's scent. |
| Scholar's Touch | D | N | N | C:1r/l | 1a | P | 1h | Read books in seconds. |
| Serene Visage | I | N | N | 1m/l | 1a | P | 5m | Grants a bonus on Bluff checks. |
| Shock and Awe | En | W- | Y | 1r | 1a | C | G | Reduces a surprised creature's initiative roll. |
| Silent Image | I | Wd | N | C | 1a | L | G | Creates minor illusion of your design. |
| Silent Sound | Ev | N | Y | ! | 1a | C | G | Ranged attack roll deals 1d6/level (max 5d6) sonic damage. |
| Sleep | En | W- | Y | 1m/l | 1r | M | G | Puts 4 HD of creatures into magical slumber. |
| Sorrow | En- | W- | Y | 1r/l | 1a | C | G | Subject takes -3 penalty on attacks, saves, and checks. |
| Stay the Hand | En | W- | Y | ! | 1ia | M | G | Change subject creature's attitude to helpful for 1 round. |
| Sticky Fingers | T | N | N | 10m/l* | 1a | P | 1h | Gain +10 bonus to Sleight of Hand checks. |
| Summon Monster I | C | N | N | 1r/l* | 1r | C | G | Calls extraplanar creature to fight for you. |
| Targeting Ray | D | N | N | 1r/l | 1a | M | G | Creates a beam of light between caster and target. |
| Temporary Soul Binding | C | W- | N | 1m/l# | 1r | T | G | An item is temporarily soul bound to the subject. |
| Undersong | T | N | N | 10m/l | 1a | P | 1h | Make Perform checks in place of Concentration checks. |
| Understand Object | D | N | N | ! | 1m | T | G | Determine the non-magical functions of an object or technological item. |
| Undetectable Alignment | A | W- | Y | 1d | 1a | C | 24h | Conceals alignment for 24 hours. |
| Unravel | T | F- | Y | ! | 1a | C | G | Unravels targets cloths, entangleing them. |
| Unseen Servant | C | N | N | 1h/l | 1a | C | 6h | Invisible force obeys your commands. |
| Ventriloquism | I | Wd | N | 1m/l* | 1a | C | 5m | Throws voice for 1 min./level. |