| Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
|---|---|---|---|---|---|---|---|---|
| Animate City | T | N | N | 1m/l* | 1r | 60f | 5m | City structures attack, slow down enemies. |
| Greater Bestow Curse | N | W- | Y | P | 1a | T | G | As bestow curse, but more severe penalties. |
| Mass Charm Person | En | W- | Y | 1h/l | 1a | C | 6h | As charm person, but all within 30 feet. |
| Choose Destiny | D | N | N | 1r/l | 1sw | P | G | Gain two chances for success on every action. |
| City Lights | Ev | F~ | Y | ! | 1a | 60f | G | Absorb nearby light to release as blinding flare. |
| City Stride | C | N&W- | M | ! | 1r | T | 4h | Teleport between two cities. |
| City's Might | T | N | N | 1r/l;x | 1a | P | G | Gain enhancement to Str and Con, damage reduction, while in city. |
| Commune with City | D | N | N | ! | 10m | P | 6h | Learn about city. |
| Delay Death | N | W- | Y | 1r/l | 1ia | C | G | Losing hit points doesn't kill subject. |
| Discern Bloodline | D | W- | Y | C:1r/l | 1a | C | G | Know the race of one creature/level. |
| Friendly Face | I | N | N | 10m/l* | 1a | P | 1h | Gain +5 bonus on Diplomacy and Gather Information checks. |
| Insignia of Alarm (F) | A | N | Y | ! | 1a | L | G | Alert bearers of special insignia. |
| Insignia of Blessing | En | N | Y | 1m/l | 1a | L | 5m | Bearers of special insignia gain +1 bonus on attack rolls and saves against fear. |
| Insignia of Healing | C | W½ | Y;* | ! | 1a | L | G | Bearers of special insignia healed of 1d8 damage +1 point/level (max. +10). |
| Insignia of Warding | A | W- | Y | 1m/l | 1a | L | 5m | Bearers of special insignia gain +1 to AC, Fortitude saves. |
| Locate City | D | N | N | ! | 1r | 10m/l | 1h | Find nearest city. |
| Omen of Peril (F) | D | N | N | ! | 1r | P | 6h | You know how dangerous the future will be. |
| Phantom Guardians | I | Wd | N | 1h/l | 1a | M | 6h | Create illusion of group of guards. |
| Proud Arrogance | En | W- | Y | 1m/l | 1a | M | 5m | Targets gain +4 bonus on saves against charm, compulsion, and fear. |
| Rooftop Strider | T | N | N | 1m/l | 1a | P | 5m | Move across uneven surfaces with ease. |
| Scholar's Touch | D | N | N | C:1r/l | 1a | P | 1h | Read books in seconds. |
| Shadow Guardians | I | Wd | N | 1h/l | 1a | M | 6h | Create group of shadowy warriors. |
| Skyline Runner | T | N | N | 1h/l | 1a | P | 6h | You can walk normally on any city surface. |
| Stalwart Pact (XP) | Ev | W- | Y | P#, then 1r/l | 10m | T | G | You gain combat bonuses automatically when reduced to half hit points or lower. |
| Mass Unseen Servant | C | N | N | 1h/l | 1a | C | 6h | As unseen servant except creates one servant/level. |
| Urban Shield | A | N | N | 1r/l | 1ia | P | G | City grants cover to you, not to enemies. |
| Warp Destiny | T | N | N | ! | 1ia | P | G | Reverse failed save or hit in combat. |
| Winding Alleys | I | W- | Y | 1r/l | 1a | C | G | Trap foe in phantasmal maze. |