| Name | ||
|---|---|---|
| Save - Res | Level | Comps |
| Dur | Range | Recharge |
| Description | ||
| Jagged Tooth | ||
| Arc 2, Drd 3, Rgr 2 | ||
| 1 hour | ||
Doubles the critical threat range of natural weapons. |
||
| Jaws of the Moray | ||
| Arc 2, Drd 2, Sor/Wiz 2 | ||
| 5 minutes | ||
Subject gains a bite attack. |
||
| Jaws of the Wolf (F) | ||
| Arc 4, Drd 4 | ||
| General | ||
One carving/2 levels turns into a worg. |
||
| Jig of the Waves | ||
| Brd 2 | ||
| General | ||
Force creatures to dance a jig which causes penalties and forces random movement. |
||
| Joyful Noise | ||
| Brd 1 | ||
| General | ||
You negate silence in a 10-ft.-radius emanation for as long as you concentrate. |
||
| Jump | ||
| Will negates (harmless) - Yes | Arc 1, Asn 1, Drd 1, Duskblade 1, Rgr 1, Sor/Wiz 1, Wuj 1 | V, S, M |
| 1 min./level (D) | Touch | 5 minutes |
Subject gets bonus on Jump checks. |
||
| Jungle's Rapture | ||
| Arc 5, Drd 5 | ||
| General | ||
Curse causes 1d6 Dexterity drain. |
||
| Junglerazer | ||
| Arc 3, Drd 3, Sor/Wiz 3 | ||
| General | ||